The Stig
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No I meant for people wanting to sign up for codes. It says it on gamespot.no it finishes the 30th of september at 11.59pm
they are also raising the levels to 25 max for the beta on the 28th of september
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No I meant for people wanting to sign up for codes. It says it on gamespot.no it finishes the 30th of september at 11.59pm
they are also raising the levels to 25 max for the beta on the 28th of september
I'm definitely gonna buy it, but I'm not sure when. I'm too busy playing the Orange Box and PES, either way, the online will shit all over Halo's. :w00t
Multiplayer game modes:
Free-for-All - Every man for himself.
Team Deathmatch - Use teamwork to kill opposing players and reach score limit.
Team Objective - Domination and Search & Destroy. Capture flags in Domination, with respawning. Destroy and defend objectives in Search & Destroy, no respawning.
Team Tactical - Small team Deathmatch and Search & Destroy.
Search and Destroy - Much like Counter-Strike's bomb planting mode, there are two teams: attackers and defenders. Attackers try to plant a bomb at one of two bomb sites, and defenders try to defend the bomb sites. If explosives are planted, defenders must defuse them. Players only have one respawn per round. A round is over when all players on one team are killed, or when the bomb explodes or is defused.
Headquarters - A radio spawns somewhere on the map. Your goal is to capture the radio for your team. If Team A captures the radio, they must defend it from being destroyed by Team B. Team A will only have one respawn until the radio is destroyed or the max time limit for the radio is reached. Team B will respawn at set intervals. Team A earns points for every second the radio is held. To capture/destroy a radio, you must stand in the area of the radio. The more players, the faster you destroy it. A new radio spawns when time limit is reached or the radio is destroyed.
Domination - There are flags at certain points around the map. All flags start neutral. Teams battle to hold the most flags. Game ends when the time limit is reached, or the score limit is reached.
Sabotage - Similar to Search and Destroy, only the bomb is neutral and there are objectives located in both teams' bases. Each team's goal is to take the bomb and blow up the objective in the enemy's base. The bomb carrier can fire his weapons, but his position will be announced periodically throughout the game. Also, unlike Search and Destroy, players will have unlimited respawns as opposed to just one per round.
Team Hardcore - Hardcore Team Deathmatch and Search and Destroy. Limited HUD, extra bullet damage, friendly fire on.
Old School - Old School TDM and FFA. No classes. Weapons are pickups, health is increased, and jumps are higher.
Oldcore - Old School pick-ups and jumping. Hardcore limited HUD and extra bullet damage. TDM.
Ground War - Big team games-TDM and Domination.
Multiplayer maps:
Ambush
Backlot
Bloc
Bog
Countdown
Crash
Crossfire
District
Downpour
Overgrown
Pipeline
Shipment
Showdown
Strike
Vacant
Wet Work
I wonder how the make the transition to the modern warfare if you will, as that was obviously the big plus of the original COD's. As in I don't want this to become a bog standard generic shooter, as there are so many of them out there at the moment.
Shame about the single player being ridiculously short.
So this is out now?