bishop619 said:
I highly doubt this will be incorporated as it automatically makes a game a 12+ on the PEGI rating, which would reduce sales.
Real Goalkeepers:
- Goalkeepers using a different set of statistics to outfield players, when I look at my goalkeeper I want to know how good his handling is, what he is like in one on one situations, whether he prefers to punch the ball or hold onto it.
- More keeper errors, such as miss kicks, handling the ball out of the area, spilling the ball etc.
Statistics Goalkeepers should have:
- Anticipation
- Aerial Ability
- Composure (This could and should be added for all players)
- Command of Defence
- Distribution Speed (Some keepers are adept at starting quick counter attacks, where as others dally on the ball)
- Eccentricity (Think Barthez 95+)
- Handling
- Kicking Accuracy
- Kicking Distance
- One on Ones
- Reflexes
- Tendency to Punch
- Throwing Accuracy
- Throwing Distance (Think Peter Schmeichel throwing it over the half way line)
These may overlap with certain other skills, but I'd prefer to see these specific skills added, all statistics are geared more toward attacking flair players, defenders and goalkeepers shouldn't be fobbed off with 'Special Abilities' and one overruling goalkeeper stat it's far from realistic.
Konami have got the gameplay down but they should try and bring life to some of the personality of players, Keane for example should be more likely to argue with the referee, or to go in hard on in a challenge for example. If they manage that then they'll really have a football simulation.