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Dribble acc should determine control when running,dont just have robotic movemements

LakoLako

Registered User
By this I mean nearly every player when running straight forwards looks robotic and fairly similar to all the other players.
Football players don't run in perfect straight lines, I think Konami should make it so dependant on driible accuracy they either push the ball further away form themselves and in less of a perfect line if they have poor dribble acc.
While players with good dribble accuracy have better close control, and run near enough in a straight line, but not a dead straight line
Basically make the running look less robotic, Konami!!
 

theman

Registered User
true but its hard to do that, like if they run in a straight line then it saves konami ALOT of coding work, an easy work around is that if you tap the run button, he will knock it forward, but if you hold run it will run in a straight line
 

Lbuzzer

Registered User
Another suggestion is 360 degree movement as the current 8 directons of movement can add to that robotic look and make runs look more artificial as if there was 360 degree's to run in players could slowly ease out onto the wing or go on a bending run just like in real football.
Also a trapping stat (or use the technique stat) have this affect how well players can just stop on the spot after making a run the lower it is the more likey the player is to mis-control the ball and have it roll away from them etc.
 

LakoLako

Registered User
Another suggestion is 360 degree movement as the current 8 directons of movement can add to that robotic look and make runs look more artificial as if there was 360 degree's to run in players could slowly ease out onto the wing or go on a bending run just like in real football.
Also a trapping stat (or use the technique stat) have this affect how well players can just stop on the spot after making a run the lower it is the more likey the player is to mis-control the ball and have it roll away from them etc.

Yeh we definitely need 360 movement in PES 2010 it would allow us so much freedom round the pitch.
 
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