For the best lawn care in cedar park, please visit our sponsor at lawn service cedar park They are a local lawn care and landscaping company that provide services in such as lawn care, lawn mowing, weeding, and landscape maintenance in Cedar Park, Austin, Round Rock, and Leander area. They are located at:

Lawn Care Service of Cedar Park 100 E Whitestone Blvd Ste 148, #166 Cedar Park, TX 78613 (512) 595-0884

Low Crosses

Montanaro

Registered User
Does anyone else find the ground cross and the low cross to be absolutely useless in this game?

Last year they were brilliant in the right situations, this year I haven't connected on a single one! Most of the time your players don't know what is going on. It's like the ball is traveling too fast for them to catch onto it. Not to mention the cursor change issues, you absolutely can't get a player, and when you do they don't even come close to touching the ball.

Anyone else figured out how to work these? I've seen people try it on MLO with no success, and I've had no success on ML or MLO but on pes2010 I got probably 50% of my goals from these.
 

DIECI

Registered User
crosses across the board are less effective. I think Konami wants us to attack down the middle more, they don't like ppl playing down the wings, I guess to limit the Messi/Ronaldo runners?
 

pard

Registered User
Most crosses are useless since centre forwards don't run towards the goal anymore.
 

u1tradt

Registered User
The use of a low cross is mainly to confuse the opposition defence when they've got your players heavily outnumbered inside their penalty box. For example: you're on a counter-attack and had to cut down one of the flanks to maintain possession and reach one of the corners. If you have 3 or more players in the penalty box, then the best thing to do is just cross it high because more than likely one of your players will get on the end of it. But if you only have 1 or 2 of your players against 3 or more defenders trying to mark them then just whip it in low and hard to confuse the opposition. They're going to be expecting it in the air so will most likely position themselves in front of your players to try and block the goal, but because the ball comes quickly across the floor right in front of the goal then someone's going to try and clear it and - because of their positioning - you will either get a corner, force them to concede an own goal or one of your players might even get on the end of it.

It's mainly down to the situation really. One of my friends has a great trick when playing against me involving low crosses: he runs down one of the wings and keeps the ball until he goes right up to the touchline to make sure as many of my players get in the box as possible, then at the absolute last second he whips in a low cross and more often than not gets something out of it that favours his team. This is particularly useful when playing as Chelsea.
 

Montanaro

Registered User
your friend keeps the ball until he gets to the goal line or the touchline?

I've tried the low cross on counters like you said, the problem is the AI never gets in position to receive the cross like they usually do for a regular or extra high cross. The ball 9 times out of 10 goes rolling to the opposite side, with the 1 time being knocked off a defenders heals for a corner.
 

u1tradt

Registered User
But the low cross isn't primarily for your players to get on the end of really. If you want to increase your chances of a player getting on the end of it then cut inside and from inside the box pass to someone instead of crossing it. The low cross is just to confuse the opposition defence; a lot like 'throwing a spanner in the works' as they say.
 

Montanaro

Registered User
But the low cross isn't primarily for your players to get on the end of really. If you want to increase your chances of a player getting on the end of it then cut inside and from inside the box pass to someone instead of crossing it. The low cross is just to confuse the opposition defence; a lot like 'throwing a spanner in the works' as they say.

I don't know, I've seen a lot of great goals and scoring chances from these types of crosses in real life. I just don't see that in game. These types of crosses are more of a threat than you make them out to be.
 

Sminky

Registered User
Strange, as Stoke City I scored almost every other game from low crosses, usually from my overlapping full back making a late run - High looping crosses are more of a lottery and have to be more precise and better timed but I've had no issue with low crosses.
 

Montanaro

Registered User
nobody ever gets a hold of them. The closet they ever get is doing the sliding kick and they usually completely miss the ball, even when I refuse to switch players and let the ai handle it.

They used to be deadly last year on counters and break aways. This year my players have an almost impossible time tracking it, half the time they don't even make a play for it and they turn to chase it like a through ball to the opposite side.
 

iamcanadianeh

Registered User
I've scored two so far. It isn't as effective, which I think is a good thing, but under the right circumstances I still consider it a good move because it can work. Same with cut backs in general.

Also, increasing your attack level when in posession will help get players into positions for plays like this. If you have it set to low (defensive) then it is far less likely it seems. It also seems to depend heavily on the offense, aggression, teamwork, and att/def bias of the wing player you use.
 

Ultimate777

Banned
Strange, as Stoke City I scored almost every other game from low crosses, usually from my overlapping full back making a late run - High looping crosses are more of a lottery and have to be more precise and better timed but I've had no issue with low crosses.

I find they work a lot of the times to the point it gets abused. Especially in mlo you find these kids racing to the byline to just whip in a low cross which usually gets deflected or the defender makes a mess of the clearence and falls to the opposition player.

I use it a lot myself and you got to make sure someone is in the box, something the OP probably isnt doing and is just crossing and hoping.
 

Montanaro

Registered User
I find they work a lot of the times to the point it gets abused. Especially in mlo you find these kids racing to the byline to just whip in a low cross which usually gets deflected or the defender makes a mess of the clearence and falls to the opposition player.

I use it a lot myself and you got to make sure someone is in the box, something the OP probably isnt doing and is just crossing and hoping.

I know how to do the cross, was good at in 2010. The players are in the box, my problem is that the always seems to have such a difficult time getting onto the crosses, I've seen plenty of crosses go right by my attackers without them making much of an effort, and when they do they are usually late (i realize timing is more important in 11 than '10, but even the AI can't handle it).

Btw I'm mostly referring to the ground crosses (triple pressing long pass button), the "low" cross (two presses) suffers from similar problems but isn't as bad.
 

Ultimate777

Banned
I know what crosses you are referring to . And I'm telling you they are not difficult to pull off. Just make sure there is someone in the box and make sure you're aiming te cross towards your intended target.

You also have to make sure there is not too much power behind the triple tapped cross otherwise your players will be slow to react to it.

I can't count how many goals I've scored and conceded from that type of crossing . That's how common and easy it is to pull off once you know how to do it right.

Yes you could do it without thinking in 10 that's why you probably didnt have this problem. But now you have to put some of those brain cells to use in this version. With more practice you'll get it. How long for you to master it? no one knows.
 

Montanaro

Registered User
I always thought the ground cross seemed to role too fast. Perhaps I am overpowering them. I don't think this was an issue in 10, I think as long as you triple pressed, it would put an appropriate amount.

Meh, I guess I'll do what I do for the knuckle ball shot and penalty kicks, go to training for an hour.
 

Sminky

Registered User
I find they work a lot of the times to the point it gets abused. Especially in mlo you find these kids racing to the byline to just whip in a low cross which usually gets deflected or the defender makes a mess of the clearence and falls to the opposition player.

I use it a lot myself and you got to make sure someone is in the box, something the OP probably isnt doing and is just crossing and hoping.

I've not found them too much of a problem on MLO, but I find them on ML AI on Top Player likes whipping in hopeful crosses along the floor. I tend to use them whilst counter attacking but not as a form of 'hit and hope football'.

On MLO there are some flagrant hit and hope players, through balls from the half way line to fast strikers. Its boring to play against and feels a bit robotic.
 

Ultimate777

Banned
Ah yes the through ball merchants online lol. I played against one last night and they ended up getting punished 3-1. These are the ones that place three forwards to the top of the screen and just fire an endless array of through balls from as far back as their defence.

The trick is to set your defensive line slider to deep. Then it's very easy to pick them out and they have no answer as your defenders will be in the correct position by default, to anticipate those through balls . Plus they don't get caught off gaurd having to track back to catch up with one of the speed merchants on the opposing team

As for the low crossing, it comes off more frequently in counter attacks as obviously there is a lot more space to exploit for your attackers to run into.
 

Sminky

Registered User
Ah yes the through ball merchants online lol. I played against one last night and they ended up getting punished 3-1. These are the ones that place three forwards to the top of the screen and just fire an endless array of through balls from as far back as their defence.

The trick is to set your defensive line slider to deep. Then it's very easy to pick them out and they have no answer as your defenders will be in the correct position by default, to anticipate those through balls . Plus they don't get caught off gaurd having to track back to catch up with one of the speed merchants on the opposing team

As for the low crossing, it comes off more frequently in counter attacks as obviously there is a lot more space to exploit for your attackers to run into.

This one arsehole I played beat me two one with both his goals coming late in the second half, he played a standard 4-4-2 and I guess to be fair to him he had a game plan, with me dominating possession and shots he just soaked it up while I looked for a second goal and then around the 60th minute he just hit through pass after through pass from the centre circle. My defenders having low stamina got milked by his forwards (Babel and Bent) although both goals were bloody spawny. My keeper should have saved the 2nd one.
 

Makavelian

Registered User
Does anyone else find the ground cross and the low cross to be absolutely useless in this game?

Last year they were brilliant in the right situations, this year I haven't connected on a single one! Most of the time your players don't know what is going on. It's like the ball is traveling too fast for them to catch onto it. Not to mention the cursor change issues, you absolutely can't get a player, and when you do they don't even come close to touching the ball.

Anyone else figured out how to work these? I've seen people try it on MLO with no success, and I've had no success on ML or MLO but on pes2010 I got probably 50% of my goals from these.

I refuse to use the low cross this year, It's way to effective !!!Like i never used to take it round the keeper on previous versions online.
I can easily defend these balls online now after early on when i started playing 2011 i was conceding them by the bucket load, just take control of one of your cb's and let the ai pressure the winger using X/square.
So no i totally disagree.:laugh:
 
Top