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Unfortunately I think the best games have came and went. Everyone may talk about Metal Gear Solid 4, Grand Theft Auto IV, Final Fantasy XIII, Resident Evil 5 or the next Halo game but in my opinion, these games are more than likely going to be good eye pleasing games but once you start playing you find out the weaknesses.
So far, I have only found one game to be truly great in the last few years and that was Shadow of the Colossus. The other supposedly great games like Halo 3, God of War, Gears of War and so far Assassin's Creed only seem "good" to me but no way near great/Best games ever.
In my opinion, we will hardly ever find anything innovative nowadays because everyone except me is all about FPS. You can hardly do anything innovative with that genre now but developers will keep unleashing them as long as they sell.
Critically acclaimed games don't seem to sell very well like the platformer Psychonauts. Often considered a great of recent years but have only sold at least 400,000 copies since it's release a few years ago. Other great games that haven't sold very well also include games like Ico, Shadow of the Colossus and Okami.
Long gone are the days of the graphic adventure.I don't think they are "worse" now, just very different, and with a different focus.
Most games now are all about fast pace and excitement. I've always been a fan of point and click adventures, but the genre is dead now, as most people would find them boring. After years of not playing one, I find that going back to old adventures is hard for me, and can only enjoy games like the new Sam&Max episodic adventures, which are extremely easy if you compare them to, say, the Kyrandia series (which I played and beat), or even the old Sam&Max.
I'm not saying that Crysis, Half Life 2, Far Cry and all those games are bad; on the contrary, they are excellent, but it doesn't require much of a brain to get through them. I liked games that made you think... a lot. Like when I got stuck in Indiana Jones Atlantis or Monkey Island 2 for one whole month. Games which push you in that direction today will never be bestsellers. You have the first two Thief games, the Gothic series, Planescape: Torment, and some other few examples, but all of them have at least a bit of action, lest you feel the urge to go out and kill someone.
i remember having 20 games in a floppy disk, after a while games got bigger and i had to use 7 disks for mortal kombat, copying it using dos. Good times.
I used to have a cd with tonnes and tonnes of Windows 95 games, it really was endless fun. One of my fav's was Microman. man, man, man
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Not sure where you can get it, I lost the disk it originally was on.
A quick search of google and I get a few results but no where where I can play it, sorry dude. I'll keep looking though.
EDIT: Found the fucker! Second post on the page, second link in the post.
http://www.dosgames.com/forum/about5379.html
I wouldn't worry too much about that, as the beauty of this game is in it's multiplayer mode.Now, Call of Duty 4 was absoloutely immense, but it had a real short story..
I wouldn't put too much faith in reviewers. They can always be paid money by rival companies to give bad reviews on other games.Also, Kane and lynch sounded like a good game, but it was given a real bad review by gamespot (good ps3 games are being thrashed recently by gamespot reviewers), but i have a bad feeling about this one.
I'm not a big GTA fan, never liked it and i don't know why people liked it so much. Also rockstar made that GTA look a like game that was called "bully", played it for some time then threw it away. I'm not into these kind of games. Free roaming is fun, but i always felt the game so arcady by the way you can fight the whole town with a machine gun, take down choppers or whatever
I wouldn't worry too much about that, as the beauty of this game is in it's multiplayer mode.
I guess it's because online gaming is a bigger market now. People enjoy playing against human opponents more, so the developers now usually don't spend as much time creating stories for their games, specially for FPSs. They seem to make them just so people can 'practice' a little before playing against human opponents. This will change as soon as game AI improves considerably. In fact, it may even overtake it the day the AI becomes sharper than a human. :no:This is what really is pissing me off most about games. I am a singleplayer guy but it seems that most developers are neglecting the singleplayer experience for multiplayer. I think there have been quite a few games this year that can supposedly be easily beaten within 10 hours. Those 10 or less hours may be fun but I would love a singleplayer experience to last much longer which is why I usually enjoy RPG's (Especially Final Fantasy) as those games I usually average +80 hours and never get tired of it.