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BAL Improvement - more uniqueness

Coobster

Registered User
Hi,

I've been thinking about how BAL could be better - i'm not going to talk about the AI as that to me is a given that has to improve. I'm talking about how it has to feel different to just taking control of one player. The thing that I think is missing is the way I don't feel like the player is me enough. Yea, it has my name, it looks something like me but that's all the influence I have. I would like to see my player have more control over his personality, career and influencing the team. The ways this can be done, I think, would be the following -

Celebrations

Someone has already mentioned this on a different thread, but the ability to choose your own celebration, but should include how you celebrate\react to other team members scoring, or when you concede. If you're losing 5-0 and you score and you celebrate like a madman, the fans, manager and other team mates are going to find that odd. Likewise if you score the winning goal in the cup final and don't celebrate it will seem like you don't care. There can be a vast different amount of reasons\reactions to conceding or scoring that would make a difference. If you don't touch the controller, then default animations take place with no knock-on affects.

Substituted

How you react to this... a simple clap, a shake of the head, shouting at the manager. This would all relate to the score at the time, your fitness, your rating. So your team is losing, you're the best player on the pitch and you're subbed. Having a go at the manager could get the fans on your side cos it shows you care, but depending on the manager he could drop you or sell you. Subdued and the fans\manager\players may think you don't care.

Reactions to good runs, slump in form etc

IF you're interviewed during slump in form, or good runs, or a player on a goal drought, you can encourage or slate the team. This will have a good affect or a bad affect on the team and your relationship with them. This could be extended to in the match, someone missing chances, defensive errors. Do they need an arm around them, or a good going at. Also this could be affected by how old you are. A 20 year old shouting at the club captain - not good. 29 year old captain shouting at the teams 22 year old primadona (ahem Ronaldo) may do him some good!

All of these things would make you feel like you, and also have a good or bad affect on the team.

What do you guys think?
 

shaun7

Registered User
^Maybe you should have posted this in the konami feedback part. :)
BTW some major things needed for BAL is less scripting and much better AI teamates (according to the team you're playing with).
 
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