Anywhere outside the box my defenders can head away pretty easy. But the minute the cpu gets a cross into the box my defenders suddenly become like they have 3 stone of lead in their boots and can barely get off the ground no matter how soon/late I mash at [ ]. I've tried that play agin feature in training and it seems like there's naff all you can do. Its a case of "if cpu gets cross in, hope for the best". Does anyone have any methods of at least improving your chances of making a clearance header?