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(PS3-US) Mrgametight's Fake teams Import/Export

mrgametight

Registered User
no problem - happy to help; give me a few minutes to get to that point. I have a mediafire account so will put there as one master zip file in my post above and you can download and put back up in your links. It is least I could do - if you had a paypal I would buy you lunch for all your work.

This is fricking sweet - finallly all these teams; now time to play. Oh wait, stadiums. Does it ever end? Oh wait again - National Team Kits. oh brother.

A little trick for everyone is to import one Npower team and then one MLS team, that way it auto brings those emblems in to choose for teams. I made the mistake of bringing in 4 Npowers in a row and lost slots so have to go back and download MLS emblem to be used for the MLS teams. Just enough room to then include Nott Forest and Milwall.

If you do this for me we will just consider it even lol Oh and you can add me to psn and we can play some online games so I can unlock the classic teams and locked players quicker :)
 

mrgametight

Registered User
Okay i reupped the download link in the first post along with a description at the bottom of the first post, thanks to IronCity. Everything is working now
 

mrgametight

Registered User
FYI to everyone out there, when you import these teams some of the players on the team will be highlighted/in bold when you go to transfer them. THIS MEANS THEY OVER WRITE SOMEONE IN THE GAME!!!! The imports are good and you should only have to fix a handful of players per team. But dont just choose next choose the other option. Choosing next overwrites a player already in the game, and i cant be sure or not if they are in the Bundesliga, or another team that actually matters. So when you do this you'll select the player spot and then scroll all the way down to the create a player spot. This will place these players in the created players spots. But this way it does not over write someone important in the game. Hope that makes sense
 

Trenchant

Registered User
Trenchant, am I right in guessing the two last teams that mgt did not use for a export are open for us to import and exported team of our choice. I still want to use the Milwall and Sheffield United I exported and that would be a likely place ot fit them in at Wondengine Town & C.S. Squanoer.

I am not sure how you figured out the export teams with the Konami teams on mgt's list but great job. Seattle Sounders and Cardiff seem like the problems at this point.

The only real problem I've experienced with importing teams to non origin PES teams is the import player feature. Players are overwritten and transferred by the import so you can have problems later in ML because of it. Which is the problem I had with cardiff, the system wanted to transfer a large amount of players and overwrite their data which I wasnt prepared to do, this was the only issue I had with the cardiff file.

The process was rather daunting and took some time to complete. Essentially what i did was make 18 export folders and added the same team to all 18 folders. I knew since only one team was loaded in all folders that the ps3 would eventually recognize one. I continued the process for all 18 teams; not overly complicated just time consuming.

this being said I really doubt there was any typos or errors in my process, since it worked 18 times beforehand. For some odd reason my copy simply doesnt recognize blookrows as the origin of cardiff, I'm glad it worked for everyone else though, this motivates me to keep trying. :laugh:

Iron how did you do with Wondengine Town and C.S. Squanoer? Not having leeds in ML changes the expierience completely for me, I would love if one of these two could become leeds. :tongue:

edit: One more note for those in ML, The exported Nottingham creates another Aaron Ramsey, so if you don't like doubles be sure to remove the player, although you can buy him cheaper and easier than his arsenal counterpart. :happy:
 

mrgametight

Registered User
The only real problem I've experienced with importing teams to non origin PES teams is the import player feature. Players are overwritten and transferred by the import so you can have problems later in ML because of it. Which is the problem I had with cardiff, the system wanted to transfer a large amount of players and overwrite their data which I wasnt prepared to do, this was the only issue I had with the cardiff file.

The process was rather daunting and took some time to complete. Essentially what i did was make 18 export folders and added the same team to all 18 folders. I knew since only one team was loaded in all folders that the ps3 would eventually recognize one. I continued the process for all 18 teams; not overly complicated just time consuming.

this being said I really doubt there was any typos or errors in my process, since it worked 18 times beforehand. For some odd reason my copy simply doesnt recognize blookrows as the origin of cardiff, I'm glad it worked for everyone else though, this motivates me to keep trying. :laugh:

Iron how did you do with Wondengine Town and C.S. Squanoer? Not having leeds in ML changes the expierience completely for me, I would love if one of these two could become leeds. :tongue:

edit: One more note for those in ML, The exported Nottingham creates another Aaron Ramsey, so if you don't like doubles be sure to remove the player, although you can buy him cheaper and easier than his arsenal counterpart. :happy:

Well some of those teams were meant to overwrite a lot of players as they are replacing fake teams. So with blookrows being the fake team Cardiff replaces it should replace a lot of the fake blookrows players who dont even matter. At least that was my hope. That was one team i never checked. All of the teams that overwrite fake teams (except the MLS teams) should over write a lot of those fake players. Not sure how that interrupts the ML though.

Trenchant I already made Leeds lol Check the list they are in there!!!!
 

Trenchant

Registered User
Oddly enough I tried my cardiff file again today and it worked perfectly, perhaps a glitch or bug i experienced? The first time I imported Cardiff it was telling me to overwrite players I know are real, which didn't make sense to me, this time around it simply overwrote the fake players.

Haha yeah I imported leeds last night and my ML has become a million times better. so far in ML my record with leeds is 2-0. :laugh:
 

IronCity

Banned
Iron how did you do with Wondengine Town and C.S. Squanoer? Not having leeds in ML changes the expierience completely for me, I would love if one of these two could become leeds. :tongue:

Well I first messed my mgt imports because of the 2-3 player deal that needed to be dealt with and I dealt with the wrong way so I need to start over. Never got to Wondengine and Squanoer because by that time my wife pulled a mutiny on the television. Can't say I can blame her - I should have turned off that PES2012 soundtrack because it is enough to yank anyone's central nervous system. I don't know the title but the song that has lyrics about western world or western 'something' is so annoying. It is such a short soundtrack list it kept coming up over and over again.
 

dendysarus

Registered User
My slots for emblem data are full because of bundesliga and some of portuguese league team. Can you tell me how to replace the logos of Almchendolf, Ehrenhofstadt, etc. without saving it in the slots? :unsure:
 

IronCity

Banned
My slots for emblem data are full because of bundesliga and some of portuguese league team. Can you tell me how to replace the logos of Almchendolf, Ehrenhofstadt, etc. without saving it in the slots? :unsure:

I don't believe that can be done once slots are full. You will have to re-use Npower or MLS for these shared teams. I think there are only 4 slots left after mgt completed his OF. I reused npower and mls myself for most and have only two left. I could import those remaining two from a jpeg or png saved in my general PS photo section.
 

mrgametight

Registered User
I don't believe that can be done once slots are full. You will have to re-use Npower or MLS for these shared teams. I think there are only 4 slots left after mgt completed his OF. I reused npower and mls myself for most and have only two left. I could import those remaining two from a jpeg or png saved in my general PS photo section.

Thats what i did all the npower teams have the npower logo for the emblem and the MLS teams have the MLS logo for the emblem.

as for the music, i uploaded my own songs and assigned them to the edit feature only. this way i would at least like the songs lol
 

IronCity

Banned
Thats what i did all the npower teams have the npower logo for the emblem and the MLS teams have the MLS logo for the emblem.

as for the music, i uploaded my own songs and assigned them to the edit feature only. this way i would at least like the songs lol

where have you found time to do that? we should have you logged your hours on OF/shared teams. I am guessing 100+hrs. Heck, that is probably an gross underestimate.
I will do the same with music once all the other action is in place. I only have the same music I have for 2011 on my console and wanted a new feel.

I hear so many conflicting reports so it would be good if mgt or Pategato, could answer in a new thread, since they probably know more than anyone, just what we should expect and do or not do with the Oct 11 DLC
 
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mrgametight

Registered User
where have you found time to do that? we should have you logged your hours on OF/shared teams. I am guessing 100+hrs. Heck, that is probably an gross underestimate.
I will do the same with music once all the other action is in place. I only have the same music I have for 2011 on my console and wanted a new feel.

I hear so many conflicting reports so it would be good if mgt or Pategato, could answer in a new thread, since they probably know more than anyone, just what we should expect and do or not do with the Oct 11 DLC

well problem is I wont be home until tuesday night at 11 so you guys will know before me. As for the music...that took like 3 minutes. i had the music in my music file on the ps3 already and i just managed it thru the game to play during the editing section. took no time at all
 

IronCity

Banned
IronCity you got to put some classical music on there it works well with pes

i had all kinds of crazy stuff on there for 2011. A lot of Italian,French, and Latin American garage punk from the 60's, Enrico Morrione's main title theme, German oktoberfest, everything to give the game an international feel. I just burned myself out on it.

I am thinking that the DLC won't mess with kits. But I am going to export all of mgt's bundesliga teams to protect that. Also copy the edit file to a usb and let Konami's Roster update do its damage to see what actually happened.

In the order that the kits are screwed with - mrgametight, do you have a paper copy of kit assignments with teams? I could work on re-doing if a problem occurs. Then again, I could just reinstall the edit file and forget what Konami sends as roster updates.
 

mrgametight

Registered User
i had all kinds of crazy stuff on there for 2011. A lot of Italian,French, and Latin American garage punk from the 60's, Enrico Morrione's main title theme, German oktoberfest, everything to give the game an international feel. I just burned myself out on it.

I am thinking that the DLC won't mess with kits. But I am going to export all of mgt's bundesliga teams to protect that. Also copy the edit file to a usb and let Konami's Roster update do its damage to see what actually happened.

In the order that the kits are screwed with - mrgametight, do you have a paper copy of kit assignments with teams? I could work on re-doing if a problem occurs. Then again, I could just reinstall the edit file and forget what Konami sends as roster updates.

the DLC never messed with kits. only thing it messes with is the duplicate/fake players if my memory serves me correct
 

IronCity

Banned
well that is good then - I will export Bundesliga, still have the Npower/MLS teams so I will let Konami unravel me and fix later. Hoping they add some players like Pogba.
 
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