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Master League ideas

SpartanFCB

Registered User
1. i would like to see UEFA Champions League and Europa League included in Master league.

2. include the 2nd division teams in cup games like real life. For example in spain, 2nd division teams participate in La Copa Del rey same in the FA Cup.

3. new face to masterleague. new look to calendar

4. real currency and no more loan bug.

5. more injuries, i never had a red cross in pes 09.

6. more editing options. For example being able to edit your home stadium, emblems on socks and shorts, logos not just infront of jersey but on sleeves or the back.

7. it would be nice to see almost an empty stadium when you start playing in 2nd division, then as you start winning more fans go.

8. NO MORE RANDOM CALLS TO REPRESENT NATIONAL TEAMS!!!! its allright if they get called but in real life club and national games do not interfer! in pes 09 some key players get called up before an important game and they come back either with a
blue arrow or a little tired.
 

scholsey

Registered User
1. i would like to see UEFA Champions League and Europa League included in Master league.

2. include the 2nd division teams in cup games like real life. For example in spain, 2nd division teams participate in La Copa Del rey same in the FA Cup.

3. new face to masterleague. new look to calendar

4. real currency and no more loan bug.

5. more injuries, i never had a red cross in pes 09.

6. more editing options. For example being able to edit your home stadium, emblems on socks and shorts, logos not just infront of jersey but on sleeves or the back.

7. it would be nice to see almost an empty stadium when you start playing in 2nd division, then as you start winning more fans go.

8. NO MORE RANDOM CALLS TO REPRESENT NATIONAL TEAMS!!!! its allright if they get called but in real life club and national games do not interfer! in pes 09 some key players get called up before an important game and they come back either with a
blue arrow or a little tired.

points 1 and 4 (real currency) have been confirmed by KONAMI and will be available in PES10.

I have already mentioned points 3, 5 and 8 in previous threads. but no matter. lets just hope that the more we post the same requests, the more effort KONAMI would put into implementing them
 

ykl

Registered User
empty stadium? it sound interesting for me. This will give a bit more realism to the game.
 

stottmeister

Registered User
this could maybe reflect the amount of money you get to spend.

like the quality of your play increases the amount of fans which in turn gives more ticket revenue meaning the transfer kitty goes up. maybe a change from the unrealistic points system that is in place now.

and yes, i always thought the div 1 and 2 teams should be involved in the same cup competition.
 

!PrinceofEgypt

Registered User
What really bothers me is the random transfer system, the development of players in BAL & ML and the amount of Leagues available In BAL & ML. It just sucks having to put teams of different leagues together or just leaving an entire league out.

As I was playing BAL, There were a few players that didn't exactly meet the expectations, like strikers not scoring/giving assists whatsoever. I think the game should react on that by not prolonging their contracts or putting them on the transferlist. I also noticed about the f-ed up random transfersystem. All of a sudden Messi is playing at Hull City, Cristiano Ronaldo at FC Groningen, Eto'o at Lecce. Certain players should have or obtain a certain status which should make them out of reach for the small clubs. There is no realism in the system, did you ever see a world class player accepting an offer of dutch team wether it is feyenoord, ajax or psv or any other.

Team/League Status
They should give the biggest leagues, EPL, La Liga, Serie A bigger status than the other leagues, so it will be a goal for the players to transfer to that particular league.

My idea of how to do this - because ML/BAL do not use preset leagues - Give the current teams a certain untouchable status other than the popularity indicator.
For instance Barcelona, Real Madrid, AC Milan, Man U, Inter, Juve, Liverpool, Chelsea all have this big status. Concerning leagues, PSV have a topclub-status in the dutch league, but if you compare it to an EPL-club, they're in the same category as let's say Bolton Wanderers.

For example, you replicate EPL in League A, Eredivisie in League B. If you compare the clubs from top-to-bottom you notice that Ajax has less status than Man U, AZ less than Chelsea, PSV less than Liverpool, Feyenoord less than Arsenal. In this case the overall status of the Dutch league is much less appealing than the English league. What I’m trying to say is that the overall status of the leagues are determined by status of the teams combined, so that it also contrasts the league-status when putting all the original leagues’ top-teams together in one or just by randomly dividing the teams. In addition to this, the current popularity indication can be used based on results of players and teams. This should have major influence on the transfersystem and choices of the players themselves to which league or club they want to transfer.

Another problem is that the more seasons you play, the clubs get more and more balanced every year. To my opinion this has three different main causes:
1. The random transfer system (midclass players moving to big clubs/worldclass
players moving to small clubs/competitions)
2. The strange and unrealistic currency used and amateuristic money-flows
3. The extreme development of young players

1. Transfers
Like I stated before, transfers should be based on a combination of team-/league-/player status/popularity/ranking and of course available money.
For example if Barcelona (a club of the highest status) wants to contract a player, the player has to meet certain conditions like skills, experience, extreme talent/potential, high popularity. So that the average of the team will not be decreased by contracting a lot of mid-class players and therefore ends up in 7th place in the "spanish league". Also when players get older and lose skills or a player just doesn’t meet up to the expectations he should be put on the transferlist (you should also be able to see every club’s tranferlist to be more transparent) or his contract should not be renewed.
Furthermore I see that a lot of players stay at the same team for more than 8 seasons in a row, despite their decrease of skill or not functioning. We all know that the majority of players like to change teams from time to time (unlike Maldini, Gerrard, Totti etc.) Then how the f*** is it possible when playing BAL that Lucius is still playing at Feyenoord after 8 years. Also when transfers take place it would be more fun if the teams are able to be creative in formation settings which suit the players best (also for national teams), instead of sticking with the formation that is set ingame. For example Arsenal buys a few wingers and is left with only one real target man, while they were playing in a 4-4-2 formation before, give the team the ability to swap the standard formation to a 4-3-3 as it’s more suitable with the current selection of players.

Youth Players
Another idea apart from the newcomers section is the use of fictional youth players, having their debute between 17 and 20 years of age. At every new start of the season you’ll be given the choice to select 1 or 2 youth players for the first team or not (while playing ML). If you chose not to select them they will end up in the section currently known in the game as newcomers. This function can also play an important role in limiting the amount of foreign players in the teams by only using youth players with the same nationality of the club’s origin. This way you should also be able to turn off the rebirth of retired players which really bugs me out when seeing a 17-year old Nesta playing for West Ham United.

2. Moneyflows
To make the transfer market more realistic it should be based on a more Football-Manager-like level, introducing:
*The use of real currency there are no licences needed for this i assume XDlol (euros € for EU version and dollars $ for the NA version)
*Income generated out of merchandising and ticketing based on team- and player-popularity/status, size of the stadium* (we need more stadiums in amount and diversity “small-big”), and supporters amounts (which can be edited and also changed by popularity-status during the seasons).

When playing ML there should be a possibility to change stadiums as your popularity, and ranking grow, so you can host more supporters and boost your ticketing income. This can also be implemented in BAL but in this case you are not able to control it.
Large numbers of empty seats in big stadiums should also lead to loss of money.

3. Development of players
Concerning the extreme development of players; It’s in no way realistic seeing middle class players become world class players who exceed the likes of Pele, Cruyff, Maradonna and Zidane. This also has a negative effect on the team and league balance. Low ranked teams who start out having young players will turn into superteams exceeding the current top teams as Real Madrid, because of the decrease of skills of the much older players who are in those teams and the bad, unrealistic transfers that take place. Some talents should not reach their potential, some good players or talents should suddenly fall back due to high expectations or slump form, like Adriano for example.
I would really like to see the konami-developers taking this in consideration for a change.

BAL
It’s really fucked up/unrealistic when…
…despite how good or bad you play you get substituted every match around the exact same time (65-70th minute).
…you are in the starting line up every match despite being in or out of form. The competition on your position should be much heavier it should not just be a given that you are in the starting line up without having to work hard for it.
…A.I. problem #1: you walk into free space for the perfect (high) through pass and your teammate passes it into the most unlikely direction you can think off (to other players as well as just uuhh the middle of fucking nowhere)
…your team ranking 1st place of the competition while scoring less goals then a team placed 15th
…A.I. problem #2: your defending teammates keep on kicking the ball over the sideline as the ball gets near the penalty-area
…A.I. problem #3: your defending teammates dribble the ball right into the feet of the opposing team (it happens way too often)
…A.I. problem #4: your defending teammates keep on passing the ball dangerously in front of goal (that’s a defender’s rule #1 to never defend in front of goal)
…you don’t have popularity ratings for players and teams like in ML
…you don’t have the possibility of being loaned out to a club in order to gain experience

The rest of the things that need to be improved are practically mentioned by the previous posts. Like more national (African) teams, graphics, additional development of your BAL player by training, Master League set up more like real-life (more leagues, more teams, implementing the CL and Europe League), Editing mode, music in stadium before and after the matches and so on.

What I really loved about PES2009 was that the editing possibilties were much bigger than with pes2008, including ingame music (i loved this part) and chants.

I love the PES-series but I think it’s a shame that when a game has so much potential, Konami doesn’t put in the effort that’s needed to reach his full potential.

1. How long have you been playing PES?
since winning eleven 4 (1998) answering this question makes me feel old XD
2. What are the aspects that you like most about PES?
the realistic gameplay, the difficulty, obtaining more and more liscences
3. What are the aspects that you don’t like about PES?
as you can see, i wrote a buttload of criteria and suggestions above;)
 

Memoman

Registered User
!PrinceofEgypt Pretty much spot on. I'd just like to object that the downside to "earning your place" in the team being harder and not being a starter so quickly, would be a lot of boredom. It's boring not to play. It might be more fair and realistic, but from a gameplay point of view it would suck. The worst parts of BAL are waiting for the game to finish once you are out or waiting for the moment when they get you on the pitch.
 

MysteryMan

Registered User
Great post Prince , also would like to add that transfers should also be based on how the players love the club they play for , for example in PES you have that heart thing that indicated how much affection the player has for the club , but that is really way wrong and has no realism in it because :
1. It doesnt even matter as far as I noticed
2. Its just random and stupid

For example if you look at Barcelona you have the likes of Xavi ,... or you have Gerrard at Liverpool etc... these players are not going to leave their club , they already stated that they love the club and want to retire at it, hence they should not accept offers from other clubs in pes , and even more ridicilous is from what clubs ....

Just an example , in my ML Xavi went from Barca to Real .... now draw your own conclusions on how completely idiotic that is.
 

amda1

Registered User
add to that the scout reports..completely meaningless. With tottenham I scouted essien, and the report said he is at a world class club and would never leave, a few weeks later he moves to fenerbahce :/
 

Sminky

Registered User
Here's my ten pence worth ...

> Realistic team styles.
Teams like Bolton, Stoke and Blackburn actively play long ball, pump long free-kicks into the penalty area.

> Bring back the speed advantage for geniunely fast players
Have the ability to utilise fast players pace to accelerate away from players but make the AI astute enough to learn how to manage it. Have defenders try to push wingers onto their weaker feet.

> Body Balance.
Since when did you watch a football game and see a player get pushed in the back stumble and have the ball taken off him? Yes you get fouls for these on PES but the weaker the body balance the more tolerant the refs are. This stat should only here for shoulder barging, ushering players of the ball, crowding them out .. not hooking a leg through a limb or pushing them in the back to win the ball.

> Master League Transfers.
Make it harder to sign good players! Proper pricing please, more realistic contracts.

> Master League Scouts.
If you are going to have a scout make it more interactive, give him real parameters to provide a list of targets (e.g bring me a list of players over 1.90cm who have 85 min for body balance). In fact have the option for him to actively seek to sign players of YOUR choice if they fall out of favour at their - He shouldn't sign or promote players from the youth team without your consent! The scouting area has so much more room for development I can't even begin to fit it in here but I don't want to hear the counter arguement of "go buy a football management game" as PES has always looked to be an interactive footie sim.

> No More fake teams.
I appreciate thanks to licensing that Konami fills the games with fake teams and players but why not just do what they do with national teams and create approximations that can be easily edited. I don't want to play a ML and meet WE United in the league!

> Getting the sack.
This is self explanatory. If you go on a bad run you get the boot from your team

> Manager rating.
You get a PES manager rating for your performance over a season with determines job offers whether in or out of work. Doesn't seem to complicated to me, could can be based on something as simple as how many wins you got in the season. Longevity wise it means you would have to win something major to get a Real Madrid job offer.
 

89cruefan

Registered User
Here's my ten pence worth ...


> Getting the sack.
This is self explanatory. If you go on a bad run you get the boot from your team
.

This would have to be VERY CAREFULLY implemented. I dont want them messing it up like Fifa did.

Basically in Fifa 11 people get the sack TO OFTEN. Ie in the October part of my second season the job comes under review. I was in 4th spot with United having played 6 games... for some reason the other sides had played 9 or 10 games. I was in 4th place on 18 points from 6 games and the top team had 24 points out of 10 games.. I got the sack for not being near the top. Bit unfair isnt it??

So if this is to come in in pes2012 then it would need to be a better system then that used on fifa.
 

MastaLeague

Registered User
In PES 2012:

Less money

Harder to buy someone.

Higher Scout Levels with better attributes.

More Currencies

"ML" Only Stadiums

In DIV 2, hardly anyone watching

Less match fixing!
 

Lekill87

Registered User
1. Cap player progression. When you start playing there are two 98 players and thats the top. A few years later and every team has at least one 90+ player and top teams have most players above 100. i guess the best way to do it would be to cap most stats individually based on player phisique and such. my 1.69 mt striker shouldn't be able to reach 99 body balance and my 2.10 defender shouldn't be able to reach 99 agility. it would also be cool to have star players who arent bound to this caps on certain stats.

2. add more cups (fake or not). 1 league cup and 1 of 2 european cups are too little.

3. add more varied options on coaches, scouts and such. the best options are too obvious and usually you have the best team at the end of the second season. Also, if you add individual trainers per type of player (striker, midfielder and defender) you could make it so that it resolves stat progression for non-phisique related stats (e.g my striker trainer can only train my strikers in shot accuracy up to 89).
 

sebbisor

Registered User
As a manager you need to feel you are part of the ML community. I've been craving for some sort of Match of The Day analysis after every weekend (or part of an add-on ) on a different dvd if it's too big to fit on the actual dvd, or any kind of live feed before, during, or after the game. this should be reflected also in the commentary, but it's a big ask , considering years ago there was no commentary at all.

At least to have the chance to watch one or two games of other teams from the current fixture, especially games of rivals. Pes should also work on cutomising team and manager personality. El clasico features almost all the times red card, pushing and shoving, and clashes on the touchline, this should be in the. I know it's difficult to create this with every team in the game but at least with the big teams. These may be big asks but the football can't live without these. If you watch EPL ou know what I mean. It's in the build-up to the actual game, that you already feel the adrenaline pumping.
 

Akki74

Registered User
I agree

Guys things u speaking about is ok, but most imortand is imagine that u have Pes 3D engine and totaly copy from Fifa Manager so u can speak to the players u can tell them alot of things u planing trainings camps training matches and alot of more things as FM or fotball manager that would be nice.

For a game of this caliber i copuild pay alot of money but as it now Master League is rly crap if u are a manager u are not supose to play agains AI, and if u not play agains Ai gameplay suck totaly, no metter if u play with M.United or Siena u loose for the most...

Sry for my english....
 

MisterUmar

Registered User
I think a Club that is winning matches and competitions on both Master League Offline and Online should get higher money and play better than other teams on the game.
 
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