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*trumpets Blair As The King Arrives

Tell me what? Perfect defense is what I strive for. I’m not talking about other games. They have nothing to do with this game. I realize that out of all the fighting games VF is the most even. Thanks for the tips.

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Since some question my game playing abilities I’ll post my stats

I play quest mode on standard and arcade mode on hard
My rank:
Veteran
Win/loses 847/435

Data from matches won

High level atatack success rate 49.1%
Mid level attack success rate 47.1%
Low level attack success rate 43.1%

High level block success rate 48.1%
Mid Level block success rate 45.5%
Low level block success rate 16.1% (My weakest area, I know! =/)

Throws attempts
Neutral direction high throw attempts 48.4%
<= high throw attempts 29.3%
=> high throw attempts 1.8%
“back down direction” high throw attempts 19%
“forward down direction” high throw attempts 1.5%
“down direction” low throw attempts 1.5%
“back down direction” low throw attempts 0%

Throw Success rate
Neutral direction high success rate 92.4%
<= high high success rate 96.2%
=> high high success rate 100%
“back down direction” high success rate 92.3%
“forward down direction” high success rate 100%
“down direction” low high success rate 0%
“back down direction” low success rate 100%

Other thow success rate 100%
Throw escape rate 8.9% (I’ve gotten better at this just recently)

Data from matches lost

High level atatack success rate 45.1%
Mid level attack success rate 33.7%
Low level attack success rate 29.9%

High level block success rate 31.4%
Mid Level block success rate 33.2%
Low level block success rate 12.5% (My weakest area, I know! =/)

Throws attempts
Neutral direction high throw attempts 69%
<= high throw attempts 8.6%
=> high throw attempts 3.4%
“back down direction” high throw attempts 19%
“forward down direction” high throw attempts 0%
“down direction” low throw attempts 0%
“back down direction” low throw attempts 0%

Throw Success rate
Neutral direction high success rate 87.5%
<= high high success rate 80%
=> high high success rate 100%
“back down direction” high success rate 81.8%
“forward down direction” high success rate 0%
“down direction” low high success rate 0%
“back down direction” low success rate 0%

Other thow success rate 95.5%
Throw escape rate 3.7% (I’ve gotten better at this just recently)



Win/lose by character
Akira 65/25 72%
sarah 60/40 60%
Lau 45/39 53.6%
Shun-di 65/22 74.7%
Jeffery 55/27 67.1
Pai 62/40 60.8%
Jacky 50/29 63.3%
Kage 48/31 60.8
Lion 59/25 70.2%
Wolf 52/27 65.8
Aoi 58/13 81.7%
Lei-fei 58/42 58%
Vanessa 54/23 70.1%
Goh 55/16 77.5%
Brad 61/36 62.9%

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It not broken, its 16 frames, just as fast as any launcher. You picked AOI. Your character is to discourage players from attacking, and beat them, by speed. Of course if you play computer all day, your not going to discourage anything. The disadvantage of AOI is being one of the lightest.

Really? I know one thing. IT beats Aoi’s 3p. So if those two moves are the same speed, Sarah’s has more priority

If the damage is the reason why you are complaining, then you must have a problem with 75% of the characters on the game, because most of them have combos which can do as much as, or more damage than Dragon Cannon (which isn't half bar damage, it's more like 80-90). Akira, Brad, Jacky, Jeffry, Wolf, and many other characters all have the ability to take the same amount of damage in one move.

No it’s not. Because the only other person, that I know of, that can juggle like that is Kage. It isn’t the damage I’m mad about. It’s the damage she does while I’m in the air. There’s no way to guard/evade/ fall faster.

If you think this combo takes down 80-90 then you havent seen this combo. It’s a six hit combo and it ends with a backflip. It all happens while I’m in the air. If it doesn’t take down half bar it’s very close to it.

Why don’t I play Sarah? Because I don’t like her. Just because she has and advantage over my character doesn’t mean she has the same over anyone else. She doesn’t have the kind of defense I’m looking for. Also If I did have to switch because Sarah had an unfair advantage wouldn’t that kinda prove my point that the game is broken?

There’s only 2 people in VF that I play with. Aoi and Vanessa. If they cant get the job done then I don’t need to play the game. (cuz I don’t like any one else)

I’ll save TFT for another topic. If I start talking about that I’ll go off topic.
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Oh, I’d also like to say thanks to everyone for helping me. Thanks to your advice the match is more even. She still has the advantage though. Maybe Sarah vs. Aoi is a bad match up for Aoi?

I’ve came across another problem. Sarah’s PK (from normal stance) beats 2p among other things. What all does Sarah’s PK beat?
 
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