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I can't believe it...

gualivchenko

Registered User
I really tought that this year konami will remove the hard coded moves and "predestinations" of the IA... but I was wrong... very dissappointed with this.

Is the same to play Italia vs. Iran than Italia vs. Holland. The only difference is that V. Persie will score every shoot.

The game is all right, very realistic. But... the entire title falling off because of one unreasonable thing... Why the Iran defender, when controlled by the IA runs faster than my Italy forwards (like Giovinco)?

On the other hand, Iran forwarders run faster than Chielini or everyone else... off course..

This make no sense. Unrealistic.

A good game, ruined.
 

afavti

Registered User
I know what you mean, we should feel the difference between plating against a good team and a bad team. Also I think Konami should let lop-sided victories happen when two cpu teams play versus each other and one is way better than the other. This happened very realistic in PES 2008 (After lowering some stats of the bad teams, but still it worked, int he recent versions it doesn't)
 

gualivchenko

Registered User
Just another practical example. Play some Copa Santander Libertadores. Reach the final on Star level. I tried almost 20 times to beat Peñarol. In almost all matches, they score one or two goals from a free kick. A forced one.

It is funny how the hardcoded moves, extra bad luck, and extra bad condition are much greater on finals.

I think that the IA dificult must be in play strategies rather than "luck", because in this way we can't learn, we can't make progress, we can't do anithing, just see how the IA wins, by thieving.
 

gualivchenko

Registered User
Is not a problem if RVP does, my concern is when #9 of Peñarol just go through my players and scores every time. Please read before replying.

Another simple example. I played even against Peñarol a friendly match. The first try I win 2-0. Same level. But still cannot win on final, after 20 matches...

My claim is fair: I disagree on the political decision of making "hard levels" based on non-sense facts.
 

Gtks

Registered User
You set some really good points in your posts.

Building a team that will win every game in good condition after 20 games is not so easy as it sounds. The first thing you need is an athletic trainer with more (max) points to Form and to power training is sure will give a boost 1 level up in players condition in champions league, cup games and finals. It cost a bit but is worth it.

The Condition of any player is related with form, age and Tenacity. You need players with bigger tenacity around 75-80, form minimum 6 and age below 27 as at this age players even with form 8 and tenacity around 85 and 95 are starting to give you the green condition in some games! A very good practice is 2 games before a final to put some good, old players on bench to rest a little. On the next game you feel them running faster, as new, even with green condition trust me. From my experience I find it worthless to invest in form 4 players, low tenacity as it doesn’t grow with training so much. For the tenacity to go up you need to have maximum points on stamina all the time, I mean from the start until a player to stop growing and play them often. You see the players are growing faster in young age but those who play from the start are always growing faster from those that they are on bench long time.

Having a team with 22 players only can also help you have better condition in many games! After a game i always see the team if anyone complaining by being on bench for long time. If you have 2 or 3 players complaining can bring all the team in bad condition no matter how much you spend in players with good form, tenacity, a good trainer and a couch with high points on tactical awareness is always helping to build a team that changes the ball, positions really fast even with bad condition.

Ps I found pess 2011 to perfect from any aspect i have no reason to change! I use xiavago as a scouter that knows the players without viewing them and vaderlood as a coach. This pair is always giving the worst youth team! But if i spot a youth talent with high stats on tenacity, form and speed is really hard for me not to take him put him to play from the begin by selling other players i got and over load him with the skill cards i need. I usually manage to build a team that will win even without me playing the game.
 
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