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What's the solution about fast fatigue of players???

MrGoodTime

Registered User
In ML I must change almost all the players to guarantee that's don't die!!!


Some changes in formation and tatics, helps to keep the fisical conditioning, but's not solve the problem...

Somebody founded one way to keep the Main Squad live and available??
 

Bish

Registered User
In edit mode. Go to the team your gonna be and do that for all the squad, all their attributes
 

MrGoodTime

Registered User
bishop619 said:
In edit mode. Go to the team your gonna be and do that for all the squad, all their attributes

I'm not sure, but all the changes made in Edit mode, thre isn't effect in ML, right???


Anyway, there is a one cheat hypothesis... Iwant find one way without change the main rules, only in gameplay....

or then, it's simple fact of the game!!!!
 

Zygalski

Administrator
It will affect ML but only if you start the ML after making your changes in edit mode.

The game is badly designed with regards to players getting tired so you have to choose between modifying their stats or rest them a lot.
 

Mick03

Registered User
and even that dosent help, i once rested a player for a game, he wasent that badly in need of it but another player was in form and made the desition easer, the next game i had a fully rested player subed at half time as he was nackered, not just bad, he was in the red.
 

MrGoodTime

Registered User
Another amazing f*#$ there is the incredible"Regulate Condition"!!

I can't understood the logical of this trainning...

How can a player give a good status before regulate and after that, the good come to bad condition???

Only in this "world" can happen this!!!
 

scottthrust

Registered User
The simple answer to that is to have a good organised defensive strategy. I dont mean play auto defense, play normal. but keep your two central midfielders on high defense play the ball around and drop all your team strategies to C, counter attack B and auto-defense if you're trying to keep tight . Dont just try and score by sprinting up the wings play possession football and keep the ball for a minute (literally...try it) moving it around, you'll get the breakthrough. I generally finish the game with half stamina for my players(wingers/Side backs sometimes slightly less), but they're not exhausted unless they're older have low stamina then they may be down to a quarter energy left. If you watch a real game you see that it is not headless chicken stuff all the time...take it easy and learn to be accurate with your angled passes not all 90 and 45 degree stuff you find you begin to play a more realistic game and its much more satisfying than sprinting all the time especially when you craft a great goal. Put your foot on the ball and look for a pass or wait for somebody to make themselves available spread the load. Hope that's of some help, dont change the edit options you dont need to, learning to play in a conservative way taught me that the game has much more to offer than i originally thought. Happy crafting. Scott PS i dont condition the team between games its too random. If you have a well balanced squad of thirty players with well chosen buys you can have cover in all positions and hardly ever have to play somebody out of position. Buy players who are fairly adaptable. The one thing i would say is that if a player plays in a position in real life; say O'Shea, and plays there effectively and regularly add it to his list of positions in edit mode, but i only do that when they are capable in real life for example giggs has recently played central midfield to good effect. ill probably never have to play him there but i added it. With O'Shea I added central and side midfield because he has played there to good effect in the past. I dont think that's cheating, its just making the game more realistic. Obviously i wouldnt add side back to Van Nistelrooy's positions..you know what i mean.
 

Luay

Registered User
There's a red gauge for fatigue and a green gauge for stamina. The more the fatigue gauge accumulates, the faster the stamina gauges depletes.

If a player's fatigue gauge reaches 45%~47%, rest him for one week. It would be RISKY TO USE HIM BECAUSE Any tackle after that might lead to injury. Check fatigue percentage in the (regulate conditions) menue.
If a player's stamina gauge is a quarter empty but his fatigue bar is beneath 40%, then he is your ideal substitute for the second half of the game. Categorize your players before every game or just let the Com do it. Menue>formation>Auto-set (last bar on the formation menue.)
 

Stormrider

Registered User
Just play league mode and turn off accumulative fatigue. Master league is unrealistic anyways cuz its only 16 clubs, with a few extra weirdo clubs in division 2, and the champions league is pure crap. With league mode u get the full 20 clubs, and they even tied the cup to the league now which is a nice addition. Although right now i'm playin with fatigue turned on cuz i was scoring too many goals without fatigue (almost 3 per match with ManU).
 

Stormrider

Registered User
Went back to no fatigue after 14 matches. I'd rather use my superstars if they're not injured instead of constantly usin crap players, just like in real life. I tried using my ManU superstars without rest and after 10 matches they really are completely useless lol.

But with accumulative fatigue off its not all fun and games. You get grey and blue condition arrows much more often, especially grey. Sometimes 1/2 my starters are grey, and they are very very crap when they're grey.
 

dhaphaos

Registered User
As Scottthrust said, learn to pass the ball and be conservative.

I have a well-developed team, with most of my first-team players with 95-97 stamina. My more attacking players (Torres, Adriano, Rooney, Shimizu and C. Ronaldo) can play for weeks without rest playing in both league and cup. I play a sensible game, passing the ball around my back four and DMF before slotting a through-ball up the wing for Ronaldo or Shimizu when their midfield and defense have been pulled out of position.

Most games I have about 55% possession, and yet I only have to change my players occaisionally (unless I am getting some youngsters some experience).

It's a case of playing realistic football (after all, wasn't PES5 SUPPOSED to be more of a football simulation than a game?) and not dashing around the pitch, which will obviously tire out players.
 

Stormrider

Registered User
dhaphaos said:
It's a case of playing realistic football (after all, wasn't PES5 SUPPOSED to be more of a football simulation than a game?) and not dashing around the pitch, which will obviously tire out players.

Try using Frank Lampard for 150+ concecutive matches as has done in real life. You can't even go a season without needing to rest him. No matter how you look at it, Konami screwed up. The fatigue in pes4/we8 was just about right, certain players will need rest but a Lampard or Nedved can go on forever as long as they not injured.
 

starswillfall

Registered User
It's disheartening to turn accumulated fatigue off because everyone wants the game to be as realistic as possible but as StormRider said, Konami screwed up. If you turn it off then the arrows vary a lot more so you do have to rotate every now and then anyway to get the best out of your team.
 

koray

Registered User
In Master League you can change the Master League Level.Not the match level.(Between the seasons)Put it back to 2 or 3 stars and then your players will not getting tired so soon...
 
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