I don't understand people who prefers PES 2013 with his sh*tty archaic engine...
That was hyper robotic, non-sense physics.
Ok, it's more fluid, complete in term of mode, but with a PS2 engine, that's totally normal. But too much "binary".
If you want good old PES with the stats that define all the games and no real life algorithm, that's your choice and i respect that, but don't say "better PES ever".
The best PES ever was on PS2, because the engine was build for the console... Then they continue with the same engine in PS3, and that was awful... Very archaic, robotic, like a PSN/Xbox live game.
Here we are with an engine build for PS4, downgraded for PS3 (but still a little bit too heavy for that console), with good animations, good physics (downgraded PS4 version i repeat), totally playable, and more axed simulation.
The issues is that our current console can't take that much...
It's all that little stuff like logos bug, some slowdowns, charging time.
But it's a good promise for the PS4/One generation of console. That why i keep playing PES 2014, it's refreshing having a new axed simulation football game, even with those deficiencies due to current/old gen power.
EA was more intelligent and find the real balance for PS3/360 gen.
They build an engine compatible with PS3/360 power, not too powerfull (like PES 2014) and not too weak (like PS2 pes engine...), just fit.