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Different Injury and Dynamic Weather Conditions and Mud!

LakoLako

Registered User
Konami seriously needs to implement some different injury conditions, every time a player is injured he is either holding his knee or clutching his thigh, we definitely need more variation.
-Head injuries could occur when you mistime a jump or if the ball hits you in the face
-Foot injuries would be dependant on the timing of the slide tackle, e.g a really late tackle would most probably catch your foot.
-Shoulder injuries from mistimed barges.
These injuries seem the easiest to implement for konami as defining what injures your arms, hands or torso may be kind of tricky.
My second point is dynamic weather conditions, by this I mean that during the game the weather will evolve from one thing to another. This was implemented well in Top Spin 3 and brought new realism to the game, although having the weather change every 30 seconds was quite tedious.
So for example
-Day turns into Dusk eventually
-Dusk turns into Night eventually
-Clouds can block out the Sun and the pitch becomes shadowed or vice-versa
-Sunny conditions can turn into light rain then heavy rain, or you may have the occasional downpour.
-Also bring back the snowy conditions it added a new element to the game.
-Also to have the option to choose what time a match kicks off which effects the lighting would be cool. e.g 11am,12pm,3pm,5pm,7pm or 9pm.
-These options could be turned on and off just like Stadium Effects in the current version.
My last point is pitch deformation and weather conditions effecting the pitch and the ball and player movement.
-So ball moves faster in light rain, yet in heavy rain it becomes bogged down and moves slower.
-In the summer pitches sometimes becomes dry up and ball movement becomes more unpredictable.
-The pitch itself should evolve during the game depending on the weather condition and where most of the action has taken place. E.g a penalty box that has been the centre of attention all game should be torn up while the opposing penalty box should remain fairly intact.
-Also players shirts and shorts should become visibly wet or muddy depending on the above factors.
 

Conundrum

Registered User
Konami seriously needs to implement some different injury conditions, every time a player is injured he is either holding his knee or clutching his thigh, we definitely need more variation.
-Head injuries could occur when you mistime a jump or if the ball hits you in the face
-Foot injuries would be dependant on the timing of the slide tackle, e.g a really late tackle would most probably catch your foot.
-Shoulder injuries from mistimed barges.
These injuries seem the easiest to implement for konami as defining what injures your arms, hands or torso may be kind of tricky.
My second point is dynamic weather conditions, by this I mean that during the game the weather will evolve from one thing to another. This was implemented well in Top Spin 3 and brought new realism to the game, although having the weather change every 30 seconds was quite tedious.
So for example
-Day turns into Dusk eventually
-Dusk turns into Night eventually
-Clouds can block out the Sun and the pitch becomes shadowed or vice-versa
-Sunny conditions can turn into light rain then heavy rain, or you may have the occasional downpour.
-Also bring back the snowy conditions it added a new element to the game.
-Also to have the option to choose what time a match kicks off which effects the lighting would be cool. e.g 11am,12pm,3pm,5pm,7pm or 9pm.
-These options could be turned on and off just like Stadium Effects in the current version.
My last point is pitch deformation and weather conditions effecting the pitch and the ball and player movement.
-So ball moves faster in light rain, yet in heavy rain it becomes bogged down and moves slower.
-In the summer pitches sometimes becomes dry up and ball movement becomes more unpredictable.
-The pitch itself should evolve during the game depending on the weather condition and where most of the action has taken place. E.g a penalty box that has been the centre of attention all game should be torn up while the opposing penalty box should remain fairly intact.
-Also players shirts and shorts should become visibly wet or muddy depending on the above factors.

If you were a Konami developer, the world would be a better place! ;)
 

RN50

Registered User
Some really great points there, but there never gonna happen! U might get lucky and they add 1 of the features u listed but thats if we are lucky.
 
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