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Have you not heard the rumour yet? (Yes you have)

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Rob21C_UK

Registered User
In the AS3 the whole perspective is different, AS seemed to be more first person and I am sure it was up to go forward, that said it was some time ago.......the memory fades.

There are a lot of options for the camera mode, more than PES :shocking:
 

iamcanadianeh

Registered User
Thats what I thought too but if you play it on a joypad, its proper 360 movement ( maybe 16/32 way movement, it feels 360 ).

I wouldn't call that "proper 360 movement." If anything I would call it improper. The big (no, huge) difference between games like this and what Fifa is doing this year (and maybe PES) is that the multiple degrees of movment only occur when you touch the ball. Dribbling like in Actua soccer and many others in the past was extremely unrealisitc in that you could change direction at any time and the ball would float/hover along with your chosen direction like magic. Real football obviously doesn't work that way at all.
 

proevofan88

Registered User
Rumors on a few forums are floating around: News this tuesday? Dont know nothing about it. but that seems to be the case.

On the subject of 360. I don't know how '360' will be implemented and how difficult it is to do so. I have a feeling that it might be a 16 WAY or 32 WAY expansion completely disguised by the animations which, from what I been hearing, are pretty darn impressive ( although any new animations at this point would be impressive for PES )

Who knows if KONAMI will even call it '360' dribble. It might be something like 'Complete dribble control' or 'Total dribble control' ... Idk.

Good times to be football and football gaming fan... while FIFA never appealed to me, FIFA 10 looks to satisfy the FIFA fans...

Hard to believe but we are about 2 months away from release...
 

soc160

Registered User
And as for your other comment, it makes no sense, 3 years in the making, shouldnt= a 50% build so poor one of the PES forum writers says he's praying they give it an overhaul. The 50% build for fifa wasnt 3 years in the making and was far superior.


The playtest didnt seem good at all, but if it had the graphics of pro evo 2 or 3 and no proper tactics would you say "there not going to improve the graphics, and not put any tactics in the game" because thats your point on 360 movement, i cant argue with you and say its going to be in the game but you cant say its not, neither of us have that info. If the playtester seen 50% of the game, what do u think is going to be in the other 50%, the tactics and grphic systems are there, so are improved animations(Not finished), we all know that the ML and BAL modes will be n it, so what do you think is in that other 50%? its only a question, most of your points here are valid but you are acting a prick to people, im only wondering what you think will be in the rest of the game, your adamant 360 movemnt wont be, im sure your hoping for it as we all are though.
 

shaun7

Registered User
Both games have their good and bad points, but for christ sake get a grip, nobody knows what game will be better until we actually play it.

I dont mind people saying Fifas good points. As long as they can take the bad points that Fifa has. We accept PES 2009 has flaws but Fifa fans have to understand that their game is not flawless.

But this is a PES forum we all hope that PES 2010 will bring PES back to its former glory, which I and all the fans on this FORUM WHICH IS FOR PES FANS think this will happen.

BUT THIS IS A PES FORUM!!
True. It doesn't seem fair to pes fans who hate fifa.

As for the 50% playtest. I already said this. But the playtest wasn't actually bad. It was the one on this site that said that he expected more. But according to wenb (who were more than 1 person) said that the feeling is back and it's like a reworked pes 6. Now we all know how awesome that would be if it was true.
Anyway in that 50% build, konami only put in tactics and some gameplay additions like game speed. But there were tons of new thigns missing according to konami. I suggest we wait and see.
 

proevofan88

Registered User
True. It doesn't seem fair to pes fans who hate fifa.

As for the 50% playtest. I already said this. But the playtest wasn't actually bad. It was the one on this site that said that he expected more. But according to wenb (who were more than 1 person) said that the feeling is back and it's like a reworked pes 6. Now we all know how awesome that would be if it was true.
Anyway in that 50% build, konami only put in tactics and some gameplay additions like game speed. But there were tons of new thigns missing according to konami. I suggest we wait and see.

Here is someone who knows his stuff.
 

Die Hard Pes Fan

Registered User
True. It doesn't seem fair to pes fans who hate fifa.

As for the 50% playtest. I already said this. But the playtest wasn't actually bad. It was the one on this site that said that he expected more. But according to wenb (who were more than 1 person) said that the feeling is back and it's like a reworked pes 6. Now we all know how awesome that would be if it was true.
Anyway in that 50% build, konami only put in tactics and some gameplay additions like game speed. But there were tons of new thigns missing according to konami. I suggest we wait and see.

Yea we are being abit tough on Fifa, its just its going to far, no one will know until tuesday or wasnt there a thing saying 10 days on Saturday what is in the game, the improvements, the flaws, we will just have to wait and see. Or we need to actually wait until the games are out to play them so we can all have are own opinions on the games.

But everyone calm down, wait and see, then have our opinions.
 

Rob21C_UK

Registered User
I wouldn't call that "proper 360 movement." If anything I would call it improper. The big (no, huge) difference between games like this and what Fifa is doing this year (and maybe PES) is that the multiple degrees of movement only occur when you touch the ball. Dribbling like in Actua soccer and many others in the past was extremely unrealisitc in that you could change direction at any time and the ball would float/hover along with your chosen direction like magic. Real football obviously doesn't work that way at all.

I'm not on about how the ball reacts, I'm only on about movement of the player and how AS3 allowed your player from running at a 90º angle, to running a 75º angle when you move the analogue stick towards 75º and not at 45º like 8 way movement would.

I'm not saying that AS3 is in any way comparable to FIFA10's way of doing 360º, all I'm saying that AS3 allowed you to move your player at any angle instead of the 8 way directions used in every PES and FIFA that have been released so far. What the game did with ball physics and how players moved with the ball is very crude compared to today's games.

The real question is, if AS3 had this more than a decade ago, why has it taken EA and KONAMI more than 10 years to come up with 360º movement? Surely they could have had 360º sorted by FIFA 2002 or PES3?
 

Perfectstrik

Registered User
I'm not on about how the ball reacts, I'm only on about movement of the player and how AS3 allowed your player from running at a 90º angle and when you move the analogue stick towards 75º, the player would run at 75º and not 45º like 8 way would.

I'm not saying that AS3 is in any way comparable to FIFA10's way of doing 360º, all I'm saying that AS3 allowed you to move your player in any angle instead of the 8 way directions used in every PES and FIFA that have been released so far. What the game did with ball physics and how players moved with the ball is very crude compared to today's games.

The real question is, if AS3 had this more than a decade ago, why has it taken EA and KONAMI more than 10 years to come up with 360º movement? Surely they could have had 360º sorted by FIFA 2002 or PES3?

your right even though the ball is more of a free entity in football games now theres no reason why football games have had such limited axis of movement for so long.

its not only this but also the restrictive passing and limited crossing wear you have to be parallel to the box or use the l1+circle buttons to automatically curl a cross from more extreme angles,which i would prefer to be able to do myself with the left thumbstick and long pass button manually.

The same for one-twos i remember the old system in ISS wear you maintained control of the runner and could delay.Also the through ball needs to be more manual and we should have greater placement and directional control.

Since both fifa and pes went with the ball as a free entity football games have become short pass focused and more about controlling the ball rather then the play which has affected playmaking and being more creative with the ball.Also they have felt less fluid and free and more on rails and contrived.

Pes originally as a ps1 game had to be 8-axis due to the original ps1 controller only having a d-pad which has kind of stuck for ten years now and for pes to really evolve and move into the 21st century konami have to go with full analog control and 32-axis movement and passing on the left thumbstick and ditch the 80s 8-axis 2d d-pad control.

More people now myself included use the left thumbstick theres only a small minority of people that actually still use the d-pad.

Pes biggest gameplay flaws and restrictions are brought about by 8-axis control until this changes the flaws will remain and this goes as far back as pes1 up until the present day in pes09.

this years the real acid test for both fifa and pes we all now want more immersion and a greater range of passing and shooting angles as well as a greater control of player movement physically on the pitch.The football genre needs to really step up and give us the user something more next generation rather then the last gen template resprayed.
 

Rob21C_UK

Registered User
Its actually quite amazing how AS3 had 360º movement at all. The joypads of the day on PC's didn't have an analogue stick either (pre USB). Although flight sim joysticks were analogue but weren't really suited to sports games. You still would think that as ISS and AS3 had forms of 360º movement, once the PS2 came out and PC's got analogue gamepads both EA and KOMANI would have implemented them in their football games.
 

Perfectstrik

Registered User
Its actually quite amazing how AS3 had 360º movement at all. The joypads of the day on PC's didn't have an analogue stick either (pre USB). Although flight sim joysticks were analogue but weren't really suited to sports games. You still would think that as ISS and AS3 had forms of 360º movement, once the PS2 came out and PC's got analogue gamepads both EA and KOMANI would have implemented them in their football games.

I still cant get my head round it,yes i do like the fact that just like real football you can only change direction when you touch the ball but to limit movement and passing to only eight axis which was used in 80s 2d arcade games defies believe made worse considering games like ISS used the advancement in analog technology when nintendo brought the first analog controller to the market back in 1996 to the max with true 360 degree movement and passing on a 360 degree plain.

I love pes always have but i also played ISS for over 7 years and while the graphics have aged and these games look very dated,peel away the graphics and underneath you have a much more manual control set and total freedom of control.

The only things that have improved in the football genre is the short pass,player likenesses and graphics everything else is light years behind konamis games of the mid to late ninties especially perfect striker3 by konami which even today makes pes look basic.
 

Tech_Skill

Registered User
of control.

The only thing that has improved in the football genre is the short pass,player likenesses and graphics everything else is light years behind konamis games of the mid to late ninties especially perfect striker3 by konami which even today makes pes look basic.

I had ISS64 AND ISS 2000, good games, movement was rigid though and goals were easy, you could put some crazy swerve on them and they would go in from anywhere.

Personally in my opinion, I think ISS pro evolution soccer on PSX was way ahead of its time.

The animations and movements and fluidity of that game, even the game atomosphere, just classic shit.

My opinion though, your welcome to yours.
 

Perfectstrik

Registered User
I had ISS64 AND ISS 2000, good games, movement was rigid though and goals were easy, you could put some crazy swerve on them and they would go in from anywhere.

Personally in my opinion, I think ISS pro evolution soccer on PSX was way ahead of its time.

The animations and movements and fluidity of that game, even the game atomosphere, just classic shit.

My opinion though, your welcome to yours.

Agreed but the best version perfect striker3 which only came out on the ps2 in japan in 2001 is in my opinion and others one of the best simulations ever made.

have alook for yourself.

http://www.youtube.com/watch?v=12KdxIq5o0o

for a eight year old game it certainly is far smoother and fluid then both fifa09 and pes09.You also had greater manual control on crosses and the passing was fluid and on a 360 degree plain plus it used a card system like pes2010 and had one of the best one-two systems ever devised plus shooting was fully manual.

not only this but

No invisible walls on throw ins,manual pushing,elbowing,diving,looping headers,top stats,card system,players that put there hand up for a pass and point to space, accurate goal kicks that you could place to any outfield player,underarm and overarm manual throwing of the ball by the goalkeeper,tackling of the goal keeper on goal kicks(although you would be sent off),fluid seamless passing,simulated gameplay,aftertouch much like pes,rainbow flicks,juggling,raising the ball,feints,shimmys,180 turns,dedicated trap button,better more accurate set piece and free kick system.

need i say more...........perfect striker3 also had pressure sensitive passing,shooting and penalties plus the ball was more of a free entity unlike the n64 versions.

Iss on the psx was very similiar but it used 8-axis due to the controller only having a d-pad.

i still play perfect striker3 and if i play either pes09 or fifa09 and then play perfect striker3 its clear how free and fluid this game is in comparison to these more modern takes that are on rails and restrictive and lack the deeper more logical control of this earlier game..

ive been playing every pes since the first pes and am a master at this series but the pes series still is not a patch on perfect striker3.

Hopefully with 360 degree movement and passing and maybe the euphoria engine pes2010 will go back to this more simulated style of gameplay that was simply more fun and enjoyable and required more skill and having to create space and be more creative with the ball.
 

MysteryMan

Registered User
I just want some damn news , whats konami doing so long , we barely have any screenshots at all and its 2 months till release.
 

Die Hard Pes Fan

Registered User
I just want some damn news , whats konami doing so long , we barely have any screenshots at all and its 2 months till release.

I wish this bloody big news will hurry up, I bet you the news ends up being something shit because we have had to wait so long, we need more screenshots and gameplay videos.
 

Perfectstrik

Registered User
is the so called 'news' comin out tuesday 2moro, or tuesday in 7 days time?

hopefully tomorrow im chomping at the bit for more news.

thinking about it and looking at the mo-cap sessions done in barcelona you can see on the laptops used at the session thats its euphoria so it looks like pes2010 will be using the euphoria engine and that the 50% build was just a smoke screen using pes09s engine to disguise and play down anticipation for pes2010 so konami can steal eas thunder near launch.

if so it will be great news for us the fans as all the rumour of the last couple of years in realtion to konami building a new game will be true,plus they will easily be able to map over alot of the work already done in pes08-09 so the game will feel very complete.

this is why jo murphys pr statement of barcelona reads mixed emotions in barcelona its criptic and a hidden statement for the fans.

It has to happen konami need to lay a more complex template down for the next ten years ahead not just recycling the ps2 versions with better graphics which is commercial suicide and will not be enough for the majority of pes fans that want a newer fresher experience that still remains true to the pes formula but feels and plays more like a next generation product.

think about it for all the rose tinted nostalgia of pes5 and 6 will this really be enough,no pes2010 has to be so much more and be a revolutionary step forward not a throw back to the uneccesssary control complexity of pes of old like having the right trick stick and right thumbstick manual passing which only compensated for the lack of flexibility in d-pad control and its limitations.This is where fifa09 gets it wrong it thinks buy having a overly complex control system its more simulated.

Real footballers use one or both feet to move pass and shoot as well as do tricks so this should be intergrated and controlled via the primary means of control the left thumbstick and relevant buttons so control is logical and not clumbersome and overly illogical.This is why despite many d-pad users not liking it pes2010 has to go full analog on the left thumbstick and have manual passing mapped to the left thumbstick and x,o,triangle buttons and have the tricks activated by the use of the left thumbstick and r2 trigger not automatic like pes09 which just makes more sense.
 
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