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Uniform data on ps3?

IronCity

Banned
I don't edit much so looking for an answer to this question.

I seem to just be overwriting uniform data #286 over and over. Its a sponsor emblem for front of a shirt.

Did i reach a limit in data slots at 286? I still have 4 more to add and seem capped.


[MENTION=146598]paul2478[/MENTION], i have your OF installed, then wrote over the PAS league. i added a mention to you because you probably no the most here.
 
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paul2478

Moderator
The actual limit is 600, there is however a issue (especially when using a OF converted from a different region where you can't go past the number of kits the OF you used as a base has.

One possible solution would be to export all the teams you have edited, then wait until I have hit the 600 limit (will be the next update) then add it & import all your stuff back in.
 

IronCity

Banned
The actual limit is 600, there is however a issue (especially when using a OF converted from a different region where you can't go past the number of kits the OF you used as a base has.

One possible solution would be to export all the teams you have edited, then wait until I have hit the 600 limit (will be the next update) then add it & import all your stuff back in.

thanks.

I left out some detail that I exported these teams before your last OF, then imported them back in. but i think i will follow your advice and export/import them again.

However, i imported 14 teams for this league. Then I deleted the export files from the HDD to allow more imports as I wanted to add another league. I then put 20 more export teams (MLS that someone created) onto my HDD. I imported one of them - DC United. Each time I do that, one of my original Imports has player names revert back to Konami default. So I reimport that team, it fixes, but then that DC United team reverts to default Konami names (even though the DC United badge and kits remain). I feel like a cat chasing its tail.
 

paul2478

Moderator
thanks.

I left out some detail that I exported these teams before your last OF, then imported them back in. but i think i will follow your advice and export/import them again.

However, i imported 14 teams for this league. Then I deleted the export files from the HDD to allow more imports as I wanted to add another league. I then put 20 more export teams (MLS that someone created) onto my HDD. I imported one of them - DC United. Each time I do that, one of my original Imports has player names revert back to Konami default. So I reimport that team, it fixes, but then that DC United team reverts to default Konami names (even though the DC United badge and kits remain). I feel like a cat chasing its tail.

The player name bug was supposedly fixed with the last patch. They really need to think about a creation center in future editions where people can upload individual teams or players for other to download without issues so everyone can pick & choose exactly what they want/don't want.
 

IronCity

Banned
i reimported a team last night to fix the player names and the other import is set to default again. oh well
 
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