OnlyProEvo
Registered User
http://www.onlyproevolutions.com/2010/11/should-pes-2012-mlo-have-salary-cap.html
What do you guys think of the idea?
I used to love playing Master League Online. The satisfaction I got from building up my team, grinding out wins against better teams, was something special. I could play game, after game, after game - and not get bored.
But those days are gone for me now. I still play MLO occasionally, but it seems that I can't get the same thrill that I did when I first started playing.
There's a few reasons why this has happened, but my main one is that I got tired of playing the super teams. I don't mind playing decent teams every now and then - don't get me wrong, it's a good challenge. But I can't stand playing (pretty much) the same team every game - I get enough of that during ranked games!
Understandably, with unlimited funds, people are always going to buy the same squad - give or take a few players. But naturally, I find it very tedious to run into teams where they have Pique defending at the back, Gerrard and Xavi in the middle, and Messi, Torres and Villa upfront.
This makes me feel that Konami should introduce a salary cap in MLO, to prevent players from getting the "perfect" team. A cap would be beneficial as people would have to think about which players to buy, and also which positions to invest in.
Here is an example of a "good team" with my suggested salary cap rule implemented:
Fabianski
Maicon Jagielka Pique Bridge
Nasri Cahill Gerrard Jesus Navas
Torres Gilardino
Appreciate that I spent about 2 minutes thinking of a team, so it may not be perfect. Despite that, I feel it illustrates my point well. It's a good team. Not great, not a poor one either. I would enjoy playing with this team. I would do well with this team - yet the challenge would remain.
Obviously, this idea is too late for the current title (we've already had way too many problems regarding MLO!) but I feel Konami should adopt a salary cap for PES 2012. It would make the game more fair, less boring and predictable, while also forcing players to make a choice whether they prioritise their forward players ahead of their defending players - or vice versa.
It would give us the chance to mix and match our teams, allowing MLO matches to be based upon recognising weaknesses in your opponents team and going from there.
I will certainly forward this on to Konami, and I'd appreciate your support if you agree with me. Either way, leave a comment to tell me what you think of the idea.
What do you guys think of the idea?