fatehasfans
Registered User
There have been quite a few statements bandied around in relation to describing this game, for example...."A genuine return to form" or "Launching the counter attack" (Sorry John) ...and so on.
But in reality…
.....no sorry it's not a return to this.... or that...
It's just bad, really bad - ok I think we can agree that PES 14 got it wrong on so many levels but at least there is an argument to suggest that there was something new, something to build on. Sadly however, PES 15 is just a big leap back.
After playing for 1 week here is a quick review of the game so far:
At a glance…
The animations are wooden and completely unrealistic, players have to actually micro-stop before turning and there is jittering, and inconsistent movement, the players move in such a slow, clunky manner and the animations simply don’t match what is happening plus the entire game is just so god-awful to look at.
Player movement and control feels like is has been practically removed, because for the most part it feels as though the computer is in charge – In game, response times are so slow that by the time your player reacts you have missed your chance and end up chasing the ball again. Online co-op play feels like this every game and practically every situation, you may as well put the controller down because the computer seems to be controlling 90% of what is going on and those playing are basically fighting over the scraps (oh and everyone seems to want to be a forward...funny that). The passing is a mess, the movement is a mess, the animations are a mess
Someone said before the pitches looked like a cement yard, I would have to agree.
What about the passing? Passing, supposedly revamped?
Through lobs tend to go straight up in the air like a balloon (practically every time - there is no low arc), the low passes are either straight to the player to just in front, doesn't matter which pass you execute, through-ball or normal they both do the same thing – oh I forgot the computer is in control. The shooting has no weight to it (perhaps a homage to the days of PlayStation PES?), and the actual player responsiveness is shocking, change cursor (like PES versions 6,7,8,9,10,11,12,13 and 14), particularly, but not exclusively, when playing defensively, seems to do nothing until the last third (pssst that would be the computer control). It always seems to miss the player I want to select until the moment has gone (…cc).
I really feel that a genuine opportunity to put things right has been sorely missed. Over more recent years there seems to have been an increasing level of mud throwing between both sets of football game supporters (that being PES and FIFA), however if both actually looked at their own game and demanded more by venting their frustration directly at the developers instead of rival fans they would probably see a greater increase in improvements.
At this point however, I'm rather fed up at how many times both companies (EA and Konami) have gotten it wrong. As I have been playing PES since 1995 (ISS deluxe), I have a soft spot for Konami, but still I feel they keep feeding us rehashed versions of the same game, it feels as though they just keep missing the point and then trying to cover over it with clever marketing ideas "The pitch is ours" etc. Or making claims that they have somehow 'put it right' with the next upcoming instalment. The reality is PES 2015 houses the same problems and same lack of intuitive development that all the previous versions did. Yes, there is developmental progress (graphics, interface, sounds and animations) but there is nothing here that is new, nothing that challenges or empowers the user. Thus, the core problems remain. It still feels like wooden dummies moving and kicking the ball around in an extremely dull and linear fashion. It's like a graphically superior PES 2008, minus the playability. If anything player control has dropped throughout the series with PES 2015 really sinking to an all-time low. Now I understand there are problems with balance and trying to allow all players to have a fair game, but these 'balancing issues' arise from inconsistent scripting that has plagued the series since its move to the PlayStation. Examples of poor scripting include, players not responding at crucial moments, player slowdown down or speeding up, unrealistic ball physics coupled with meaningless controls and overly favourable situational outcomes (ever make amazing consecutive tackles only to see the ball go straight back to the opposition each time making your efforts seem pointless?). So this begs the question, in current football games does gameplay balance and consistency come at the cost of player control and ability-related empowerment? It feels like it. For me that's not good enough, I want control over what I do - complete control. In this game it feels like I am being tunnelled now more than ever.
Looking around at the comments and reviews, I must mention that I am talking about the PC version, a lot are very positive so I say two things, that it's either: 1). The current state of the Gaming industry today (that being you can't actually get an honest review from a big title release), or 2). This is what people actually like these days, which if is the case then I believe standards overall have dropped, and if so then good luck to them.
So many reviews even here are talking about amazing play/passing and this and that about the gameplay. It just makes me wonder who is actually playing these games for if I am right and AI control has increased significantly then the game has simply been dumbed down to allow (oh I’ll just go ahead and say it) stupid people to play.
I don’t have the energy to go into too much detail about the Online system other than to say it’s a complete and utter diabolical shambles, a dark place where idiots dwell, game crashes occur every 1 out of 3 games and nameless players pause and sit being indecisive with your time AND YOU HAVE NO WAY OF QUICKENING UP THE WAITING PROCESS! So basically it is nothing more than a time vortex that consumes your life-force – trust me stay away.
Summary:
Gameplay – Poor, sluggish, ropey, and inconsistent, computer has too much control
Animations – Glitchy and inconsistent
Presentation – This area doesn’t bother me, I prefer the rest but compared to some other games it is rather basic. Then again it’s always been basic.
Music – Not bad if you like current UK teen-pop teen-DJ stuff and/or strange Japanese FX music – I like neither
Affordability – Cost £30.00 here, normally I wouldn’t think that was bad. However, since this game has glaring issues abound not to mention the completely broken online time-consumption vortex then yes it’s very annoying that I paid that amount of what was received.
VERDICT: 6/10 ....Avoid
But in reality…
.....no sorry it's not a return to this.... or that...
It's just bad, really bad - ok I think we can agree that PES 14 got it wrong on so many levels but at least there is an argument to suggest that there was something new, something to build on. Sadly however, PES 15 is just a big leap back.
After playing for 1 week here is a quick review of the game so far:
At a glance…
The animations are wooden and completely unrealistic, players have to actually micro-stop before turning and there is jittering, and inconsistent movement, the players move in such a slow, clunky manner and the animations simply don’t match what is happening plus the entire game is just so god-awful to look at.
Player movement and control feels like is has been practically removed, because for the most part it feels as though the computer is in charge – In game, response times are so slow that by the time your player reacts you have missed your chance and end up chasing the ball again. Online co-op play feels like this every game and practically every situation, you may as well put the controller down because the computer seems to be controlling 90% of what is going on and those playing are basically fighting over the scraps (oh and everyone seems to want to be a forward...funny that). The passing is a mess, the movement is a mess, the animations are a mess
Someone said before the pitches looked like a cement yard, I would have to agree.
What about the passing? Passing, supposedly revamped?
Through lobs tend to go straight up in the air like a balloon (practically every time - there is no low arc), the low passes are either straight to the player to just in front, doesn't matter which pass you execute, through-ball or normal they both do the same thing – oh I forgot the computer is in control. The shooting has no weight to it (perhaps a homage to the days of PlayStation PES?), and the actual player responsiveness is shocking, change cursor (like PES versions 6,7,8,9,10,11,12,13 and 14), particularly, but not exclusively, when playing defensively, seems to do nothing until the last third (pssst that would be the computer control). It always seems to miss the player I want to select until the moment has gone (…cc).
I really feel that a genuine opportunity to put things right has been sorely missed. Over more recent years there seems to have been an increasing level of mud throwing between both sets of football game supporters (that being PES and FIFA), however if both actually looked at their own game and demanded more by venting their frustration directly at the developers instead of rival fans they would probably see a greater increase in improvements.
At this point however, I'm rather fed up at how many times both companies (EA and Konami) have gotten it wrong. As I have been playing PES since 1995 (ISS deluxe), I have a soft spot for Konami, but still I feel they keep feeding us rehashed versions of the same game, it feels as though they just keep missing the point and then trying to cover over it with clever marketing ideas "The pitch is ours" etc. Or making claims that they have somehow 'put it right' with the next upcoming instalment. The reality is PES 2015 houses the same problems and same lack of intuitive development that all the previous versions did. Yes, there is developmental progress (graphics, interface, sounds and animations) but there is nothing here that is new, nothing that challenges or empowers the user. Thus, the core problems remain. It still feels like wooden dummies moving and kicking the ball around in an extremely dull and linear fashion. It's like a graphically superior PES 2008, minus the playability. If anything player control has dropped throughout the series with PES 2015 really sinking to an all-time low. Now I understand there are problems with balance and trying to allow all players to have a fair game, but these 'balancing issues' arise from inconsistent scripting that has plagued the series since its move to the PlayStation. Examples of poor scripting include, players not responding at crucial moments, player slowdown down or speeding up, unrealistic ball physics coupled with meaningless controls and overly favourable situational outcomes (ever make amazing consecutive tackles only to see the ball go straight back to the opposition each time making your efforts seem pointless?). So this begs the question, in current football games does gameplay balance and consistency come at the cost of player control and ability-related empowerment? It feels like it. For me that's not good enough, I want control over what I do - complete control. In this game it feels like I am being tunnelled now more than ever.
Looking around at the comments and reviews, I must mention that I am talking about the PC version, a lot are very positive so I say two things, that it's either: 1). The current state of the Gaming industry today (that being you can't actually get an honest review from a big title release), or 2). This is what people actually like these days, which if is the case then I believe standards overall have dropped, and if so then good luck to them.
So many reviews even here are talking about amazing play/passing and this and that about the gameplay. It just makes me wonder who is actually playing these games for if I am right and AI control has increased significantly then the game has simply been dumbed down to allow (oh I’ll just go ahead and say it) stupid people to play.
I don’t have the energy to go into too much detail about the Online system other than to say it’s a complete and utter diabolical shambles, a dark place where idiots dwell, game crashes occur every 1 out of 3 games and nameless players pause and sit being indecisive with your time AND YOU HAVE NO WAY OF QUICKENING UP THE WAITING PROCESS! So basically it is nothing more than a time vortex that consumes your life-force – trust me stay away.
Summary:
Gameplay – Poor, sluggish, ropey, and inconsistent, computer has too much control
Animations – Glitchy and inconsistent
Presentation – This area doesn’t bother me, I prefer the rest but compared to some other games it is rather basic. Then again it’s always been basic.
Music – Not bad if you like current UK teen-pop teen-DJ stuff and/or strange Japanese FX music – I like neither
Affordability – Cost £30.00 here, normally I wouldn’t think that was bad. However, since this game has glaring issues abound not to mention the completely broken online time-consumption vortex then yes it’s very annoying that I paid that amount of what was received.
VERDICT: 6/10 ....Avoid