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  1. Amateur

    PES 2012 News, Screenshots & Videos [Index In First Post]

    Park Ji Sung is slow? Anyways. The point is simple: how many times does that happen in real life football? and how many times does it happen in PES? PES is a video game.... freak occurrences such as a slow player catching up with a fast player, are the type of things that can be simulated...
  2. Amateur

    PES 2012 News, Screenshots & Videos [Index In First Post]

    I am a big fan of player individuality, which is why I was such a big fan of the PS2 versions of PES; I cannot see neither how nor why everything manual would produce an adverse effect on the player individuality. I am 100% sure that more control over the game would only increase the player...
  3. Amateur

    PES 2012 News, Screenshots & Videos [Index In First Post]

    I know what they meant, I just think that type of game is outdated. In real football, in one play, the players who actually touch the ball, more often than not range from 2 to 5 players; with PES and FIFA, all the players move, and you can easily play ping pong by passing the ball all over the...
  4. Amateur

    PES 2012 News, Screenshots & Videos [Index In First Post]

    Although cool for its time, that was flawed. I'm talking about something that would be much more substantial. It's a matter of opinion. In my opinion, automated gameplay is boring and outdated, period. It's a pick up and play video game where the AI tells you what to do.
  5. Amateur

    PES 2012 News, Screenshots & Videos [Index In First Post]

    Perhaps, though I don't think I am reading too much into it. I'm talking about the lack of very simple yet very fundamental improvements that would add considerable depth and substance into the game. Like for example: off the ball movement in accordance to the position of the ball. By...
  6. Amateur

    PES 2012 News, Screenshots & Videos [Index In First Post]

    Really. The bottom line is very simple. Jon Murphy: "You can put the pad down and see your team's movement as individuals." The fact that you can put your pad down and see how the game plays itself. It's the type of video game that I would have enjoyed right after PES6. Therefore not the type...
  7. Amateur

    PES 2012 News, Screenshots & Videos [Index In First Post]

    Agreed. I think PES11 showed just how important "fluidity" and "presentation" are, because a lot of people who hated on FIFA09 and FIFA10, started saying that PES11 was similar to FIFA09 as if that was something positive. As far as I'm concerned, where it matters the most, the game is utter...
  8. Amateur

    The perfect recipe for PES 2012

    I agree with your point. Even though PES5 always had massive fundamental flaws, at the time it was great, and it also was a very balanced and polished video game. With PES6 is where Konami started improving certain areas of the game at the expense of other areas, which destroyed the balance of...
  9. Amateur

    I bet it's gonna suck

    Fully agree with that. The game is going so fast that you barely do anything, it is mostly determined by the computer. The fact that you cannot determine movement without also affecting your position on the pitch and without also affecting your visual perspective, tells you just how fast this...
  10. Amateur

    Screenshots, Impact Engines, Animations, Who gives a...

    Manual passing, if done correctly, would only maximize the player individuality in a very positive way. But in order to do that you must change the dribbling system and the defensive system. The ideal way to do it (in my opinion) would also be the simplest way: the L2 button without the...
  11. Amateur

    Screenshots, Impact Engines, Animations, Who gives a...

    When in possession of the ball, you can only control one player at a time; on the defensive end, however, you could very easily control three players simultaneously. When in possession of the ball, you should know how and when the center forward will run into space: neither PES nor FIFA have...
  12. Amateur

    Screenshots, Impact Engines, Animations, Who gives a...

    The most important factor would be the defensive end of the game, with the defensive game that I have in mind the "scripts" would be impossible to exploit. I could explain what I have in mind in detail, but that would bore the hell out of you. But the bottom line of the story is, that the...
  13. Amateur

    Screenshots, Impact Engines, Animations, Who gives a...

    I do not see any difference at all. All I see, is a bunch of dudes running from side to side like headless chickens, which is what FIFA11 looks like to me, and which is how PES12 looks like to me. More or less the same ping pong game, with some trivial differences here and there, looks like the...
  14. Amateur

    Screenshots, Impact Engines, Animations, Who gives a...

    Why would you lie to me? Well that's a good point, perhaps the word "lied" is not adequate, but certainly what you said was a false statement, PES11 is not the base because PES11 is based on PES10, which, if anything, would make PES10 the base. As for being happy about a video game. I see it...
  15. Amateur

    Screenshots, Impact Engines, Animations, Who gives a...

    Calm down... it's just a game... what the hell do you mean by that? I am very calmed. You said that PES11 was the base, therefore you lied because PES11 is not the base. I simply corrected you. There's no need for you to get wound up about somebody correcting a false statement. And yes I did...
  16. Amateur

    Screenshots, Impact Engines, Animations, Who gives a...

    PES11 is not the base. Because PES11 is based on PES10. Which in fact makes PES10 the base. I think PES11 is ridiculous overrated by a lot of people, the execution is much better than PES10, but other than that, I don't see why PES11 is so much better than PES10, it feels more or less like the...
  17. Amateur

    Screenshots, Impact Engines, Animations, Who gives a...

    I understand what you mean, my point is that the game currently is and has always been very simplistic in this respect. The tactical side of the game is and has always been completely broken, as far as I'm concerned. Without midfield play the tactical side of the game is only imaginary. And if...
  18. Amateur

    Screenshots, Impact Engines, Animations, Who gives a...

    That's a good point. Though regardless of who makes the game, I think that a company should never release a video game such as PES08. I mean, reputation goes a long way, you can tarnish your reputation in one day, but it takes years to earn a good reputation. With PES08 and PES09 Konami made it...
  19. Amateur

    Screenshots, Impact Engines, Animations, Who gives a...

    I get what you're saying and it is a fair point, but I'm not necessarily having a go at the yearly releases. I'm just saying that the transition or evolution, PES5, PES6, PES08, PES09, PES10, PES11, is too little too late. I mean, with PES08 and PES09 Konami actually regressed, PES09 and PES10...
  20. Amateur

    Screenshots, Impact Engines, Animations, Who gives a...

    That's more or less true. But the way I see it, PES10 should have been PES08, and PES11 should have been PES09. It's just too little too late. I'd compare it to a TV series I was watching, it was really good from beginning to the mid point, then quickly became the most successful series in a...
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