Hard Drive Mode: This can store all the changes and data as 8mb memory card is not enough.
Real time stadium lighting (Konami seem to have 2 versions of the same stadium (1 at night and 1 at day)) REal time lighting would only need 1 stadium with the light provided by the sun or flood lights.
Create your own league and seasons like CM4 or sensible soccer
Cache replays to harddrive allowing you to set the length of the replays to what you want.
Use your own MP3's for background music.
They should also provide the following editors for PS2 and PC
Stadium Editor: Add/Edit your own stadiums.
Celebration Editor: You can assign 1 or more celbrations for each player.
Football Chant Editor (You can assign chants for each team for certain events i.e. (1:0, derbys, winning a game, winning the league etc)
Season Editor
Computer generated voice creator. (You get the computer to generate the voice and save it to a wav file). You then attach the sound file to the pronouce name for (player/team or ground) For PES on the PS3 all the commentary is made in real time by a text to speech system.
National anthems for every team.
Realistic Weather ,Time and Pitch
Time:
There was a football game on PES1 which had realistic time, where if the game starts in the evening, the sun may be out, but the sun may set. The flood lights would come on if it became too dark.
Weather:
The weather is random and is based on where you play. If you play in a hot country there is more chance of it being dry, but play in Manchester (Rain), Kiev (Snow).
The weather will also change during the game it may start raining, snowing or it may stop. The sun may come out or it will remain cloudy.
The sun would dry out the pitch
The rain would make the pitch wetter, if it rains too much the pitch would become waterlogged like the Liverpool game.
The snow will make it hard to see and will start to cover the pitch if it is heavy.
Thunderstorms.
The pitch would range from Very dry, dry, normal, wet, waterlogged and it would affect the ball bounce and distance.
The pitch would not be all the same, so some parts may be dry and others more wet.
The weather will also vary:
Sun: Very Cloudy (very dark) no sun ,Cloudy no sun, Sun (The sun will decrease the time it takes to dry out the pitch)
Temperature: Freezing to Normal to Baking (The hotter it is the faster the pitch drys out)
Rain: None, Slight, Normal, Heavy , Downpour (the heavier it is the faster the pitch becomes wetter)
Snow: None, Slight, Normal, Heavy ,SnowStorm (the heavier it is the faster the pitch fills up with snow)
Wind: None, Mild, Breezy, Hurricane (This will also affect the rain and snow, it will also help in drying out the pitch)
Altitude:
The higher you go the faster the ball flies through the air.
Wind:
This will affect the ball when it is in the air.
The wind would also change and affect the rain and snow.
The weather,wind altitude would also afffect the players.
Sun: Players tire out more easily.
Altitude: Players tire out more easily
Rain: Control of ball is worse.Players more likely to slip. Players may get bogged down if the pich is waterlogged. Players will slide tackle longer if the pitch is wet.
Snow: Control of ball is worse. Players more likely to slip.
Wind: Like golf if you run against it you will be slower, but if it is behind you you will go faster.
Pitch
The pitch would also cut up if it is too wet.
Realistic penalties
Goalie:
The goalie should be able to move left, right, up and down before the penalty is take.
If the goalie comes out too far, then they may get a warning by the ref.
If the penalty is taken and the goalie is too far out , they may have to take it again. (You could add extre animation for the players reaction)
Penalty taker:
Should have more control of where the ball goes ie. doa chip penalty like Di Canio or blast it in like Van Nistleroy
Extra option fior both players:
By moving the right joystick up the players will move closer to the penalty, if there is a rebound.
By moving the right joystick down the other players will move away from the penalty.
If the penalty is taken and the players are too close it may have to be taken again.
Ragdoll physics
It would be great to have ragdoll physics. It would mean the players would respond more realistically to fouls, barges etc. Instead of the pre scripted routines that it has now.
Improved control of players
You should have control of your players all the time, and be able to switch and move them anywhere for example:
When opposing goalie has the ball you should be able to foul him or try and stop him kicking the ball.
Freekicks, throwins you can still foul players.
Slide Tackling:
As soon as you press the slide tackle button your player should slide tackle (Even if they are not near the ball). A lot of times the game does not even make your player slide tackle. You should also have control of direction.
Heading:
As soon as you press the head button your player should jump. A lot of time i will put my player in front, and no matter how many times i press the head button they don't even jump (most of the goals i concede are because of this) You should have control of speed, height and direction of heading as the heading routines are scripted mostly to pass to the cpu player
New Passing:
You should have the option of charging the pass button.
If you tap the button the ball will go to that player (just like normal). If you hold on to the pass button the pass gauge will fill up and when you relese the ball will go in that direction.
360 degree:
PES still can only run in 8 directions , This limits the players you can pass to, head to etc. As the computer has to guess which player you are passing to.
Goalie:
Manual kick and throw option
The first press will set the height and the second press will set the power
Realistic penalties
Goalie:
The goalie should be able to move left, right, up and down before the penalty is take.
If the goalie comes out too far, then they may get a warning by the ref.
If the penalty is taken and the goalie is too far out , they may have to take it again. (You could add extre animation for the players reaction)
Penalty taker:
Should have more control of where the ball goes ie. doa chip penalty like Di Canio or blast it in like Van Nistleroy
Free Kick:
You should be ablt to rotate 360 degrees.
You should be able to move your players around.
Extra option for both players:
By moving the right joystick up the players will move closer to the penalty, if there is a rebound.
By moving the right joystick down the other players will move away from the penalty.
If the penalty is taken and the players are too close it may have to be taken again.
Real time stadium lighting (Konami seem to have 2 versions of the same stadium (1 at night and 1 at day)) REal time lighting would only need 1 stadium with the light provided by the sun or flood lights.
Create your own league and seasons like CM4 or sensible soccer
Cache replays to harddrive allowing you to set the length of the replays to what you want.
Use your own MP3's for background music.
They should also provide the following editors for PS2 and PC
Stadium Editor: Add/Edit your own stadiums.
Celebration Editor: You can assign 1 or more celbrations for each player.
Football Chant Editor (You can assign chants for each team for certain events i.e. (1:0, derbys, winning a game, winning the league etc)
Season Editor
Computer generated voice creator. (You get the computer to generate the voice and save it to a wav file). You then attach the sound file to the pronouce name for (player/team or ground) For PES on the PS3 all the commentary is made in real time by a text to speech system.
National anthems for every team.
Realistic Weather ,Time and Pitch
Time:
There was a football game on PES1 which had realistic time, where if the game starts in the evening, the sun may be out, but the sun may set. The flood lights would come on if it became too dark.
Weather:
The weather is random and is based on where you play. If you play in a hot country there is more chance of it being dry, but play in Manchester (Rain), Kiev (Snow).
The weather will also change during the game it may start raining, snowing or it may stop. The sun may come out or it will remain cloudy.
The sun would dry out the pitch
The rain would make the pitch wetter, if it rains too much the pitch would become waterlogged like the Liverpool game.
The snow will make it hard to see and will start to cover the pitch if it is heavy.
Thunderstorms.
The pitch would range from Very dry, dry, normal, wet, waterlogged and it would affect the ball bounce and distance.
The pitch would not be all the same, so some parts may be dry and others more wet.
The weather will also vary:
Sun: Very Cloudy (very dark) no sun ,Cloudy no sun, Sun (The sun will decrease the time it takes to dry out the pitch)
Temperature: Freezing to Normal to Baking (The hotter it is the faster the pitch drys out)
Rain: None, Slight, Normal, Heavy , Downpour (the heavier it is the faster the pitch becomes wetter)
Snow: None, Slight, Normal, Heavy ,SnowStorm (the heavier it is the faster the pitch fills up with snow)
Wind: None, Mild, Breezy, Hurricane (This will also affect the rain and snow, it will also help in drying out the pitch)
Altitude:
The higher you go the faster the ball flies through the air.
Wind:
This will affect the ball when it is in the air.
The wind would also change and affect the rain and snow.
The weather,wind altitude would also afffect the players.
Sun: Players tire out more easily.
Altitude: Players tire out more easily
Rain: Control of ball is worse.Players more likely to slip. Players may get bogged down if the pich is waterlogged. Players will slide tackle longer if the pitch is wet.
Snow: Control of ball is worse. Players more likely to slip.
Wind: Like golf if you run against it you will be slower, but if it is behind you you will go faster.
Pitch
The pitch would also cut up if it is too wet.
Realistic penalties
Goalie:
The goalie should be able to move left, right, up and down before the penalty is take.
If the goalie comes out too far, then they may get a warning by the ref.
If the penalty is taken and the goalie is too far out , they may have to take it again. (You could add extre animation for the players reaction)
Penalty taker:
Should have more control of where the ball goes ie. doa chip penalty like Di Canio or blast it in like Van Nistleroy
Extra option fior both players:
By moving the right joystick up the players will move closer to the penalty, if there is a rebound.
By moving the right joystick down the other players will move away from the penalty.
If the penalty is taken and the players are too close it may have to be taken again.
Ragdoll physics
It would be great to have ragdoll physics. It would mean the players would respond more realistically to fouls, barges etc. Instead of the pre scripted routines that it has now.
Improved control of players
You should have control of your players all the time, and be able to switch and move them anywhere for example:
When opposing goalie has the ball you should be able to foul him or try and stop him kicking the ball.
Freekicks, throwins you can still foul players.
Slide Tackling:
As soon as you press the slide tackle button your player should slide tackle (Even if they are not near the ball). A lot of times the game does not even make your player slide tackle. You should also have control of direction.
Heading:
As soon as you press the head button your player should jump. A lot of time i will put my player in front, and no matter how many times i press the head button they don't even jump (most of the goals i concede are because of this) You should have control of speed, height and direction of heading as the heading routines are scripted mostly to pass to the cpu player
New Passing:
You should have the option of charging the pass button.
If you tap the button the ball will go to that player (just like normal). If you hold on to the pass button the pass gauge will fill up and when you relese the ball will go in that direction.
360 degree:
PES still can only run in 8 directions , This limits the players you can pass to, head to etc. As the computer has to guess which player you are passing to.
Goalie:
Manual kick and throw option
The first press will set the height and the second press will set the power
Realistic penalties
Goalie:
The goalie should be able to move left, right, up and down before the penalty is take.
If the goalie comes out too far, then they may get a warning by the ref.
If the penalty is taken and the goalie is too far out , they may have to take it again. (You could add extre animation for the players reaction)
Penalty taker:
Should have more control of where the ball goes ie. doa chip penalty like Di Canio or blast it in like Van Nistleroy
Free Kick:
You should be ablt to rotate 360 degrees.
You should be able to move your players around.
Extra option for both players:
By moving the right joystick up the players will move closer to the penalty, if there is a rebound.
By moving the right joystick down the other players will move away from the penalty.
If the penalty is taken and the players are too close it may have to be taken again.