I have now seen a few images (which I won't share on here as I don't want to ruin the few links I have at Konami, just have a look on Twitter), but it looks like the sharing is just individual teams, but there is a option to bulk import teams. So if you have 100 teams on a USB you can import them all at once rather than 1 at a time
Hi Paul, can you clarify a few things from this statement.
Firstly, when you say "import", do you mean to the PS4 or to PES 2017.
If it's the former, then presumably all leagues and cups need editing manually in the game and associated logos etc need applying manually as well. If that's the case then this year is very little different to last year.
If it's the latter (importing to PES 2017 itself), then are they imported in such a way that the game will somehow know that a recreated German League (for example) created by a member of the community will come into the game automatically being recognised as a league. Or will we each have to rename a league and copy over the top of existing 'dummy' teams with each individual German team that we've imported?
As a former application developer, I can only see two ways of a nice solution working from your statement. One is that the teams created by the community are each associated with a location in a file structure that maps them to a specific divisional slot. eg Let's say the editor wants to recreate the Bundesliga over "Dummy Division 1", then each German team file might have a filename structure DD1_A, DD1_B, DD1_C, etc.
The only other way, is to have a shareable edit file which maps the edits accordingly, which is how it used to work in the PS3 days. But if it was this way, then everyone would be saying that it is exactly the same as it used to be. And no one seems to be saying that. But if there's no form of auto-mapping, then unfortunately, I think Konami have oversold the use of the phrase "Option File Sharing" and certainly the phrase "Easier than ever". But then with Adam Bhatti doing the talking, this really wouldn't surprise me at all.