AlexNose
Registered User
everything no problem, just have to think about 1,2 things how to prevent problems.
:thumbsup:
Lawn Care Service of Cedar Park 100 E Whitestone Blvd Ste 148, #166 Cedar Park, TX 78613 (512) 595-0884
everything no problem, just have to think about 1,2 things how to prevent problems.
that would be worth to think about, there are still some free slots left in NON-FIFA. Thanks! Maybe i'll make that squad, should be easy, most players should be ingame i think.
Nice update
Btw, if you do Catalonia, would you also do Basque Country? According to Wikipedia, almost all the players (if not all) should already be in the game.
Maybe also Galicia or Corsica? The players are probably in the game so it shouldn't be hard.
It would be nice to do something like UEFA Regions Cup
P.S. - For the already in-game national teams, I am using another OF (different from yours) because it already has all the teams (and you only did European so far). I don't know if there will be any conflicts, but if there are I will use your exports. (if you want to know, it's this one: https://pesout.wordpress.com/2016/09/27/pesout-world-national-teams-ps4-option-file-v1-0/)
Nice update
Btw, if you do Catalonia, would you also do Basque Country? According to Wikipedia, almost all the players (if not all) should already be in the game.
Maybe also Galicia or Corsica? The players are probably in the game so it shouldn't be hard.
It would be nice to do something like UEFA Regions Cup
P.S. - For the already in-game national teams, I am using another OF (different from yours) because it already has all the teams (and you only did European so far). I don't know if there will be any conflicts, but if there are I will use your exports. (if you want to know, it's this one: https://pesout.wordpress.com/2016/09/27/pesout-world-national-teams-ps4-option-file-v1-0/)
as i said, there are free slots. If i finished everything in my project (that has priority) we can talk about everything.![]()
i go top there but dont have description what they have. They have only NT present in pes 2017or more teams??
That OF is for the national teams present in game and aren't licensed (with fake kits and players), for example, New Zealand, Iran, etc.
I was using this along with the teams created by Speckkopf.
i have teams exports of that with created for erzo
the problem is - and always is if you use more then one OF or Exports - you never know if 2 people used the same fake player/team or slot for created players for different things. That can NEVER be ruled out!
I also made that experience, i use DFL OF, i got many exports sent from other people which helps me in that project and i of course created many thins myself so when i import something i sometimes have big crash like yesterday. That's the reason why i also had to upload fixes already.
So it's always same thing to do it: Just test. All what you downloaded you still have .bin file on your USB or can download again if not. And all what you created for yourself EXPORT it before importing anything. Then you import something and just look through all other edited teams and if you recognise, there is a player missing or more, you take those players where problems happen, create new players or edit other fake players and make base copy and then import the old one again.
That is what i did much the last days because as i said, someone sends me export and used same players like i used. For me anyway i can not do without exports i get from other people because the project is huge enough anyway and everything which does not need to be made completely from zero is big help, and making base copy for (worst case) 23 players and import something twice is still better for me then create the team from zero![]()
one example: I imported DFL OF right after i installed game on PS4. There are many ingame national teams with fake players, like Poland for example, also Wales. DFL OF did not use any of those fake players, it just replaced them via national team selection and now they are free agents. Because i need every fake player i can get in the game for my editing, i also use those. But i don't know if maybe in other OF these fake players from the ingame national teams are used for whatever![]()
As i installed one Austrian Bundesliga OF from a Facebook Page, and just imported it after DFL OF, it was the biggest chaos you could ever imagine![]()
just many teams completely overwritten so i took the 10 austrian teams, made base copy for the players in remaining free slots, replaced the existing players with the base copies and imported DFL OF again after that, everything was fine. But it's a bit of work, maybe not as much as you would think
And the more edited teams and leagues you have, the more it is to control if everything went fine after importing something. If only 2 leagues, absolutely no problem to check that, in the most cases it is enough to check if there are the 23 players left in all the teams (if we talk about self-edited national teams like those i make) and you are sure that they are the correct ones, but if you have for example 6 or 7 leagues full of edited teams, things getting much.
By the way i uploaded those 2 teams which should be part of the update yesterday but crashed, took me today to fix that![]()
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Yes I know about those conflict problems... It happened to me once or twice, it was a big mess. On my main PES data set, I'm doing everything manually... I wanted to have a big variety of teams from all over the world instead of a complete league like Bundesliga (like 1 team from each European country, for example). I downloaded and imported every kit manually, corrected every fake player manually, every stadium name changed manually, etc. And now I am doing teams manually (like Dudelange, Sheriff Tiraspol, Belmopan Bandits, Rosenborg, and even B67 Nuuk, etc. ) and I only imported a few teams I found on a YouTube channel (like Bayern Munchen, Celtic, Red Bull Salzburg, etc.) and even with those messed up with my national teams. That's the only way I am sure that there are no messes on my "OF".
Mythical Speckkopf!