braithsea
Registered User
And heres why:
* The crowd glitch is a step back from PES 4. No argument there surely?
* The now proclamied weather glitch is a massive set back from PES 4. It has been now confirmed (on another site by Konami that they forgot to include the various weather conditions for ML). Ever noticed the weather is always fine in ML? ... Well that's why, and I don't reckon thats good enough. In PES 4 I was a much worse player in the rain, could never string fluid passes together and my speed was nullified, which in turn would make me select a much different run on squad and formation. Now that's been taken away from me (and everyone else) in PES 5. NOT happy! Again you can't argue with that can you?
* The Attacking AI is pretty poor. Not enough goals from the COM in general play. The COM's defense and midfield build up are superb, but the attack and finishing is woeful. Not enough chances and definitely not clinical enough when they finally do break you down. And when I (the USER) have the ball, forwards are meant to run, and create space and chances. You can have Owen and Ronaldo up front and there's not much difference (off the ball I'm talking) then having Harewood and Aliadiere ... The forwards are stagnant and simply put; they do too much ball watching. I understand some people will agree and others disagree with that one.
* Passing and lobbed thru balls and lobbed balls should be about 30-40% more accurate than the current system. Too many go out or are easy fodder for the keeper. There should be more open spaces to break thru in, by players (forwards?) taking advantage of their pace and hitting holes. Again it falls back onto the attacking AI.
* General ML options and running. The management side of things hasn't been improved in year of working on PES. That's dissapointing. I'm playing ML, how hard would it be to have a cup within the ML where division one and two take part in it? Not Very, surely? Why does the COM never offer to loan my players? And why are loans so expensive to obtain from the COM, especially from stacked teams which will never ever get a chance to give the player any time on the pitch? Not a major issue, but if Konami can improve one area without too much effort, its the ML.
* And lastly the Crowd/ stadium atmosphere is appalling. Leading Divison 1 playing against number 2 and its the second last game of the season. The whole season will be decided in this one match and only a handful of people turn out to see the game? WTF?? Terrible effort Konami. In general theres no noise, atmosphere from the stands when something huge happens, let alone all the littler things in a game. Big big letdown.
In saying that. I DO love all the new animations, the pace of the game and the extra edit options. I think the fatigue is perfect. A lot of people complain about the fatigue, but I'm sure every player in real life doesn't go into every game 100%. I'm sure little niggly injuries and lack of stamina takes it toll. Maybe Konami should have more players rated higher in Stamina and condtioning, but the actual engine which guages stamina and fatigue is the most realistic in any sporting game on the market.
All in all the half done/ poorly done stuff outweighs the good for me, IMO!
* The crowd glitch is a step back from PES 4. No argument there surely?
* The now proclamied weather glitch is a massive set back from PES 4. It has been now confirmed (on another site by Konami that they forgot to include the various weather conditions for ML). Ever noticed the weather is always fine in ML? ... Well that's why, and I don't reckon thats good enough. In PES 4 I was a much worse player in the rain, could never string fluid passes together and my speed was nullified, which in turn would make me select a much different run on squad and formation. Now that's been taken away from me (and everyone else) in PES 5. NOT happy! Again you can't argue with that can you?
* The Attacking AI is pretty poor. Not enough goals from the COM in general play. The COM's defense and midfield build up are superb, but the attack and finishing is woeful. Not enough chances and definitely not clinical enough when they finally do break you down. And when I (the USER) have the ball, forwards are meant to run, and create space and chances. You can have Owen and Ronaldo up front and there's not much difference (off the ball I'm talking) then having Harewood and Aliadiere ... The forwards are stagnant and simply put; they do too much ball watching. I understand some people will agree and others disagree with that one.
* Passing and lobbed thru balls and lobbed balls should be about 30-40% more accurate than the current system. Too many go out or are easy fodder for the keeper. There should be more open spaces to break thru in, by players (forwards?) taking advantage of their pace and hitting holes. Again it falls back onto the attacking AI.
* General ML options and running. The management side of things hasn't been improved in year of working on PES. That's dissapointing. I'm playing ML, how hard would it be to have a cup within the ML where division one and two take part in it? Not Very, surely? Why does the COM never offer to loan my players? And why are loans so expensive to obtain from the COM, especially from stacked teams which will never ever get a chance to give the player any time on the pitch? Not a major issue, but if Konami can improve one area without too much effort, its the ML.
* And lastly the Crowd/ stadium atmosphere is appalling. Leading Divison 1 playing against number 2 and its the second last game of the season. The whole season will be decided in this one match and only a handful of people turn out to see the game? WTF?? Terrible effort Konami. In general theres no noise, atmosphere from the stands when something huge happens, let alone all the littler things in a game. Big big letdown.
In saying that. I DO love all the new animations, the pace of the game and the extra edit options. I think the fatigue is perfect. A lot of people complain about the fatigue, but I'm sure every player in real life doesn't go into every game 100%. I'm sure little niggly injuries and lack of stamina takes it toll. Maybe Konami should have more players rated higher in Stamina and condtioning, but the actual engine which guages stamina and fatigue is the most realistic in any sporting game on the market.
All in all the half done/ poorly done stuff outweighs the good for me, IMO!