SlashPT said:
I use the same site but in PES 4 I don t have any results in te game...
I installed the "kitserver411", this program change the spain and sweden...when you intall the kitserver the kits changes...but if you download the others kits in the site you install the .bmp files in the respective paste with a correct code, it don t work, butt if you use the spain kit (defaut in program) and change the paste for example 019 (portugal) the kit is changed...
This is the way it works(and it works):
The kits database ("KDB") has a folder "uni", which is where you
place additional folders. Each folder corresponds to a certain team,
and must be named accordingly: for England, you need to create
folder called "006", for Newcastle - "078", for "Real Madrid" -
it would be "165".
Place your kits in those folders, with these special names:
texga.bmp - will be used instead of GK 1st kit.
texgb.bmp - will be used instead of GK 2nd kit.
texpa.bmp - will be used instead of PLAYER 1st kit.
texpb.bmp - will be used instead of PLAYER 2nd kit.
As an example, two folders are created by default:
"026" (Spain) and "027" (Sweden), with proper kit files placed in them.
NOW YOU HAVE TO PREPARE THE KITS
----------------------
Step #1 is to download a kit.
You can use pretty much any PES4 kit in 512x256 BMP format.
(Which is how all major kitmakers - Spark, kEL, biker_jim_uk, and others -
distribute the kits).
Step #2 is to set proper transparency for the BMP palette.
For that, you can use WE/PES Graphics Studio v04.04.24 by obocaman.
In the right section ("Bitmap Info"), open your BMP, then set all the
colors to be opaque. After that, in palette, select the color(s) that
you need to be transparent (usually some bright green or pink), and
set its opacity to 0%. Save the kit, by right-clicking on it, and
choosing "Save As" menu item.
It`s all that (Copied from the readme text of the kitserver program)