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Why do all players run at the same speed?

bordem

Registered User
It ruins the game why did they even bother to include a sprint speed stat it makes not difference Mertersaker can keep up with Ronaldo.
 

giantyx

Registered User
Yea, i noticed that most players dribble with the same precision and control as well seems like im playing with a whole team of clones zzz
 

hocane

Registered User
Thats a great thing!

Then this game actually makes you play football rather than just hoof your ball to your Speed Merchant and basically run through your opponent defence.
 

IronCity

Banned
^then they might as well make them stick figures, or all have the same face, or wear the same boots.....oops they did do the last action.
 

marc110

Registered User
i hate that there all same speed , arsenal are only good cos they have fast wingers , needs fixing before dlc
 

bordem

Registered User
Thats a great thing!

Then this game actually makes you play football rather than just hoof your ball to your Speed Merchant and basically run through your opponent defence.

No, its pretty stupid. Yes it makes you focus on passing your way past the opposition but thats the only way you can get past the opposition. You can't burst through open gaps or play a through ball and exploit a defenders bad positioning because everyone is the same speed and it ruins the game and quickly becomes frustrating. It needs to change...
 

Jiangboyue

Registered User
and the running animation of each player are largely same to each others, the only noticeable different running animation are from superstar names like Cristiano Ronaldo and other superstars...
 

OCKRASS

Registered User
No, its pretty stupid. Yes it makes you focus on passing your way past the opposition but thats the only way you can get past the opposition. You can't burst through open gaps or play a through ball and exploit a defenders bad positioning because everyone is the same speed and it ruins the game and quickly becomes frustrating. It needs to change...

Yep....PES has great player individuality.

Each individual is the same as the next.

Boots with special powers (attributes)....they never fail to surprise me. :w00t
 

8salacious9

Registered User
I disagree I find players with less dribbling accuracy lose the ball when trying to go through players, whereas someone like Neymar or Ronaldo can keep it to their feet with fast movement, anyone in real life could do some basic stuff
 

bordem

Registered User
I disagree I find players with less dribbling accuracy lose the ball when trying to go through players, whereas someone like Neymar or Ronaldo can keep it to their feet with fast movement, anyone in real life could do some basic stuff

I don't see any difference everyone dribbles in exactly the same way and in a dead straight line... completely unrealistic. In Fifa each touch of the ball takes it in a slightly different direction like in real life. PES Feels rigid.
 

Gibelini

Registered User
Random defenders can not keep up with robben or messi. Own experience so dont know how u can say they run at same speed.

Also, if u run with a player with high top speed doesnt mean he has a very high dribble speed. dribble speed is when running with the ball, if defender without ball has higher top speed he can easly keep up with u
 

bordem

Registered User
Random defenders can not keep up with robben or messi. Own experience so dont know how u can say they run at same speed.

Also, if u run with a player with high top speed doesnt mean he has a very high dribble speed. dribble speed is when running with the ball, if defender without ball has higher top speed he can easly keep up with u

I have done sprint tests of the fastest and slowest players in the game over the length of the whole pitch. The difference in time was less than one second.... thats pathetic and completely unrealistic and to answer your question of random defenders not catching up with messi or robben is simply because if there is already a gap between players running at the same speed the distance between them obviously wont change...

Notice how you can never catch up and pass a player or beat a player to the ball. This game screams arcade all day long...
 

Sabatasso

Banned
Random defenders can not keep up with robben or messi. Own experience so dont know how u can say they run at same speed.

They're just confused. Normally in a footy game a fast player can be used simply by holding the sprint button and out-run everything down to the byline and send it in for a simple tap-in.

This year they've made it noticeably harder to dribble, meaning you need to fool the player you run against with mixing tempo, close control and weight/direction changes and small bursts. There are arguably a small "defender catch up" script in the game when a defender approach you, but once you fool him or get past him, you seem free from any catch up, as I do this on a regular basis. If you don't manage to break free, or feint him, he will grap your shirt or shoulder and your player will be slowed. This happen in real life as well, and are hardly ever penalized by the ref. (I've never seen it penalized in PES, though)

I use Bale and Lennon's speed to devastating effect on a regular basis in PES2013, and unless someone gets a firm grip on their shirt, they run away from almost anyone. As mentioned, straight lines in full speed will get you trapped, but mixed tempo and change in direction will leave the defender stranded, that is if you manage to pull it off.
 

Sabatasso

Banned
I don't see any difference everyone dribbles in exactly the same way and in a dead straight line... completely unrealistic. In Fifa each touch of the ball takes it in a slightly different direction like in real life. PES Feels rigid.

In fifa you always hit the top corner on shots as well, just like in real life... oh wait...
 

bordem

Registered User
They're just confused. Normally in a footy game a fast player can be used simply by holding the sprint button and out-run everything down to the byline and send it in for a simple tap-in.

This year they've made it noticeably harder to dribble, meaning you need to fool the player you run against with mixing tempo, close control and weight/direction changes and small bursts.

Mertesacher keeps up with Bale because he has a firm grip on Bale's shirt, not because he is equally fast. This happen in real life as well, and are hardly ever penalized by the ref.

I use Bale and Lennon's speed to devastating effect on a regular basis in PES2013, and unless someone gets a firm grip on their shirt, they run away from almost anyone. As mentioned, straight lines in full speed will get you trapped, but mixed tempo and change in direction will leave the defender stranded, that is if you manage to pull it off.

Are you serious, they took this feature out after PES 2008 and even if they did try to replicate it it doesn't work properly because players just seem to trip up over nothing when a stronger player jostles with them. If you play Fifa you'll see how it should work they've managed to implement it on a decent level.

If you read what I wrote I said the difference between one of the fastest and slowest players in the game is less than one second over the whole length of the pitch so how you have managed to use 'Lennon and Bale's pace to devastating effect' will remain to be a mystery for me.

I understand that Konami tried to make it harder for people to use speed to run down the flank and knock the ball into the box but this isn't a problem in real life because defenders often know how to deal with speedy players. If its a problem in the game then its because the defensive AI isn't good enough. Altering the realism of the game to address issues that Konami cannot be bothered to deal with is not going to fix the problem.
 

bordem

Registered User
In fifa you always hit the top corner on shots as well, just like in real life... oh wait...

In terms of Physics FIFA is superior in every aspect, an altered PS2 engine isn't going to beat an engine built with the full intention of taking advantage of current consoles technology. The shooting in PES seems scripted the out come doesn't vary much. I think shooting in FIFA is defiantly better.
 

Sabatasso

Banned
Are you serious, they took this feature out after PES 2008 and even if they did try to replicate it it doesn't work properly because players just seem to trip up over nothing when a stronger player jostles with them. If you play Fifa you'll see how it should work they've managed to implement it on a decent level.

They took out the visual effect, or animation if you will, as it looks "unsportslike" especially since the ref never call free kick for it. The actual effect are still there, once there is physical contact between the players. You will need to "wiggle" away from that slow effect with direction changes or feints.

If you read what I wrote I said the difference between one of the fastest and slowest players in the game is less than one second over the whole length of the pitch so how you have managed to use 'Lennon and Bale's pace to devastating effect' will remain to be a mystery for me.

PES skill levels aren't static, that means that 80 in one match aren't exactly the same as 80 in another match. It's dynamic, and many factors count when setting the exact level for each match.

The only way you can check the difference between two players is by running them at the same time, when both players are 0% fatigued.

I ran Riquelme (PSD stats; Explosive Power: 71 Dribble Speed: 70 Top Speed: 72) and Lennon (Konami stats; Explosive Power: 93 Dribble Speed: 96 Top Speed: 96) against each other from one side to the other and back, both players carrying the ball for one half each and they started at the same time at halfways, had a difference of aproximately 4.5-5 seconds in favor of Lennon. For the record, Lennon was slightly faster than Riquelme even when carrying the ball without pushing it ahead (sprint tap). When both players used the sprint tap, the difference was more (7 seconds or so) but that test is more unreliable as the timing of the taps may vary too much from human player to human player. Also worth noting that Riquelme may be much slower, but he has a huge technical advantage with Ball Control and Dribble.

The way of using speed to a devastating effect is fairly simple (in theory), and it requires mostly timing above anything else. Close control dribble towards an approaching defender, or even away from while facing him. Let him make the first move, then strike hard and fast. If you get a few "virtual" meters head start, he won't be able to catch player's like Bale or Lennon unless his Top Speed are very high. Once you break free, there is usually huge space where the player you just beat one on one used to be, and you can either keep dribbling (double touch at high speed) or do one-two passes past the incoming defenders. If you're able to, use triple sprint button taps into an empty area, much like Bale often does in real life. Sounds simple, and it really is in theory. It's not as simple to actually perform and doesn't work all the time, it's not an "IWIN" button, but an extra dimension to my gameplan that often give me at least a goal per match against human opponents. It's harder to pull off against the AI, as they use a more compact pressure around the ball carrier, less room to maneuver.

I understand that Konami tried to make it harder for people to use speed to run down the flank and knock the ball into the box but this isn't a problem in real life because defenders often know how to deal with speedy players. If its a problem in the game then its because the defensive AI isn't good enough. Altering the realism of the game to address issues that Konami cannot be bothered to deal with is not going to fix the problem.

If you look at reality, a chasing defender will often be under the "hare" effect, or "pacemaker" effect. The ball carrier is arguably getting adrenaline not unlike a person being chased, but he is also restricted by the ball. I am completely for having a light version of defender catch up in a game for balance purposes as well. In PES2013 I think it is fairly decently implemented.

All in all, Fifa13 is a fairly good game and PES2013 is a fairly good game. Both with strengths and weaknesses both alike and unlike each other. I prefer PES, but would have no qualms with playing Fifa if I liked this version better. I am not a fanboy of either game, I prefer to play the one that I like best, and lately both games have presented poor versions at the same time. This year I think both games have impressed, not by today's game standard, but by today's footy game standard at least, and I will most likely buy Fifa13 as well to mix up my game time.

One game is not definitely better than the other in an overall unbiased review, they both have parts they excel in. Both games have their share of fan boys who are as unbiased as one could possibly get when discussing the matter, those people aren't worth listening to as they would most likely love anything with the right logo.
 

DIECI

Registered User
2011 was like this. Ppl will adjust.... Harder to cheese with barca though....sorry lol
 
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