For the best lawn care in cedar park, please visit our sponsor at lawn service cedar park They are a local lawn care and landscaping company that provide services in such as lawn care, lawn mowing, weeding, and landscape maintenance in Cedar Park, Austin, Round Rock, and Leander area. They are located at:

Lawn Care Service of Cedar Park 100 E Whitestone Blvd Ste 148, #166 Cedar Park, TX 78613 (512) 595-0884

Problems With Game Graphic Studio

JohnCena

Registered User
Quite a couple of times, i'm getting this message, "File still too big... Try inserting textures one by one in BMP format?"

Can someone please help me? Thanks indeed.

Clayton
 

tenej

Registered User
well at all bin files you can see next things
for example file is flags_64x64_8093.bin
if you look where textures are extracted you can see next informations
File number:8093
Textures:299
Reserved:589.776 bytes
Free:68 bytes
This Reserved tab is size of this bin file. If file those you try to import have for example 1 mb (1.024.000 bytes) you cant import this file, because reserved space for this file is 589.776 bytes
to increase that space you need to right click on this bin file and choose option modify reserved space. in window those open click on text box under "Select the name of new AFS" and make path for new cv_0.img file. better dont overwrite cv_0.img file into PES directory, you will see at bottom of this text why. choose new path anywhere on your hard disk and make name cv_o for new file. then thick option reserve _______ bytes of each one of the selected file(s) and increase size on size what you need for bin file those youw ish to import.

Problem that can appear - when you increase size of this bin file and confirm this action, you make new cv_0.img file. but when you try to open this new .img file, GGS cant open that file. Question for all members who can help, why?
 

JohnCena

Registered User
well at all bin files you can see next things
for example file is flags_64x64_8093.bin
if you look where textures are extracted you can see next informations
File number:8093
Textures:299
Reserved:589.776 bytes
Free:68 bytes
This Reserved tab is size of this bin file. If file those you try to import have for example 1 mb (1.024.000 bytes) you cant import this file, because reserved space for this file is 589.776 bytes
to increase that space you need to right click on this bin file and choose option modify reserved space. in window those open click on text box under "Select the name of new AFS" and make path for new cv_0.img file. better dont overwrite cv_0.img file into PES directory, you will see at bottom of this text why. choose new path anywhere on your hard disk and make name cv_o for new file. then thick option reserve _______ bytes of each one of the selected file(s) and increase size on size what you need for bin file those youw ish to import.

Problem that can appear - when you increase size of this bin file and confirm this action, you make new cv_0.img file. but when you try to open this new .img file, GGS cant open that file. Question for all members who can help, why?

Thanks a lottttttttttttttttttttttttttt i really appreciate your help which for me was "HUGGGGGGGGEEEEEEEEE"

Now i got another slight problem, when i did one file an error came "Division by zero"
 

gatos7

Registered User
Problem that can appear - when you increase size of this bin file and confirm this action, you make new cv_0.img file. but when you try to open this new .img file, GGS cant open that file. Question for all members who can help, why?

I had that too. Have you tried saving on a different file (dont overight cv_0.img just use a different name see if that works). If it works dimply move/delete old cv_0.img and rename the other. Worked for me
 
Top