I would say buying contracts of 50 games at a time is relatively crucial from a finance perspective. Your gate receipts are only based on the 11 players you have on the pitch though.
The gate receipts are not affected by your opponent (even if they are in a different division or have uber players). Basically you get 1.0x (starting 11) base value for a loss, 1.6x base value for a draw and 1.9x base value for a win.
I would recommend selling all of the default players you start with (Dodo, Ruskin, et al) after their initial contracts expire as their renewal rates are not efficient.
It would appear that the renewal rates of the least popular players are the most cost effective - so shop around for the bargains!
Note that transfer fee and contract renewal rate is not directly proportional. I believe that the fewer owners a player has the more efficient their renewal rate is.
Hope that helps.
-Fry
The gate receipts are not affected by your opponent (even if they are in a different division or have uber players). Basically you get 1.0x (starting 11) base value for a loss, 1.6x base value for a draw and 1.9x base value for a win.
I would recommend selling all of the default players you start with (Dodo, Ruskin, et al) after their initial contracts expire as their renewal rates are not efficient.
It would appear that the renewal rates of the least popular players are the most cost effective - so shop around for the bargains!
Note that transfer fee and contract renewal rate is not directly proportional. I believe that the fewer owners a player has the more efficient their renewal rate is.
Hope that helps.
-Fry