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PS3 Save data editing

7oy

Registered User
i got the boot update cfg for the w!ld@ editor is there one for the pro evo editing studio?

No but there is work around to keep the boots you worked before using other editor. Just back up your option file on PC format then in your main file use PEES and then save. Then open that in wild editor and then load your backup file as OF2. Then o to the OF2 tab and where it gives the option to replace (not update) players click on boots and shirt settings and everything is fine. A bit of effort I know, but that's the only way for now.
 

dobbies

Registered User
As far as I know, it'll corrupt and not load.

An issue I'm having is that I get everything working fine in game, all faces relinked etc, but when I go into edit team data in game, it freezes. Any ideas or workarounds?
 

galfano

Registered User
As far as I know, it'll corrupt and not load.

An issue I'm having is that I get everything working fine in game, all faces relinked etc, but when I go into edit team data in game, it freezes. Any ideas or workarounds?

you're probably trying to register a player that was lost during a konami update. For instance, just because you import s. rondon into the game, doesn't mean you can find him in edit mode. So you have to add him to the national team in w!ld editor in the national team. That's how I resolved my issue anyway. To test what I'm saying, when you're in edit mode, if you search for a lost player you have imported, they will not show up in the search result.
 

M Ace

Registered User
As far as I know, it'll corrupt and not load.

An issue I'm having is that I get everything working fine in game, all faces relinked etc, but when I go into edit team data in game, it freezes. Any ideas or workarounds?

Have you changed league structure in the editor and moved a hidden team into a licensed league?

That makes the game freeze!
 

Szczepan09

Registered User
Have you changed league structure in the editor and moved a hidden team into a licensed league?

That makes the game freeze!

I changed league structure with hidden teams, but with my file is everything ok

Sent from my calculator using Tapatalk 2
 

M Ace

Registered User
I changed league structure with hidden teams, but with my file is everything ok

Sent from my calculator using Tapatalk 2

Yes, but if you assaign a hidden team to a licensed league, you won't be able to put .pngs on that team because it will freeze. I have tried with three diffrent teams I put in La Liga. But if you put the hidden team in a non-licensed league first and edit the team you are ok.

After you have edit the kits you are ok to put the team in a licensed league. Trial & Error my friend:blush:
 

Szczepan09

Registered User
Yes, but if you assaign a hidden team to a licensed league, you won't be able to put .pngs on that team because it will freeze. I have tried with three diffrent teams I put in La Liga. But if you put the hidden team in a non-licensed league first and edit the team you are ok.

After you have edit the kits you are ok to put the team in a licensed league. Trial & Error my friend:blush:

Thanks for the info on the future

Sent from my calculator using Tapatalk 2
 

M Ace

Registered User
I have made a Famous Coaches pack for ML. It is an export players pack. Including 10 scans by [MENTION=188917]Homer S.[/MENTION] and 2 builds by [MENTION=22887]SempreJuve[/MENTION]!

By [MENTION=188917]Homer S.[/MENTION]
* Andrea Stramaccioni
* Arséne Wenger
* Fabio Capello
* José Mourinho
* Jupp Heynckes
* Louis van Gaal
* Luiz Felipe Scolari
* Paulo Bento
* Vladimir Petkovic

By [MENTION=22887]Sem[/MENTION]preJuve
* Ricardo La Volpe
* Enrique Meza

Download here!

Enjoy!
 

dobbies

Registered User
you're probably trying to register a player that was lost during a konami update. For instance, just because you import s. rondon into the game, doesn't mean you can find him in edit mode. So you have to add him to the national team in w!ld editor in the national team. That's how I resolved my issue anyway. To test what I'm saying, when you're in edit mode, if you search for a lost player you have imported, they will not show up in the search result.

Cheers for the help. Yeah I've removed all duplicates from my option file. For example, I use WENB file as a base. Then I searched for Van Der Vaart, seen he was in the database twice, one of course with Netherlands and Hamburg, and one as the unlinked original. So I deleted the new one and relinked the original. Same with anyone previously "lost" due to an update. I've actually registered them all directly in the team.

I have made another team in the editor, but couldn't work out how to import kits into the editor so I could use them on the PS3. That's what my intention was with going back into Edit Team Data. Edit all the stats and make the players on PC, load up on PS3 and import PNGs as teh kits and work on the appearances. I've given it another go and seem to be able to do everything except go into Edit Team.

Any ideas on how to import a new PNG in the editor so I can use it on PS3?

Have you changed league structure in the editor and moved a hidden team into a licensed league?

That makes the game freeze!

No editing that way, I heard it'll freeze so I stayed clear
 

M Ace

Registered User
Any ideas on how to import a new PNG in the editor so I can use it on PS3?

Just do as I said before. Use league structure in the editor and switch the team you want to edit kits on with a real team, just be sure to choose a team in a non-licensed league, as team edit will freeze in a licensed league. I choosed a team in D2 league and it went well.

After that go on PS3 and edit your team. After that you can switch teams again with the editor how you want.

Myself switched the whole D2 league with hidden teams beginning at the top of the list. There are 38 teams in the list but it is only the bottom four the will appear IG. From those four teams even the players show up in the edit mode IG if you have transfered already IG players with the fake players. The fake players on those teams can't be found using search function in IG. But if you assign them to teams they will be there just as if you don't apply transfers after downloading DLC when players is supposed to dissapear.

That being said, I do as this with the hidden teams to get them useful. Switch teams in the editor, edit team as you want and after that start ML and save just team data. This makes the team you have edited playable through exhibition games even if you have switched back in the editor after that!

This became a long post but hope you understand my point with it!:cool:
 

Domingo1893

Registered User
What about sound editing?

I have a question concerning the sound files:

Is it possible with this editing to enter additional Team- and Playernames which are announced? eg. I would do it with Wolf Fuss' FC Basel-Announcement and the many playernames that aren't ingame anymore cause we missed CL this year.

There are a lot of announcer names I'd have but unfortunately we can't integrate them as we can for team names, eg Domingo was in PES2012 which was a "finally" for me for my BaL-Mode.
Unfortunately the name isn't ingame anymore and I'd love to re-enter it along with all the Wolf Fuss-Announcements that were ingame the previous years which I might be able to collect...

Anyone know about this being possible? Thanks in advance!
 

fonchoruiz

Registered User
Guys, I have tried to create a player with an unnamed, then in PS3 i went to the edit mode, specifically to the created player, and the game didin't get freeze!!!!!!!!!!!

If you want you can create players with an unnamed player :)
 

M Ace

Registered User
Guys, I have tried to create a player with an unnamed, then in PS3 i went to edit, specifically to the created player, and the game didin't get freeze!!!!!!!!!!!

If you want you can create players with an unnamed player :)

I figured that out I think. All the unnamed players with a ID is the players that you have left among the created players IG.

Unnamed players without a ID in the list is not possible to edit if not maybe use some HEX shit, which I will never touch in my OF!
 

fonchoruiz

Registered User
I figured that out I think. All the unnamed players with a ID is the players that you have left among the created players IG.

Unnamed players without a ID in the list is not possible to edit if not maybe use some HEX shit, which I will never touch in my OF!

What do you mean ?
 
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