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WE10 Passing System is reaaaally bad!

alexpant

Registered User
WE10 passing system is really bad!

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Yes, they might have fixed the lobbed pass and they might have made the passing more fluent, but i've been playing WE10 for a month more or less, i have given it a lot of chances to redeem itself but it keeps causing me the same problems. I am quite familiar with the Pro Evo and WE series so i consider myself a veteran. These are my main passing problems that i face.

Please view a quick diagram i made, at http://www.yousendit.com/transfer.php?action=download&ufid=AFEFD83D3DBCA089

I cant seem to post it directly into this thread.

As shown in the picture, in scenario A,my intention is to pass to my nearest teammate with a quick tap on X. Instead a longer pass is fired away on to the next player further back. Besides the suprise i get since i dont know when to expect this, if there is a defender between the middle and the last player, the ball is given away. I keep making sure that i dont press X too much in order to avoid the longer low pass as it has been used throughout the PES series, but this thing keeps happenning.

In scenario B, my intention is to make a through pass (green arrow) for the breakaway. The forward is moving towards the ball (straight red line) while keeping the defender on his left, therefore perfectly protecting the ball from the defender. Just before my player traps the ball, he switches to a direction parallel to the ball direction (diagonal red arrow), therefore never receiving the ball, while the defender continues his intercepting course (blue arrow) and wins the ball. I know that by using supercancel i can move my player towards the ball but this is not supposed to be used when a player looks to be ok and making a correct run and then suddenly deciding to change direction! I also noticed that when using supercancel to change the players movemen, the player will slow down or have a quick pause before moving again.

In scenario C, a simple 1-2 turns to disaster. By pressing L1+X while pressing down and right on the D-pad, i expect that it will pass the ball towards the player shown with the first green arrow, who will then return the ball again as shown with the second green arrow. Instead, I get the first problem again, and the ball is passed to a marked player further ahead as shown with the long white arrow. If i try to change the passing direction to "down", the lower player gets it as shown with the first white arrow, who cannot pass it afterwards since a defender is covering the second passing area as shown with the second white arrow.

It seems that with this passing system the computer either ASSUMES TOO MUCH on its own, regarding the user's intentions, or GETS CONFUSED TOO MUCH and screwes up. I hope PES6 has nothing to do with WE10's passing system.

Some other problems feature:

- Idiotic keepers
- Computer defends like it knows your movement before you even do it
- Very frequently if you score first, your defense "shuts down" and in a few seconds, the score is level again
-Long balls and the "O" in general are not that useful in-game except crosses. Long balls cannot be aimed properly.

I could go on but i already typed too much. I hope i am wrong on all of this!!! But i dont think i am. Maybe others might not face such problems, but i am sure a lot of you do. Let me know what you think guys.


[edit by Zyg:



www.imageshack.us for uploading images.]
 

KainLegacy

Registered User
It has nothing to do with the passing system,which is perfect in WE10,but its you.I mean maybe your timing its not right or you just press the keys for too long,but its not from the game for sure.
 

alexpant

Registered User
Hi KainLegacy. If i do accept your oppinion that it is my fault as a user, then what about scenario B, where the player changes his intercepting direction with the ball to a parallel one, a few steps before he traps it, therefore causing the defender to get the ball? How is that my fault? I appreciate your advice mate. As far as the other two scenarios, i can't press the button any less. i mean, it is a really light and quick tap! I cant believe that the computer would mistake it for a hard long tap.

Oh and Trev i'm looking for advice from other users, thats why i posted this thread. Please keep your "intelligent" comments to yourself mate. We already got enough wiseguys in the world.
 

red

Registered User
Alexpant I had a few problems at first with X pass in we10, basically I was trying to move the intended receiving player before the ball had been released resulting in the pass being sent to another player, it seems that as there is a slight delay in having pressed the X and the ball being released, you can change your mind and send it in another direction, so my advice on that is keep the d-pad depressed until the ball is released, see how that goes.

O button I find to be useful especially for knocking one into space beyond the defenders or a lofted diagonal in to the box.
 

greeny

Registered User
In my opinion we10 has the best passing system of all the we/ pro evo series it's a lot more fluid I can say that I have been playing the game since it's release and have never had any problems. the only thing wrong with we10 is the gk's they seem to love not picking the ball up when ever the opposition shoots leading to the second striker scoring most of the time I suspect this was done to please all those who thought we9/pes5 was to tough I preferred the gk's from pes5 but this is only a minor inconvenience there is so much to enjoy in this game.
 

ManchesterU

Registered User
passing is not THAT bad but it really depends of the direction of your analog stick the moment you press triangle or x. I had to basically learn to do passing again, since it was much easier in we9. but now i am pretty comfortable with it after getting used to the sensitive directions.
but the thing that still gets me ticked off is the heading, all the clearance heading is so pathetic all of them barely make it out of the box, i am not a pro soccer player but i can still head a good way further down the field off corners and from opponents long passes.

and has anyone found that long pass speed is very annoying if it goes above 95? like beckhams passes are so low none of them make it since it gets intercepted, it is fast but pointless. crosses are ok though.
 

alexpant

Registered User
Just read your reply Red. I think thats what i have been doing as well! I got used to it when playing the previous series games, pressing X and choosing the direction of the receiving player before the ball leaves the passer's feet! I'll give it a go.

Is the anolog stick able to pass on a 360 degrees direction? Or is it exactly like the D-pad with 8 directions, simply on a stick? I never use it but if it can pass more accurately i think i will start using it.

And something irrelevant, i cant make the receiving player throw the ball a couple of meters infront of him when he receives the pass, and then run for the ball again, the way it was done in pro5 with the direction and R1 held before trapping the ball. Any advice my friends?

Thanx a lot
 

Gun_Runner

100Gunz-100Clipz
I havent found anything to be up with the passing...only thing that pisses me off about the game is the keepers...if you hit a shot , no matter the power...they always seem to spill/fumble it in stupid directions often leadin to unrealistic goals...hope its sorted for PES6
 

khalidd

Registered User
its not that the passing system is crap, its that konami have made it more realistic in that it depends heavily on the players short and long pass accuracy and speed. eg Heinze wont pass the ball as well as Stevie Gerrard for example.
 

Trev

Registered User
alexpant said:
Oh and Trev i'm looking for advice from other users, thats why i posted this thread. Please keep your "intelligent" comments to yourself mate. We already got enough wiseguys in the world.

Wiseguy, me? no.

It seems everyday there is someone slating Pro Evo/Winning Eleven - I have no problems with it, passing is NEVER going to be perfect, just like real life.
 

murc

Registered User
Trev said:
... passing is NEVER going to be perfect, just like real life.

I concur...

just a quick, off-topic, 'yes or no' question... Are the player animations any faster? (less slugish and fat-tastic like)
 

greeny

Registered User
murc said:
I concur...

just a quick, off-topic, 'yes or no' question... Are the player animations any faster? (less slugish and fat-tastic like)

player animations are alot more fluid.
 

Gun_Runner

100Gunz-100Clipz
yep...animations look great now, Ive just started playing WE10 for about a week and Im still discovering new animations..

Im liking the keeper one hand saves, pity they still fumble it too much though, for me that is the games ONLY downfall so far.
 

red

Registered User
For me the manual stick is an important part of my game, you can not pass it 360o but you can not in real life as it depends on the direction of your movement, but it does open all the realistic angles, I find it best used for knocking the ball in to space, beyond that of a through pass.

As for WE10 goes I think more than ever before all the stats are actually represented in the game, resulting in slow players being out paced, poor keepers spilling the ball more often, poor passes etc. etc. etc.
 

Gun_Runner

100Gunz-100Clipz
the best of keepers still spill it often, example Cech & Buffon...

I've never tried to master the analogue passing, you think it makes a BIG difference to the passing or just a slight difference thats not really noticeable?
 

greeny

Registered User
with manual pass you can produce some great passes but the time spent getting the perfect pass you could be away with a simple through ball.
 

McSocker

Registered User
1 thing i find is that an L1+X pass is a lot more inaccurate and weaker as compared to doing a normal X pass when in the same position... my tots though...
 
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