Awesome news especially the back to simulation part.
I hope it'll truly be based on skill like in pes5.
PES5 is one of my favorites, but (alike PES6) some things about the game feel like a "yes" or "no" routine.
I didn't feel like I had to use enough skill: it also felt like the COM allowed me to get through, allowing me a couple of opportunities on Goal. There was some Skill to it, but not enough in my opinion.
For one thing, it is impossible to tackle someone without giving away a Free-Kick, This is indication that the PES5 lacks something on the Defensive end.
But regardless, I still love how in PES5 we have a more defined Difference between "Running with the ball" and "Dribbling with the ball". The game kinda forces you into Slowing Down a bit before Dribbling with the ball.
You could RUN and knock the ball forwards into Open Space -but- the game forced you into DRIBBLING whenever the space was too tight.
On the other hand...
With PES09 that Fundamental Difference between RUNNING and DRIBBLING is non-existent... there's just no difference between "Sprinting with the ball" and "Dribbling with the ball". You never actually feel like you're Dribbling with the ball... it feels more like plain out running and running and running.
The disproportions in Space and Time only make matters worst, you also have all the Time/Space in the world to think about whatever you're going to do next.
Anyways...
One of the things that I really want to see massively improved are the Corner Kicks and everything that involves Heading the ball into the net.
We need more control over it; both Defensively and Offensively. PES5 and PES6 both have the same Cheap Corner-Kick Goals... PES09 also haves them -- It would be a huge improvement if Konami finally fixes this annoyance.
----------------------------------------------------
2.Set pieces.
The penalty system has been re-vamped to ensure that shots can be controlled with great precision. All new is the possibility to trigger player runs/ movement during set pieces.( Free kicks, Corner kicks, throw-ins, spot-kick)
4.Back to simulation roots.
New dribbles, feints, ways of shooting at goal,fluidity in off-the-ball movement and stringing of passes, as well as the keeper have been reworked. The success of passing , crossing, shooting and pulling off tricks with the ball will depend fully on its speed, angle, placement and TIMING.
-----------------------------------------------------
Hopefully the "movement during set pieces" will finally fix the Random Corner Kick Goals. Perhaps scoring Goals from Corner Kicks will actually require some Level of Skill from now on.
I also like the fact that they mentioned "Placement and Timing" which is one of those Key factors that have gone missing since going Next Gen... Sounds like massive improvements, but talk is cheap.