colin_degreat
Registered User
hi mate i need your help.
I have 2 downloaded patches roolmix with fix 32 35 36 . and the wendetta.
1.First problem is the badges are on, now i can turn them off manually in the game but the keepers stay on is there any way of turning them off or can i use the modcenter to turn off.
2. I patched my original we7 with the roolmix then the fix 32, 35, 36. scan it repaired and rebuilt the sectors as needed. burned it to disc. started up in ps2 and a. the badge problem. b. lots of the kits have the collar problem. and c. none off the new transfers are done. d. the team names and player and some other bits and pieces are still in Japonese, should this be right or if not what is causing it and how to fix. HAVING THE EXACT SAME PROBS WITH MY NEW WENDETTA PATCH. Collars team and player names etc but has all the new stuff.but exactly the same as roolmix problem.
Finally just a quick question i tried using AFS extract to kinda make my own game but am having probs. already wasted couple of cds doing this. eg. took the 150pl and tied to put it in my own afs replqacing the 150pl . it replaces fine but when burnt the game wont start, i then took a closer look and when you change things Aaround in the afs.filedata, i go back to wemodcenter and some things are missing, eg itwill have replaced the 150pl fine and new kits are there but 160pl is missing or more or 020 or something, any advice or tips. I actually think its afse explorer.
Anyway hope you can help.
Cheers
I have 2 downloaded patches roolmix with fix 32 35 36 . and the wendetta.
1.First problem is the badges are on, now i can turn them off manually in the game but the keepers stay on is there any way of turning them off or can i use the modcenter to turn off.
2. I patched my original we7 with the roolmix then the fix 32, 35, 36. scan it repaired and rebuilt the sectors as needed. burned it to disc. started up in ps2 and a. the badge problem. b. lots of the kits have the collar problem. and c. none off the new transfers are done. d. the team names and player and some other bits and pieces are still in Japonese, should this be right or if not what is causing it and how to fix. HAVING THE EXACT SAME PROBS WITH MY NEW WENDETTA PATCH. Collars team and player names etc but has all the new stuff.but exactly the same as roolmix problem.
Finally just a quick question i tried using AFS extract to kinda make my own game but am having probs. already wasted couple of cds doing this. eg. took the 150pl and tied to put it in my own afs replqacing the 150pl . it replaces fine but when burnt the game wont start, i then took a closer look and when you change things Aaround in the afs.filedata, i go back to wemodcenter and some things are missing, eg itwill have replaced the 150pl fine and new kits are there but 160pl is missing or more or 020 or something, any advice or tips. I actually think its afse explorer.
Anyway hope you can help.
Cheers