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Best Formation settings

Totti

Registered User
Hi,

I stilll have some questions about the formation...

First of all:

What does CWP mean actually??? (I dont have the book)

2nd:

And after all these years I still dont get it with the attack attitude (arrows) when assigned to a player. You have the option to set 2 directions when you're in attack per player. So for examples when you have set it should go forward -> and back <-, it depends on the situation when ur in attack whether the player goes forward or back????

3rd:

What does that A B C setting actually do for the Defensive Line and the Offside Trap???? In pes 5 you had also Counter Attack but they removed that in 6.

4th:

What is your experience with Man-Marking (normal and aggressive) I never use it actually, but I am curious about people who do use it. Does it really work and do you see difference between the normal style and the aggressive one???

5th:

What do you think, is the best formation for pes 6. Or what do you usually use and which tactics (center play, other sides etc.)? You can post pictures if you would like :)

In pes 5, I've played a 4-4-2 (diamond) and with formation B. In pes6, I use 4-2-1-3 with wide flanks. And formation A (defensive) with Counter attack on and off-side trap. (I'll post some pics of it later on)
 

chaddyru

Registered User
1. cwp is a sweeper.

2. The attacking arrows are kind of confusing. If you do not know what arrows to put for which players, I would suggest experimenting. I would suggest starting out with only a few arrows on a few players. Also, don't forget to realize the importance of the defense level for each player, too. If I play a 4-4-2, then I usually never give my CB's attacking arrows. If I have good CB's, then I will give both my fullbacks forward and back arrows. I usually give my DMF no arrows. From, there it's really open. It really is just a matter of experimenting.

However, in my experience, I've noticed that if you give a player a backward arrow, this means he'll try and come back to the ball when it's near him (or at the very least, the player will not continue to run forward). This is good for fullbacks, because if you are reversing field with short passes through the back of your formation, you usually need your fullbacks to check back and receive the ball. It's also good for SS's or for a CF that you want to check back to the ball to link play from midfield to the front of attack.

However, sometimes you never really want a player to check back. For instance, say you play a 4-3-3 and you have WF's and SMF's. In my experience, you'll usually want your SMF to gain possession in order to send a through ball forward to the WF. You don't want the WF to check back to the ball (if you do then feel free to do it, this is just my experience.) Thus, in this situation, I would not give my WF backward arrows.

On the other hand, if I have one WF who is relatively isolated from the other offensive players and I would like that WF to come back and receive the ball, then I might give him a backward arrow.

3. For backline, A makes the defense play farthest up the field, and C makes them play closest toward your goal, with B in between. For offside trap, A makes the defense play the trap aggressively, B less, and C the least.

4. Man-marking: Normal- your defender will mark the player you choose whenever that player is near him. Aggressive- your defender will mark the player you choose everywhere on the pitch. In terms of effectiveness, aggressive can work well. However, this will certainly tire out your defender faster than normal. Also, if you aggressively mark WF's and your opponent does the switch-sides manual strategy, this can cause problems for you. What I normally will do against great teams is I will always use normal marking on their best offensive players, and maybe I will double-team a player with normal marking.

5. Too much going on here. Honestly, every formation can work. Perhaps 4-3-3 is the easiest at first. You can get balls down the wings relatively easily. It's really up to you, though.
 

Totti

Registered User
1. cwp is a sweeper.

2. The attacking arrows are kind of confusing. If you do not know what arrows to put for which players, I would suggest experimenting. I would suggest starting out with only a few arrows on a few players. Also, don't forget to realize the importance of the defense level for each player, too. If I play a 4-4-2, then I usually never give my CB's attacking arrows. If I have good CB's, then I will give both my fullbacks forward and back arrows. I usually give my DMF no arrows. From, there it's really open. It really is just a matter of experimenting.

However, in my experience, I've noticed that if you give a player a backward arrow, this means he'll try and come back to the ball when it's near him (or at the very least, the player will not continue to run forward). This is good for fullbacks, because if you are reversing field with short passes through the back of your formation, you usually need your fullbacks to check back and receive the ball. It's also good for SS's or for a CF that you want to check back to the ball to link play from midfield to the front of attack.

However, sometimes you never really want a player to check back. For instance, say you play a 4-3-3 and you have WF's and SMF's. In my experience, you'll usually want your SMF to gain possession in order to send a through ball forward to the WF. You don't want the WF to check back to the ball (if you do then feel free to do it, this is just my experience.) Thus, in this situation, I would not give my WF backward arrows.

On the other hand, if I have one WF who is relatively isolated from the other offensive players and I would like that WF to come back and receive the ball, then I might give him a backward arrow.

3. For backline, A makes the defense play farthest up the field, and C makes them play closest toward your goal, with B in between. For offside trap, A makes the defense play the trap aggressively, B less, and C the least.

4. Man-marking: Normal- your defender will mark the player you choose whenever that player is near him. Aggressive- your defender will mark the player you choose everywhere on the pitch. In terms of effectiveness, aggressive can work well. However, this will certainly tire out your defender faster than normal. Also, if you aggressively mark WF's and your opponent does the switch-sides manual strategy, this can cause problems for you. What I normally will do against great teams is I will always use normal marking on their best offensive players, and maybe I will double-team a player with normal marking.

5. Too much going on here. Honestly, every formation can work. Perhaps 4-3-3 is the easiest at first. You can get balls down the wings relatively easily. It's really up to you, though.

Oh ok. Thnx 4 the info mate!
 
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