I would say that the demo is nothing compared to the game imo.
*phew*
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I would say that the demo is nothing compared to the game imo.
I agree that on Top difficulty the opposition plays a very possession minded game. Personally I play a high pressure game, using the 2nd-player pressure control to pressure the man on the ball while I run to pressure the obvious pass target. I admire the AI for being able to keep the ball but agree that it needs to do something with it. Can be very boring. At the same time though, if you back off from the AI team it will attack and can be quite clever - they sometimes even get one or two past me.
I play ML with 5 min games on Pro and important matches on 10 mins on Top. Regardless of how the other team attacks (or not) on Top, with Pro the opposition defense is too weak and I feel like I'm cheating as my average ML team can beat anyone. I will often win 2-0 against good teams and 4-0 against poor teams in a 5 min Pro match.
IMO - Pro is too easy. But I take your point about it being a bit boring playing on Top Player as they are boring ball hogs.
Pro is definitely not harder than top, it's just a hell of a lot more realistic. On top it's as if I'm playing hockey :laugh:. The ball is zinging all over the place at breakneck speeds and it's ok for the cpu to body check your ass all game long. Not like top is that challenging either. As easy as pro level is, top is only slightly harder.
Sometimes pro will give you a run for your money but most of the times it's a walk in the park. I think a lot of it has to do with tactics and squad selections. I'm usually playing against backup goalkeepers and Barca has never fielded their full strength lineup. It's always the likes of Marquez, Bojan, Jonathan, and Jeffren. Messi will play now and then but he always get's subbed off when they need a goal. Sometimes blue arrow players are worth playing and the cpu should take player cards into consideration instead of constantly choosing shitty players just cuz they have red arrow cuz player cards make all the difference.
When top player becomes too easy (which it always does eventually after practice) I start picking weaker and weaker teams, to give more of a challenge.