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Scripting in action - extremely blatant

fatehasfans

Registered User
If you want to understand scripting and see a good example of it in action, consistently then all you have to do is play the first game of MyClub and compare it to the third or fourth - for greater visibility of this effect don't play with your on-loan player (usually a top-star) after your first match.


Your first game will have very little scripting, so passes will be very consistent, support players make space and runs, there will be little or no strange delays in your players reactions, shots are slightly more accurate, etc etc.
In other words the game will feel smooth and responsive.

Now compare this to your third game or fourth game, the second game isn't as extreme but there is a noticeable difference, you WILL see a dramatic change - in fact try playing without that 'key' player (the one they give you for a free loan-spell) should enable you to see a massive difference in how this influences your players on the pitch.

In your third or fourth game everything begins to break down. Suddenly you have trouble getting the ball, AI always passing before you can get to it - again and again - almost infiltrating the control system to deny you that timing. Everything will feel slower, you will often find yourself forced to play back because the support options available to you in the first game are no longer there and on top of that your shots will have that soft 'loop' effect to them so expect to hit the crossbar over and over and ultimately when the computer wants to score you can do little or nothing to sotp it as it just overrides your controls or even the physics!

This is how Konami determine a challenge, by turning on and off the scripting tap, it has been in the game years now and I'm getting really sick of it. An insult to human intelligence is having people play in a puppet manner when the outcome is decided in such an inconsistent yet controlled manner.

For those who don't believe it there do try what I said earlier. It's the reason I stopped playing anything that isn't offline-based.

The whole interactive design concept is terrible - think about it, why in the first match would it be so easy then suddenly so hard but have nothing to do with actual difficulty or change in skill but rather the displacement of control at the hands of an automated outcome. It's very insulting and I really hate that part of the game - I feel like such a lackey because a pass that is consistent one minute is poor the next - all things equal. Players still being affected by the invisible delay system to momentarily block you from getting to the ball, and those moments the computer goes through an 'aggressive' period where no matter how many of your players you throw into them they just breeze through on goal and it is during these moments you just feel "there is nothing I can do here" and end up thinking "why the fuck am I even entertaining this shit if the mistakes made aren't my own?"

The tunnelling and linear barriers are still very much a part of PES and it's a part that never seems to be addressed, it's as though Konami just keep dressing around it, glossing animations, improving graphics etc with each new addition to the series yet at the heart of the actual coding there is an inherent fundamental problem one that dictates or decides periodically who and when has consistency.

This is not how a game should play.

Try my experiment you will almost play two different games and perhaps you'll begin to notice the ugly side to the game.

P.S. Don't get me wrong, the first game will be beautiful - although your players won't have that killer edge it'll still be much more consistent than the third. Like I said try without the good players to really see the difference - comparing it to the first game it should be very noticeable. You should still win but keep an eye how things break down or when the computer scores or those moments when you're passing consistency just breaks down or you're caught forever chasing the ball always getting just close enough for their player to change direction then change back instantly and instantly back again (physically impossible) all within a millisecond, like turning multiple times on a dime - totally unrealistic and not only impossible to read but virtually impossible to stop, or when your cursor change always seems to be just that half second too slow over and over until the opposition get to the final third when all of a sudden normality is restored and you get back the ball (cursor change constancy suddenly restored and a simple press on the AI attacker, usually running in a horizontal line, wins back the ball - almost as if the computer is saying "here you go we've to give you the ball back at this point". But what's worse is when the AI just says "fuck you lock-down time!" and just runs through all your shit, nothing works, and they just decide they want to blast off a shot all utterly out of your control - this is what needs to go in PES.
 

matthewjohn85

Registered User
If you want to understand scripting and see a good example of it in action, consistently then all you have to do is play the first game of BAL and compare it to the third or fourth - for greater visibility of this effect don't play with your on-loan player (usually a top-star) after your first match.


Your first game will have very little scripting, so passes will be very consistent, support players make space and runs, there will be little or no strange delays in your players reactions, shots are slightly more accurate, etc etc.
In other words the game will feel smooth and responsive.

Now compare this to your third game or fourth game, the second game isn't as extreme but there is a noticeable difference, you WILL see a dramatic change - in fact try playing without that 'key' player (the one they give you for a free loan-spell) should enable you to see a massive difference in how this influences your players on the pitch.

In your third or fourth game everything begins to break down. Suddenly you have trouble getting the ball, AI always passing before you can get to it - again and again - almost infiltrating the control system to deny you that timing. Everything will feel slower, you will often find yourself forced to play back because the support options available to you in the first game are no longer there and on top of that your shots will have that soft 'loop' effect to them so expect to hit the crossbar over and over and ultimately when the computer wants to score you can do little or nothing to sotp it as it just overrides your controls or even the physics!

This is how Konami determine a challenge, by turning on and off the scripting tap, it has been in the game years now and I'm getting really sick of it. An insult to human intelligence is having people play in a puppet manner when the outcome is decided in such an inconsistent yet controlled manner.

For those who don't believe it there do try what I said earlier. It's the reason I stopped playing anything that isn't offline-based.

The whole interactive design concept is terrible - think about it, why in the first match would it be so easy then suddenly so hard but have nothing to do with actual difficulty or change in skill but rather the displacement of control at the hands of an automated outcome. It's very insulting and I really hate that part of the game - I feel like such a lackey because a pass that is consistent one minute is poor the next - all things equal. Players still being affected by the invisible delay system to momentarily block you from getting to the ball, and those moments the computer goes through an 'aggressive' period where no matter how many of your players you throw into them they just breeze through on goal and it is during these moments you just feel "there is nothing I can do here" and end up thinking "why the fuck am I even entertaining this shit if the mistakes made aren't my own?"

The tunnelling and linear barriers are still very much a part of PES and it's a part that never seems to be addressed, it's as though Konami just keep dressing around it, glossing animations, improving graphics etc with each new addition to the series yet at the heart of the actual coding there is an inherent fundamental problem one that dictates or decides periodically who and when has consistency.

This is not how a game should play.

Try my experiment you will almost play two different games and perhaps you'll begin to notice the ugly side to the game.

P.S. Don't get me wrong, the first game will be beautiful - although your players won't have that killer edge it'll still be much more consistent than the third. Like I said try without the good players to really see the difference - comparing it to the first game it should be very noticeable. You should still win but keep an eye how things break down or when the computer scores or those moments when you're passing consistency just breaks down or you're caught forever chasing the ball always getting just close enough for their player to change direction then change back instantly and instantly back again (physically impossible) all within a millisecond, like turning multiple times on a dime - totally unrealistic and not only impossible to read but virtually impossible to stop, or when your cursor change always seems to be just that half second too slow over and over until the opposition get to the final third when all of a sudden normality is restored and you get back the ball (cursor change constancy suddenly restored and a simple press on the AI attacker, usually running in a horizontal line, wins back the ball - almost as if the computer is saying "here you go we've to give you the ball back at this point". But what's worse is when the AI just says "fuck you lock-down time!" and just runs through all your shit, nothing works, and they just decide they want to blast off a shot all utterly out of your control - this is what needs to go in PES.

i know your talking about offline but as i play myclub only until the 29th let me tell you about this script or not.....

i just had a game in myclub and the other player was very poor but i started seeing scripting after so many chances from all areas and types of shot's header's were not going in , even point blank range his keeper was fluking saves too, then he started getting in the game due to me sensing i'm not going to get the winner at 1-1. BUT then i calmly slotted home the winner and held on so i'm not sure about scripting i do believe it's there but if you get stressed about it it seems like it gets worse but with one chance i had out of about 20 shot's i stayed calm and made sure it went in , so is this scripting? or is this me overcoming the script?
 

fatehasfans

Registered User
i know your talking about offline but as i play myclub only until the 29th let me tell you about this script or not.....

i just had a game in myclub and the other player was very poor but i started seeing scripting after so many chances from all areas and types of shot's header's were not going in , even point blank range his keeper was fluking saves too, then he started getting in the game due to me sensing i'm not going to get the winner at 1-1. BUT then i calmly slotted home the winner and held on so i'm not sure about scripting i do believe it's there but if you get stressed about it it seems like it gets worse but with one chance i had out of about 20 shot's i stayed calm and made sure it went in , so is this scripting? or is this me overcoming the script?

Yes it is MyClub not BAL that I was talking about - I just mistyped. But the point I am making is that scripting is not a constant thing, it doesn't happen 100%, it occurs randomly and for random periods of time. Though my experiment shows it in a very consistent form. You need to play the first game and compare it to the third/fourth game (vs COM).

Try this and then come back to me with your views. Thanks.

P.S. I'm not talking about offline - scripting occurs heaviest when online or offline versus other human players.

P.P.S Think of scripting like a switch - When it's off your team play well (all players seem very reactive/responsive) and you have chances to score.
When switched on your team will play really badly, controls will be sluggish and your players are prone to moments of madness you will most likely concede.

The duration of the time this switch is on or off for a team is initially randomized, but can become very visible after a goal (usually the team that are a goal down will have the scripting 'advantage' for a period of time or number of given chances) and sometimes it can last until they get a goal back then it will pan out and go back to its randomized format. Also the chances of it happening are also high in the late stages of the game (esp if one team are a goal down). Ever notice you have many draws or equalizers in the last minute? Anyways, keep your eye out for it, once you notice it you'll be able to tell very clearly when you have or haven't got the 'advantage' and it will begin to disgust you.
 

Ali

It is happening again
There is an uncanny amount of goals conceded right after you score on this game. Both offline and online. It's the same with Fifa, to be fair.
 

rbcfc1

Registered User
There is an uncanny amount of goals conceded right after you score on this game. Both offline and online. It's the same with Fifa, to be fair.

I noticed this as well after i score i normally concede instantly after, i did put this down to my shit defending skills but maybe not now
 

SportGameFan

Registered User
There is an uncanny amount of goals conceded right after you score on this game. Both offline and online. It's the same with Fifa, to be fair.

To be perfectly honest, I have not found that to be the case with FIFA this year, even 89th/90th minute CPU goals are rare. It really does seem a lot fairer to me this year, I'm winning/losing/drawing with realistic scores. Full-manual on 'Professional' level is a great challenge if you like to employ build-up play/possession. I'm finding possession statistics to be fairly close, I hate it if I dominate possession too much, I've had some great midfield 'dog-fights'.

It honestly doesn't feel scripted to me, and any losing team would be going 'hammer and tongs' near the end, you just have to defend for dear life... and it usually pays off.

Well... I'm patiently waiting for what people say about the October 29th patch (PES)- I'm one of those who normally plays both games if they are both good in a given year. I've never understood the partisanship (FIFA vs PES) - no offence meant- football games are my favourite video games! I only play offline, I 'retired' about two years ago- too many kids/quitters who don't play football properly, just obsessed with scoring at all costs! I first played online with FIFA 2001 (PC)... I'm old! / -:

There's room for both...
 

Rat Monkey

Registered User
As for the AI scoring goals straight after you score, I don't know what game ye're playing lads but it doesn't happen to me! Maybe the AI does up its level but not that I've noticed. I've played about 70 offline games and not once can I recall the AI getting a goal straight after me. Thats mostly on Top Player. I've played about 5 or 6 on Superstar and I've hockeyed some of the teams out of it. One thing in this very situation I can assure you is that the emotions(scripting) in the game is not affecting my ability to stop them. In fact I've noticed nothing.

Last year I played mostly on Top Player, I played Superstar for 2 seasons near the end and thats the only ever time I've noticed the game slowing my players down. First season it started near the middle of the season and I just started drawing most or losing some games. It got very difficult. I wasn't sure at that stage because maybe I was being shit, so i kept on eye out for it the second season and low and behold it happened again at the same point in the season - just midway for about 4,5 or 6 games. This time I noticed my players were just slow. It's not that they weren't responsive because they did everything when I wanted, but just very sluggishly did everything. Couple that with the AI going nuts and it just wasn't enjoyable. I've never noticed it on any other skill level, and haven't noticed it this year yet as I've only played a few games of the season on Superstar. I'll have an eye out when I come to mid season. This year the emotions in the game are toned down quite abit. The AI's players aren't as freakishly fast or strong.

those moments you're caught forever chasing the ball always getting just close enough for their player to change direction then change back instantly and instantly back again (physically impossible) all within a millisecond, like turning multiple times on a dime - totally unrealistic and not only impossible to read but virtually impossible to stop

Ha, try playing Fifa. That very thing you describe is far worse and has been since 10(I only started buying it again then) and is the VERY THING that breaks that game for me each and every game I play of it. Still there to this day. I disagree with you about it in PES. Its hard to get the ball off them when they are passing it around the back because you have to chase them around and they can see you comin all a day. When they get in your half though, its very manageable because they have little space and time on the ball. Your defenders reaction times are balanced enough with theirs to cope with it. In fact this is one thing for me that PES actually gets right perfectly in terms of the AI's reactions speeds on turning on the ball and your defenders reactions being able to change direction and keep up with it.

EDIT: Actually, I'll wait till mid season on Superstar to see if that sluggish shit kicks in again.

P.S Thanks for merging my posts Ali, it irritated you didn't it?!:tongue:
 

Ali

It is happening again
To be perfectly honest, I have not found that to be the case with FIFA this year, even 89th/90th minute CPU goals are rare. It really does seem a lot fairer to me this year, I'm winning/losing/drawing with realistic scores. Full-manual on 'Professional' level is a great challenge if you like to employ build-up play/possession. I'm finding possession statistics to be fairly close, I hate it if I dominate possession too much, I've had some great midfield 'dog-fights'.

I can't vouch for Fifa this year, but last year I played a match online, and for 3/4 goals it was literally - I score, he scores, I score, he scores....

It was fucking insane, I kept going ahead, and he kept levelling! You can only imagine how pissed off I was getting. :laugh:
Not only that, but he was one of those cunts who just dribbles forward straight from KO, and one of the goals involved my defender repeatedly failing to control the fucking ball. :realmad:
 

rbcfc1

Registered User
As for the AI scoring goals straight after you score, I don't know what game ye're playing lads but it doesn't happen to me! Maybe the AI does up its level but not that I've noticed. I've played about 70 offline games and not once can I recall the AI getting a goal straight after me. Thats mostly on Top Player. I've played about 5 or 6 on Superstar and I've hockeyed some of the teams out of it. One thing in this very situation I can assure you is that the emotions(scripting) in the game is not affecting my ability to stop them. In fact I've noticed nothing.

It is just my shit defending then i really thought there was hope for me yet...my games will just need to continue being 5-4 and 6 each then...
 

SportGameFan

Registered User
I can't vouch for Fifa this year, but last year I played a match online, and for 3/4 goals it was literally - I score, he scores, I score, he scores....

It was fucking insane, I kept going ahead, and he kept levelling! You can only imagine how pissed off I was getting. :laugh:
Not only that, but he was one of those cunts who just dribbles forward straight from KO, and one of the goals involved my defender repeatedly failing to control the fucking ball. :realmad:

Yeah, that's one of the many reasons as to why I don't play FIFA online any more. I used to play against a Newcastle fan (FIFA 2003-07)- and that's how our games were, it wasn't pretty to watch and went totally against how I prefer to play. It was fun, but very 'arcade.' I beat him 10-2 once and he didn't speak to me for a week. Our games would normally end 8-7 or something ridiculous like that, it was like a pissing contest!

PES 3-6 were like heaven by comparison (offline), I used to love playing the good old Master League! So I had the best of both worlds, those were the days where the FIFA programming was abysmal and really scripted!!

Anyway, I can't stand people who use exploits, and then they think they're actually clever... they're just arse-holes! I got to the point where I was throwing my controller across the room, too much stress!! I save money not bothering with Playstation Plus.
 

Spursclock

Registered User
I'm in division 6 so have played 40+ games and have seen 0 scripting. AI is impacted by chemistry

Not sure what you are on about
 

fatehasfans

Registered User
You want to see 100% blatant scripting? Play BAL mode.. You will pull your hair out, I guarantee it!

Well, I only play BAL on easy (because I find it nullifies the scripting) which usually ends up shooting practice.

As far as playing online (or competitively) the game makes me sick!

Played a 1v1 online tonight with Arsenal and my opponent picked PSG (does anyone not pick one of the top 5 best world teams?)

No matter how technically superior I was the moment I was in his half my players just started acting like clowns (unexplained movements, massive touches, or just getting thrown to the floor, poor passes, or non-responsive controls) and yet when he gets the ball he makes two passes and ends up in my box or alternatively passes to midfield then begins to run in a straight line with my players either getting sucked behind him or not responding at all to be effective, or his third strategy was to look for the same through ball over and over and usually ended up one on one with my keeper every time or was marginally offside - the whole time I was thinking to myself "I am powerless to stop this because I have no control over any of it" so it was just sit back and hope the tide swings in my favour, but it didn't.

The pattern basically consisted of him running in a straight line (either down the middle or on the wing) once he was in my half, then if I was lucky or he was offside I would trick around his attackers then passing my way back to his half but just beyond the semi-circle in his half everything just breaks down again, my passing options just dry up, my forward players, one of whom I am supposed to have manual control (with the R1-R-stick flick forward) suddenly doesn't respond and I'm usually closed down in seconds - like three players from all angles, I had nothing like that in my half. So from this position (near his box) he does two passes, one to the middle and then looks for the through ball, boom he's one on one with my keeper, through pass straight through my central defenders (defence just automatically parting at the back), I'm pressing offside trap and pushing forward, shit all happens - boom goal.
Rinse repeat 3 more times - for 90% of the match it felt as though my players were running in mud, yet my build up and play was much smarter than his. Not once did he feint or skip past me with a bit of brilliance or swift change of direction - nothing in the locker and still he just runs through everything I have, I was left thinking "how am I actually supposed to counter this?" because it was totally out of my control - my defence just automatically parted like the Red Sea when he was bearing down probing for that through ball - and I knew it was coming, just like I was reading most of his passes and turns but I could not actually do anything about that. This is thee problem with this game - it just makes me want to break the fucking disk/CD/tape/uninstall - it's insulting. Playing a lobotomised fool and they win 4-0. Simply because his team is faster, have more options, and he has all the play.
What annoys me is I don't like when the tables are turned either because that's how this game operates - I just want a level playing field, not the AI controlling my destiny I fucking hate that, really, really, fucking hate it. You don't know how much hate I have for this insulting system and for those who will think "well it seems you aren't a very good player if you can't counter ...blah blah..." come play me in a co-op match and you'll see just how well I play. Skill is not the issue - ffs I can trick my way to the goal line make the keeper swallow his tongue then have the defender kick the ball into his own net so trust me when I say it's not a skill issue!

It's like the computer just says "Ok we're gonna make that team shit and that team brilliant for xxx amount of time"

So what the point of passing, tricks, spatial awareness, knowledge of build up, positioning, skill, when someone can just run in a straight line or through ball spams and achieve far greater results? It's a joke, a really bad and twisted joke.
 

fatehasfans

Registered User
It's a joke, trying to play MyClub and even offline its just a scripted fiasco, can't stop AI scoring, can't change my attacking options and goals are just handed to me at random periods of the match it has little to do with my consistent play for most of the game I'm chasing shadows, there is just far too much automation now - extra touches and movements that you have no control over.

Same with using the Press button, it has no consistency at all, AI either just skips over you, instantly changes direction, the line of direction you Pressed changes or your player randomly stops short of the player. It's like a mixed bag of random outcomes all dictated by the computer at any given moment and I'm really getting tired of it. I press buttons but 90% of the time it doesn't mean a thing, then the computer decides I can score Ex: Computer uncharacteristically gives the ball away (even though a few seconds ago it was playing me off the pitch) a gap opens (funny enough) my striker runs through the middle (oh I think I'll pass it to my striker), I pass, I'm now one on one with the keeper, I score. Cue kick-off and back to the automatic pantomime until my next gifted opportunity.

Same patterns emerging over and over again, sorry but this isn't football, yes there may be players on the pitch and a lot of football-related paraphernalia such as icons and motifs but this isn't football it's limited control Pong.

Another thing - anyone else just sick of high profile players in this game? Particularly Neymar? Every fucking MyClub team I come up against has either Ibrahimovic or Neymar up front along with the rest of the Champion's League a-listers strewn throughout the team - overall the same handful of players over and over and it has just intensified since PES 14 to a whole new level. I know these 'top' players are good and can make a difference but when I see how it translates in this game its a bit of a joke, for Neymar can do movements and changes of direction that just don't add up physically and make it all a little ridiculous. I was hoping Konami were going to steer away from this given that everyone seems to only pick Real Madrid or Barcelona (or one of the other top 3-4 world teams) and it was becoming extremely boring. But instead it would seem no changes have been made at all to discourage this, in fact the opposite seems true given the impossible nonsense these players can do in the game.

Konami should follow what the programmers of Tennis Elbow 2013 have done, and that is to make each player unique using their traits, so whether you are picking Djokovic or Hewitt (on paper Djokovic would go through Hewitt) both have an equal chance but both have different styles, strengths and weaknesses. It prevents people from picking the "best" player and opens up a whole host of possibilities allowing the user to pick the style of player most suits to what they like.
The same thing could be done in this game, but I think that would be asking a bit too much from Konami given that the same programming style (i.e. rubber-banding-catch-up physic/scripting) has been used in PES since 2008!
 

NandoTorres

Registered User
Well, I only play BAL on easy (because I find it nullifies the scripting) which usually ends up shooting practice.

As far as playing online (or competitively) the game makes me sick!

Played a 1v1 online tonight with Arsenal and my opponent picked PSG (does anyone not pick one of the top 5 best world teams?)

No matter how technically superior I was the moment I was in his half my players just started acting like clowns (unexplained movements, massive touches, or just getting thrown to the floor, poor passes, or non-responsive controls) and yet when he gets the ball he makes two passes and ends up in my box or alternatively passes to midfield then begins to run in a straight line with my players either getting sucked behind him or not responding at all to be effective, or his third strategy was to look for the same through ball over and over and usually ended up one on one with my keeper every time or was marginally offside - the whole time I was thinking to myself "I am powerless to stop this because I have no control over any of it" so it was just sit back and hope the tide swings in my favour, but it didn't.

The pattern basically consisted of him running in a straight line (either down the middle or on the wing) once he was in my half, then if I was lucky or he was offside I would trick around his attackers then passing my way back to his half but just beyond the semi-circle in his half everything just breaks down again, my passing options just dry up, my forward players, one of whom I am supposed to have manual control (with the R1-R-stick flick forward) suddenly doesn't respond and I'm usually closed down in seconds - like three players from all angles, I had nothing like that in my half. So from this position (near his box) he does two passes, one to the middle and then looks for the through ball, boom he's one on one with my keeper, through pass straight through my central defenders (defence just automatically parting at the back), I'm pressing offside trap and pushing forward, shit all happens - boom goal.
Rinse repeat 3 more times - for 90% of the match it felt as though my players were running in mud, yet my build up and play was much smarter than his. Not once did he feint or skip past me with a bit of brilliance or swift change of direction - nothing in the locker and still he just runs through everything I have, I was left thinking "how am I actually supposed to counter this?" because it was totally out of my control - my defence just automatically parted like the Red Sea when he was bearing down probing for that through ball - and I knew it was coming, just like I was reading most of his passes and turns but I could not actually do anything about that. This is thee problem with this game - it just makes me want to break the fucking disk/CD/tape/uninstall - it's insulting. Playing a lobotomised fool and they win 4-0. Simply because his team is faster, have more options, and he has all the play.
What annoys me is I don't like when the tables are turned either because that's how this game operates - I just want a level playing field, not the AI controlling my destiny I fucking hate that, really, really, fucking hate it. You don't know how much hate I have for this insulting system and for those who will think "well it seems you aren't a very good player if you can't counter ...blah blah..." come play me in a co-op match and you'll see just how well I play. Skill is not the issue - ffs I can trick my way to the goal line make the keeper swallow his tongue then have the defender kick the ball into his own net so trust me when I say it's not a skill issue!

It's like the computer just says "Ok we're gonna make that team shit and that team brilliant for xxx amount of time"

So what the point of passing, tricks, spatial awareness, knowledge of build up, positioning, skill, when someone can just run in a straight line or through ball spams and achieve far greater results? It's a joke, a really bad and twisted joke.

Sorry I couldn't share your experience in online matches because I'm waiting for the patch to come in so that I can start playing ML and myClub properly. Till then I hope they will remove some glitches like laggy menus when you're off the field or when you fast forward in a game when you're undergoing treatment and you come back on, the fast forward menu is still there and you're f***ed until the ball goes out of touch. Generally scripting has been Konami's way of more challenging gameplay and through the feedback of some players they haven't really reworked the AI of the opponents. Especially when opponent teams can dribble with any player that has a certain amount of speed/ball control, they would just zig zag their way through your entire midfield.
 

TeknoBug

Registered User
NHL 16 is REALLY bad on conceding goals after scoring. FIFA 15 was pretty nasty too, but haven't encountered it much in PES 15 nor 16 yet, after a goal I usually pull up my backs closer to the center to keep the CPU from pressing.
 

SSJvornander

Registered User
Scripting does not exist in the way you think it does, if it even exists at all. Do you have any proof apart from your own confirmation bias?

There is another reason why you may concede goals after scoring: the AI has changed their tactics to attack more aggressively (may also apply to human players).
 

fatehasfans

Registered User
Scripting does not exist in the way you think it does, if it even exists at all. Do you have any proof apart from your own confirmation bias?

There is another reason why you may concede goals after scoring: the AI has changed their tactics to attack more aggressively (may also apply to human players).

Oh please just go back to sleep.

When the computer decides you will concede a goal (one way or another) you will notice small things happening to your team and controls. So look out for (but not limited to) extreme touches, momentarily delays to controls or them not working (for example, R1+R-stick+Forward to make a player in front go on a run, watch how often the player won't actually run if it even works at all --> then play offline on Easy and you see he runs 100%), unexplained movements or extremely biased events (players falling over/slipping/tripping/deflections/bounces etc all ensuring the ball goes back to the opposition/AI), players doing strange things (such as centre-backs stopping, not responding or simply running in the opposite direction), tackles becoming completely ineffective as with collisions, inability to get goal-side of attackers.

After you concede a goal I would put money on you scoring straight after, in fact I'll make a video showing this - I 'll demonstrate a moment when the computer just scores and will commentate while playing to pre-emptively highlight when the computer will score because there is a pattern to the play and once you understand it you can almost certainly tell when this will happen (with the exception of a fluke collision) and after conceding I'll show how quickly (in most cases) I am able to equalize. I have noticed this pattern through all difficulties on MyClub - (but I actually question the whole difficulty system as well, it too is completely inconsistent).

In fact when the computer permits you to score its almost an insult, like stealing from a small child. Just 2 mins ago I was playing a game and for 10 mins I was trying to press an attack and had no options at all, my players consistently getting shut out and I was constantly being bottlenecked/tunnelled into corners or toward the wing, playing back or having to hold onto the ball and wait for support or an option to appear and of course (funny enough) no forward options would appear or you lose the ball while trying to hold off for some support (which funny enough always comes into view the moment you are displaced!).
Then the computer turns on the style and within a flash it can scores. But straight from kick-off I make one through-lob, AI's defence just parts like the Red Sea and I shoot down the middle and laughably the keeper flaps at it - after that the play goes back to how it was before the first goal. This is largely how PES plays, heavily automated with scripts deciding momentary outcomes and it's such a shame because when you play offline on easy things work as they should because the scripts are not as prevalent. Yet go online and you suddenly play practically a different game.

If you don't notice it then you are exactly who Konami want playing.

P.S. Just so you know in this response I am referring to MyClub and I am also playing the PC version, I cannot vouche for the other versions but I would safely assume it's all fundamentally built upon the same system.
 
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