iamcanadianeh
Registered User
Can you give me one good reason as to WHY after nearly a decade the PES series is still using the same exact set of Stats and Special Abilities??
I would really like to hear about that, how is it that in nearly 10 years they have not "evolved" in that respect.
In the last four versions of the game there have been few if any changes, but prior to that there were many added stats. I get your point, but personally, I think that part of the game is fine, and that adding more stats isn't going to radically change the game.
Adding more animations of course for all sorts of players would be great, no doubt. But do we seriously think that Seabass is saying "no, I don't want that, I'm too busy eating Ramen and I want to save more money so I can buy a Ferrari." :erm:???
My belief is that it's all about priorities, and this year BAL was a major one which sucked a lot of time away from other priorities. Me, for one... I'm glad. I play tonnes of BAL and I think that if Konami had failed to release a game with BAL in it this year, but spent that time on roulette animations, then there would be more fans unhappy about things. BTW - Let's leave Fifa out of this discussion and focus on PES. Those arguments about sales figures, etc. are old, and personally I don't agree with them. Sales isn't always reflective of anything other than hype, marketing etc. I love the game, and that's all that matters to me, not how many other people buy copies of it. Again though, let's stick to the topic - moves.
Any other ideas for moves that are good or bad, need to be fixed? I think it's an interesting topic, mostly because it's specific, not a place for general comments about the game, and I'm sorry that I once again got dragged into that never-ending debate.
Personally, I still think the diagonal cut move, which has been merged with the fake shot is the biggest problem with this years game, and that all stems, IMO, from the convergence to the D pad for special moves. Anyone use the "Cruyff turn"?