Bammers05
Registered User
Like how AC:R is just AC:B with a few add-ons? :hmm:
LBP allows you to create platformers. LBP2 allows you to create platformers, RPGs, rhythm action games, retro remakes, top down shooters, movies, music, even board games for crying out loud! Sure, if you just play the story mode, there isn't a great deal of difference. Even I've managed to create Checkers, a Battleships remake, and a Snake remake (with multiplayer and powerups and shit)..... and I'm an idiot! I think that's slightly more than a few add-ons if you ask me.
A fair point, but to me, having played both LBP1 and 2, and both ACB and ACR, for me, ACR feels like a new game, whereas LBP2 just didn't really. There were of course some new features, but I just got bored of it pretty quickly. The story mode's okay, but I suppose the novelty of creating your own levels just wore off for me after LBP1 and I didn't think they did enough to make the level-creating interesting again.
I think it's also pretty hard to compare the two, as ACR is an action/adventure type game, whereas LBP is pretty unique, but, in terms of which one I got the most fun out of, ACR already wins, hands down.