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Is there's something besides kitserver ?

blackillusion

Registered User
Game Graphic Studio 5.11.22

Or use AFS Explorer 3.7 and WEPictureDecoder 1.95

look in the download section underneath tools i have posted them all in there with links
 

RedDevil_87

Registered User
Man I mean how do they work ? When i started thread how to insert via Gr studio eberyone said - it's impossible ... bla bla bla ..

tell me how if u know ...
 

blackillusion

Registered User
the new version supports it now
but the player home and away kits have to share palletes, you just pretty much drag and drop the kits
 

RedDevil_87

Registered User
Ok thanks mate but can u give me TOTAL IDIOT GUIDE about inserting kits via GGS (last version) step by step ... can u do it mate ?
I would so much apreciate it ...
 

blackillusion

Registered User
i cant explain it..im shit at explaining things. but ill try

i export the bins i want with Game Graphic Studio and then open it up in WEPictureDecoder 1.95 import the kit bitmaps and set the transpancy to opaque then save the bin and import it back in using game graphic studio

its a long winded way but im used to it.

to share the palette with kits in photoshop
New 512x512
paste both player home and away kits in one on the top and one on the bottom they should click in
then goto image>mode>Indexed Colour....choose local selective, 256 colours and go ok...
then goto image>mode>colour table and save it
then goto the individual kits seperately and goto image>mode>RGB
then put it back to Indexed colour and select custom and load the colour table you save (*.act file)

Hope this helps though i couldnt explain very well
 

RedDevil_87

Registered User
Ok i understand this, but where to take bins with kits ? teamnum shows only black kits .. what bins have u taken ?
 

blackillusion

Registered User
they are black because there was no default texture so just import bitmaps over the black i done the man utd kits brazil kits i can send you a couple of my bins
 

RedDevil_87

Registered User
ok let's think logicaly ... there's 3 black pictures in, for example,
Austria bin (4576) there also 2 gloves pics ..., right ?

which of the 3 black pics is supposed to be what ?
 

RedDevil_87

Registered User
oh wait i think i understood it's like in kitserver, right ? 1st for GK home then GK away (4581) then pl home (4586) and pl away (4591)
 

blackillusion

Registered User
right in the Austria bin (4576) this is goalkeeper home kit bin.The 3 black bits are the same kit just different sizes if you import the same bitmap into each black bit with WEPicture Decoder 1.95 it should resize it for you

so 4576 is the Goalkeeper kit home
an 4581 is the Goalkeeper kit away
an 4586 is player home kit *
an 4591 is player away kit *

*theses have to share the same palette
 

pike8

Registered User
blackillusion, i have a few more questions about this;
ok, i want to insert portsmouth home player kit, here is what i do:
there are 5 files named uni078_en_pa_portsmouth (from 0 to 4);
-should i export all five of them, and import my kit pictures in them, and then import them back via GGS,
-when i try to import my png in a particular bin, i can import only the first image (largest), and can't import it to other two (smaller black fields), will the program do it automatically?
 

blackillusion

Registered User
you have to use the right 3D model you can set it in Game Graphic Studio by right clicking the bin and go to kit properties if it is a wide back kit select that if the image has a narrow back then select narrow back
 

blackillusion

Registered User
pike8 said:
blackillusion, i have a few more questions about this;
ok, i want to insert portsmouth home player kit, here is what i do:
there are 5 files named uni078_en_pa_portsmouth (from 0 to 4);
-should i export all five of them, and import my kit pictures in them, and then import them back via GGS,
-when i try to import my png in a particular bin, i can import only the first image (largest), and can't import it to other two (smaller black fields), will the program do it automatically?

if you open your png in MSPaint and then save it as a 256 bmp then you can import into the slots with WEPictureDecoder 1.95 in each and it will resize it...if not you have to resize you png so that you have 3 different

512x256
256x128
128x64

so it is easier to use bmps
 

RedDevil_87

Registered User
Man i've tried it with liverpool gk but it doesn't work ... how did u sorted it i saw ur threads bout it but still can't figure it out ...
 

pike8

Registered User
and, what about the first question, should i do this with all five files named uni078_en_pa_portsmouth (meanwhile i tried right clicking on all five of them and noticed that only first three have KIT PROPERTIES, so i guess i should do this only with the first three files).
anyway, i did this in the meantime, imported png-s in first three bins, and here is a screenshot of what i got:

what should i do now?
 

blackillusion

Registered User
pike8 said:
and, what about the first question, should i do this with all five files named uni078_en_pa_portsmouth (meanwhile i tried right clicking on all five of them and noticed that only first three have KIT PROPERTIES, so i guess i should do this only with the first three files).
anyway, i did this in the meantime, imported png-s in first three bins, and here is a screenshot of what i got:

what should i do now?

right you need to set the kits transparency to opaque in WEPictureDecoder 1.95
press F1,F2 and F3 set the transparency to opaque in the alpha pallete window and check the palette window and if the are any colours like:

these need to be transparent
 

blackillusion

Registered User
RedDevil_87 said:
Man i've tried it with liverpool gk but it doesn't work ... how did u sorted it i saw ur threads bout it but still can't figure it out ...

in-game set all the liverpool kits to default
 

RedDevil_87

Registered User
wow man thanks a lot ... Gk kit now looks right ... i think i've got to do this shared pallet stuff man this is pain in the ass .. iremember how easy it was with pes 3 and 4 ...

And another thing some kits like liver home can't be imported for some reason ... ggs says oops couldn't insert file .. have u expirienced this ?
 
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