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Injuries, those arrows and abilities

el_renstine

Registered User
i find that the whole series of PES has lacked a depth of injuries the only way a player can be injured is through getting tackled, what about training injuries and the likes of michael owen who got hamstring injuries everytime he ran. i feel that "injury proneness" doesnt justify this. i would like to see something along the lines of "tackle endurance" which could be how well a player copes with being kicked about, and then "injury proneness" could be included as a how likely a player is to pick up an injury through other means. for example fernando torres last season spent a lot of last season out with an injury that wasnt caused through a tackle but then gets kicked about by defenders all the time without sustaining injuries.

id also like to see longer injuries and also a option to add reoccurring injuries to a player and a stat how prone they are to hinder the player, this would mean if you just put the player but into the starting XI after the player was injured he could suffer the same injury

also i dont think the red, orange, green, blue and white arrows are needed anymore, they are too random and dont do justice to how well a players playing. for instance ronaldo could score a hat-trick in PES09 and then have a blue arrow the next match. it shoudn't happen. ronaldo would the next match be playing with greater confidence. instead of the arrows id like to see a combination of bars that can relate to how well the player is playing to their potential like-

"match fitness"-which is obviously how often the player is playing, the status of the bar the more the players physical abilities come into play

"confidence" for example if ronaldo scored a hat-trick his confidence bar would be high meaning he would feel more comfortable shooting from distance or trying audacious flicks. then the next match if he was closely marked and kept losing the ball his confidence would drop. this bar could also change throughout the game would good and bad bits of play the player produces

could we also see more of an overhaul of stats with new additions like "work rate" that work with the "attack" and "defense" stats, im fed up with losing the ball being able to track back with the likes of ronaldo, torres and messi to the extend that when im defending with say man utd i dont want the option of controlling ronaldo until i get the ball back just so i cant track back a opposition player and muscle them off the ball it would add realism to the game which it lacks at the moment. i also want stats expanded like "dribble accuracy" to be more in depth so they could be expanded to include-
"dribble technique"-how well the ball sticks to the players feet
"dribble agility"-how well you can change direction with the ball
"dribble balance"-how well players can keep their balance whilst dribbling

the special abilities also are too general, i find that these stats dont differentiate between good and world class players. i find in the master league i can buy a cheaper player who has a star who does exactly the same as a more expensive one. for example jason roberts has a scoring star and is deserving of this, but then so does fernando torres but i think most of us can agree torres is head and shoulders better than jason roberts at scoring goals, so instead could we have an option of having a different level of special ability stars A* A, B or C so Roberts could have B and torres could have A* again it would create a bit more of a depth between player quality

theres so much more but i think il stop for now
 

iosonocanadese

Registered User
I agree on the last point... There's a big difference between being a really good player and being one of the handful of players who are the best in the world. For instance, Dion Dublin was a great goalscorer for Coventry in the 90s and would probably get a goalscoring star but you couldn't compare him to Alan Shearer, Christian Vieri or Ronaldo.
 

Cannon ball

Registered User
also i dont think the red, orange, green, blue and white arrows are needed anymore, they are too random and dont do justice to how well a players playing. for instance ronaldo could score a hat-trick in PES09 and then have a blue arrow the next match. it shoudn't happen. ronaldo would the next match be playing with greater confidence. instead of the arrows id like to see a combination of bars that can relate to how well the player is playing to their potential like-

Agree with that one. The arrows spoil the game, it can mean the other team has an unfair advantage, while you must drop all your best players, because of blue and purple arrows. I tried playing Rooney on a blue arrow, and his movements were slow, and it just took away the fun.
 

dan80

Registered User
yeah they basicly put random arrows for each match and its ridicious at times when u play well then next game your in poor condition if its gonna stay then it needs improvemnet
 
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