Lawn Care Service of Cedar Park 100 E Whitestone Blvd Ste 148, #166 Cedar Park, TX 78613 (512) 595-0884
Fine, as long as it'd only affect the CPU. Your own confidence is what should affect your own team.
What should only have effect is the player's mentality(or whatever it was) value. Some players might play a bit better in the end of the game IRL, too, but eventhough they do, it doesn't mean my players should become shit as a side effect. It's enough that my hands start shaking when the pressure is on![]()
If you guys want to settle for lazy programming then by all means kid yourselves that the game scripting etc is realistic. I agree that in real life a team can dominate for 90 mins and stil lose. I have no problem with that. What I DO have a problem with is the cursor above my defender suddenly switching to another player to allow advantage to the CPU. A through ball going virtually 1 inch past 4 defenders with not one of them making an interception - all to give the CPU the advantage. Running to collect a through ball played in by the CPU - having a 10 yard head start, my player suddenly stops? Then starts up again at a snail pace despite me hammering the button to speed up. Striker nips in ahead of me, advantage CPU. Loosing every 50-50 challenge if I score and go ahead. My strikers suddenly being hit by a case of the snail pace and stopping bug when I'm clear and through on goal - defender makes up the 10 yards - advantage CPU. Defenders you're not in control of sliding in and gibving away a freekick/penalty and getting sent off - advantage CPU. Passes all of a sudden mid game falling woefully short or hit behind a player from 5 feet away - advantage CPU.
NONE of these things happen in REAL football. Can you imagine Ferdinand or Terry 10 yards head start on a striker just to stop then in slow motion run towards the ball, perhaps stop again. Striker nips in and scores - no! It doesn't happen because that's not REAL football. Ity's almost like the outcome of a game is decided, no matter how hard/well you play or how many shots you have on goal. KONAMI want to add this element of cheating since PES6 - what the hell was wrong with the engine and A1 before this? There was no cheating and the game was still a challenge. The answer is lazy programming end of story. There are some great ideas on here e.g. variable players skill from match to match OR team cohesion levels. Will we ever see this? Probably not. We'll wait until October and be served up PES 2009 with a tweak or two, but in a 2010 package.
I'm affraid as soon as KONAMI brought out this A1 remembers how you've played against it memory thing in PES 6 - it was the start of a slippery slope.
Guys this ISN'T realistic. Sad thing is, FIFA is even worse interms of realism, so true ES fans are buggered.
I want PES 5 gameplay back. I played that game for hours and really enjoyed it. AND it was challenging. The garbage we've had for the last 2 years is not fun. It's frustrating and makes me angry and stressed!!! NOT what you want from something you do in your leisure time.
KONAMI - stop being lazy and sort out this game.