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Super Cancel

S-D-P

Registered User
I have played PES since its first installment, however this is the first year I have used super cancel consistently and it makes a big difference, holding RB and RT allow you to basically move the player wherever you want(to a degree). This is important as this game takes momentum into account, holding super cancel is just like using another running button that allows you to align your player correctly when running onto a ball, also good for defending and making sure your players don't run into things like retards, it is subtle and can be used in any situation from cutting down passing lanes to maneuvering in tight spaces without the ball.

A great technique is to use it in tandem with manual passing, say you play a manual pass ahead of a player, you can curve your run with the player who is receiving the ball rather than the player just automatically running onto the ball, so realistic and when executed properly can make a difference to the game.

One more thing, when challenging for an air ball it seems like your players get locked into an animation, using super cancel allows you to position yourself better and most likely win the ball even with a smaller player.

I know many of you will know about this, just wanted to draw attention to something that can make a big difference to your game, it isn't the most intuitive system but it does let you have more control.

Super cancel is much more than the name suggests.
 

CMB

Registered User
I'm surprised to hear you get so much success with it.

I try using it all the time:

- When challenging for an air ball; if the CPU is in the spot where the ball will go, it's impossible to try to move in for position, no matter how strong your player is

- And I find when using SuperCancel to receive passes, the player doesn't pick up any speed and is very slow and sluggish in moving despite the running animation being seen
 

S-D-P

Registered User
I'm surprised to hear you get so much success with it.

I try using it all the time:

- When challenging for an air ball; if the CPU is in the spot where the ball will go, it's impossible to try to move in for position, no matter how strong your player is

- And I find when using SuperCancel to receive passes, the player doesn't pick up any speed and is very slow and sluggish in moving despite the running animation being seen

Your first point I dont have an issue with unless I am challenging a giant or very strong player, you dont have to move in front of them, even slightly to the side can be enough to knock the opposing player off balance and win the ball.

I use it more when I have space and never noticed problem with speed when using it, I find it very realistic, it could be more responsive though and is by no means perfect.
 

CMB

Registered User
I probably didn't explain my first point well enough:

- The CPU could be Aaron Lennon and my player could be Didier Drogba, but despite superior height, strength and sufficient time to jostle for the ball, Drogba won't be able to jostle Lennon out of the way if Lennon is already in the exact spot to receive the aerial ball. I admit Drogba winning an aerial ball with Lennon may not be always be a given, but he should definitely be winning the lion's share in this particular scenario.

I think it's one of PES' balancing-acts that people here have been talking about because it happens all the time on Top Player.

- SuperCancel definitely could be more responsive, every time I use it, it feels like I'm fighting with the AI to move the player where I want
 

S-D-P

Registered User
Fair enough mate, I see your point. I think there needs to be more variety in these situations, doesn't feel like you can actually fight for the ball, for some reason it works well to position your player behind the cpu guy and knock him off balance, I won a header against Peter Crouch like this with a player half his size almost. You can't jostle very well like you said, this is why its better to use positioning and just try to get something on the ball.

I think they need to make super cancel easier to perform without dumbing it down if that makes sense.
 

CMB

Registered User
it works well to position your player behind the cpu guy and knock him off balance

I think they need to make super cancel easier to perform without dumbing it down if that makes sense

Thanks for the tip, I'll try that.


I know what you mean though. Even though it's only two buttons to SuperCancel, it's quite unnatural to use - I use the PS3, so I don't know if it's having the Trigger-R2 rather than a solid press button
 

muscularmatt

Registered User
Super cancel has been one of the most important moves in PES games since the dawn of time, despite the really shite japtrans name.
 

Montanaro

Registered User
super cancel is priceless on corners. Many times if you have quick reflexes, you can circumvent a defender for a clear charging header.
 

heringer

Registered User
I agree, it is really useful.

I used it a lot in previous versions in corners (attack and defense).

The coolest case i saw (old version): I put a video online that shows how it was used to take a player out of the play (he was in "offside position") and let another make the goal.

http://www.youtube.com/watch?v=l-R1_53DC9o

But in this version i noticed sometimes it does not work, though i did not identify the pattern.

I have played PES since its first installment, however this is the first year I have used super cancel consistently and it makes a big difference, holding RB and RT allow you to basically move the player wherever you want(to a degree). This is important as this game takes momentum into account, holding super cancel is just like using another running button that allows you to align your player correctly when running onto a ball, also good for defending and making sure your players don't run into things like retards, it is subtle and can be used in any situation from cutting down passing lanes to maneuvering in tight spaces without the ball.

A great technique is to use it in tandem with manual passing, say you play a manual pass ahead of a player, you can curve your run with the player who is receiving the ball rather than the player just automatically running onto the ball, so realistic and when executed properly can make a difference to the game.

One more thing, when challenging for an air ball it seems like your players get locked into an animation, using super cancel allows you to position yourself better and most likely win the ball even with a smaller player.

I know many of you will know about this, just wanted to draw attention to something that can make a big difference to your game, it isn't the most intuitive system but it does let you have more control.

Super cancel is much more than the name suggests.
 
Last edited:

cimbombom

Registered User
It definetely works on air balls and some misplaced through passes. The AI has a certain way it moves and its almost inaccurate 25-30% of the time so I use super cancel to correct the route. However, your player is less likely to cut opponent passes and becomes almost like a ghost on the field. For example, while defending a through ball and challenging a shoulder to shoulder situation, your player is more likely to push your opponent off balance, but is less likely to put a body or a leg in front of the ball to cut the shot. This is just my experience.
 

LOL-ness

Registered User
I tend to use super cancel a lot when picking up loose balls because the AI tends to be a bit dumb in that regard.
 

danzine

Registered User
super cancel still in the game in 2011 proves that there is no freedom
and the cpu is playing for us



great on through balls though :shocking:
 

S-D-P

Registered User
super cancel still in the game in 2011 proves that there is no freedom
and the cpu is playing for us
great on through balls though :shocking:

True to an extent although I disagree there is no freedom, this is why I think there should be a more intuitive and responsive button that performs a similar action to super cancel. I think the right stick could be utilized as some sort of running motion that allows more freedom to move off the ball.
 

Du 1337

Registered User
It's perfect to push of the opponent that is holding the ball. I have the feeling, doing this with SC, u are much stronger.

It's also perfect for receiving a through ball. U can cut of the line ur walking to have the ball sooner than the game was planning u to give it.
 

S-D-P

Registered User
I have started to use super cancel whilst performing a standing tackle, I feel defending is an art in pes 2011, if you hold super cancel so you are in full control of your player and press A you can perform precise standing tackles with a lot of variation.

This game gets better with age.
 
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