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[PS4] DFL OptionFile 2017 (Bundesliga and more)

valencia5

Registered User
yes, it's the same thing for each update

first, do the konami update
after, install the OF version

for this Konami update, there's two things, the version 1.02 and the datapack 1.00
the version1.02 doesn't affect the OF
but the datapack 1.00 affect the OF (by making live update)

and it's for that you must re-import the created teams and the unlicensed teams of the OF after the konami update

Hey Nic my friend! What changes were made in 4.2 seemed like you did some editing with it? Didn't see a change log, as well as your additions on your own file?

Is it just Bundesliga 2 in place of Serie B?
 

nicoultras

Registered User
Hey Nic my friend! What changes were made in 4.2 seemed like you did some editing with it? Didn't see a change log, as well as your additions on your own file?

Is it just Bundesliga 2 in place of Serie B?

hey Valencia , fine ?

you're right.
V4.2 doesn't give many changes, except my additions and Bundesliga 2 in place of serie B

questions for you :
- you deleted duplicates players in your OF; how can we do this in Cristiano's OF ? is it possible easier ? can we take your teams without duplicates players in the Cristiano's OF ?

- is there Brasileirao and Latin America teams updates in your OF ?
if yes, can you give me the link ?
thanks
 

nicoultras

Registered User
Hi Cristiano and everybody

Here's an update of your OF, a kind of V 4.3

It is compatible with your last V 4.2 and the last Konami update (version 1.02, data pack 1.00)

It contains :

- all the complete European Leagues (Premier League, Championship,
Ligue 1, Ligue 2, Serie A, Serie B, Liga, Liga 2, Eredivisie, Liga Nos, Bundesliga, Others European Teams),

- all managers pictures, all stadium pictures , all banners and rivals clubs,

- all managers names updated,

- better quality than last OF versions for several stadium pictures,

- corrections for missing emblems (Athletic Bilbao, UD Las Palmas)

No contains Bundesliga2 because I've chosen to keep Serie B in my game.

Credits for managers and stadiums pictures:
Ronystan, Beginner, Konan-Dy, nicoultras

Needs to have last Konami update and last version V 4.2 of the OF before download.

Download: http://www.mediafire.com/file/96pt2ycptekk6ci/All+complete+European+Leagues+DFL+OF.rar
 

cpaixao

Registered User
Hello everyone. Thanks for your work.

It would be nice if one advise that the ALL IN ONE import takes up to 2 hours to complete. Also I've got a crash, don't remember at which team.
Also, no luck with 4.2. Got a crash on 2nd or 3rd team import. Probably related to previous 4.0 crash.
 

tm99

Registered User
Question, you've talked about duplicates, I have the same problem here... Is this a problem that everyone has after 4.2? Does a deleting of whole PES data and reinstalling of the option file solve this? And can I make the LIVE update and keep the data? Whats the master plan for a clean master league?
 

Kije

Registered User
Question, you've talked about duplicates, I have the same problem here... Is this a problem that everyone has after 4.2? Does a deleting of whole PES data and reinstalling of the option file solve this? And can I make the LIVE update and keep the data? Whats the master plan for a clean master league?

That's the question, I think there exists no file without duplicates.;)
 

nicoultras

Registered User
Hello everyone. Thanks for your work.

It would be nice if one advise that the ALL IN ONE import takes up to 2 hours to complete. Also I've got a crash, don't remember at which team.
Also, no luck with 4.2. Got a crash on 2nd or 3rd team import. Probably related to previous 4.0 crash.

I talked about it on post #2476
it depends of the ps4
for few members, the All in One import is good
and for others members, the ps4 crashes with All in One import

I think it's better to do the import by groups of 40-60 teams maxi
(make it by league, it's easier)
and it takes no many times
 

valencia5

Registered User
hey Valencia , fine ?

you're right.
V4.2 doesn't give many changes, except my additions and Bundesliga 2 in place of serie B

questions for you :
- you deleted duplicates players in your OF; how can we do this in Cristiano's OF ? is it possible easier ? can we take your teams without duplicates players in the Cristiano's OF ?

- is there Brasileirao and Latin America teams updates in your OF ?
if yes, can you give me the link ?
thanks

Hey bro. I haven't looked at the duplicates in 4.2....

I know I removed them in my last updates a few weeks ago in the Other Euro/Asia/Latin America packs...

I actually updated Brazil but didn't upload it, because I didn't want to take away from the original creator's downloads...

Same thing with 4.0 DFL, MLS, and Japan I didn't want to overstep my boundaries, and let Cristiano, R8cha, and Doru/Erzo handle their own things...rather than me trying to release a "fixed" version of their work.

4.0 had a bunch, primarily caused by base copies of players of real versions, not sure why but he probably started with Bundesliga, and wanted it to be a seperate entity before he did his other work. But it's not such an amount where it would be a great hassle... I would say under 40 players....

The MLS has about 15 caused by re editing other players, when the true player existed in free agent pool.

and Japan has less than 10, maybe even less than 5 but don't remember...but these were caused by the Japanese names being easily mistaken, and players being loaned or transferred somewhere else, and they would make them again when they edited a squad, not knowing of the previous one. Or someone at Konami, other OF, or the JLeague looking at an outdated roster at one point.

The Old Liga MX included with DFL had an insane amount of duplicates, probably because of the many real life liga MX having official versions of players in the free agent pool. And during creation, the duplicates were created from scratch edited over other players.

The Brasilia file by Finksieper had very few also, mostly caused by the difficulty of Brazilian/Spanish naming traditions. A player might be somewhere else on loan, but an edit representative of the same player was still on the Brasilian team roster.

You can take my teams guaranteed without duplicates IF you install in place of the same team in any of those OF's.....

Meaning for example, if you want to use my Celtic.bin...you should delete the Celtic.bin from the other OF file first, then install mine in it's place.

If you install it AFTER or ON TOP OF, I can't promise you all the exact same players were used on the exact same base player. And may send similarly named players into the free agent pool.

That is actually a major cause of duplicates for any OF's used on top of each other.
 

john tsios

Registered User
Sorry mates....right now i found out that the J-league and the Liga Mx have 18 teams than 20 and i fixed that and some teams were mesed up with "Other Asian Clubs" from J-League and in the liga MX Querretaro is missing and in the place of it there is CS Emelec......is this right or i have done something wrong????
 

Kije

Registered User
Hey bro. I haven't looked at the duplicates in 4.2....

I know I removed them in my last updates a few weeks ago in the Other Euro/Asia/Latin America packs...

I actually updated Brazil but didn't upload it, because I didn't want to take away from the original creator's downloads...

Same thing with 4.0 DFL, MLS, and Japan I didn't want to overstep my boundaries, and let Cristiano, R8cha, and Doru/Erzo handle their own things...rather than me trying to release a "fixed" version of their work.

4.0 had a bunch, primarily caused by base copies of players of real versions, not sure why but he probably started with Bundesliga, and wanted it to be a seperate entity before he did his other work. But it's not such an amount where it would be a great hassle... I would say under 40 players....

The MLS has about 15 caused by re editing other players, when the true player existed in free agent pool.

and Japan has less than 10, maybe even less than 5 but don't remember...but these were caused by the Japanese names being easily mistaken, and players being loaned or transferred somewhere else, and they would make them again when they edited a squad, not knowing of the previous one. Or someone at Konami, other OF, or the JLeague looking at an outdated roster at one point.

The Old Liga MX included with DFL had an insane amount of duplicates, probably because of the many real life liga MX having official versions of players in the free agent pool. And during creation, the duplicates were created from scratch edited over other players.

The Brasilia file by Finksieper had very few also, mostly caused by the difficulty of Brazilian/Spanish naming traditions. A player might be somewhere else on loan, but an edit representative of the same player was still on the Brasilian team roster.

You can take my teams guaranteed without duplicates IF you install in place of the same team in any of those OF's.....

Meaning for example, if you want to use my Celtic.bin...you should delete the Celtic.bin from the other OF file first, then install mine in it's place.

If you install it AFTER or ON TOP OF, I can't promise you all the exact same players were used on the exact same base player. And may send similarly named players into the free agent pool.

That is actually a major cause of duplicates for any OF's used on top of each other.

It would be very helpful for all if you upload all your fixed files without duplicates, because we do not know if we get fixes from the original creators. Many thanks.
 

zeus0r

Registered User
Hi zeus0r,

it depends.
few members can install the OF in one time
others members can't install in one time (me, for example, i installed by group of 40-60 teams because the game crashed when I tried to install in one time)

ok, thanks. which usb file format is better, FAT32 or ExFAT?

another thing: i am using DFL OF 4.3 now and i'd like to import some classic teams from this thread

i manually chose the teams to replace (PLA league) because otherwise it would have overwritten the bundesliga teams from DFL OF. it worked out fine but apparently those teams use same player ID's as some bundesliga teams, so those players were overwritten. is there any way to install those classic teams without overwriting bundesliga players?! :innocent:
 

nicoultras

Registered User
ok, thanks. which usb file format is better, FAT32 or ExFAT?

another thing: i am using DFL OF 4.3 now and i'd like to import some classic teams from this thread

i manually chose the teams to replace (PLA league) because otherwise it would have overwritten the bundesliga teams from DFL OF. it worked out fine but apparently those teams use same player ID's as some bundesliga teams, so those players were overwritten. is there any way to install those classic teams without overwriting bundesliga players?! :innocent:

Fat32 for usb

for your classics teams, it's the problem for teams created by an other person than Bundesliga teams
the better solution would be to create players with base copy of the player which overwrite bundesliga players
and after, you put these copy base players in your classic teams by replacing the others
 

tm99

Registered User
I've just tried to delete my data and start againg with patching... After deleting there are no duplicates... Then just run LIVE UPDATE and I've got all the free players which have doubles in Master League... Maybe this is the point to fix

Edit: My Example Players A. HALILOVIC and C. KRAMER did leave the free players to Gladbach and Hamburg after IMPORTING these two teams....
 

vialli82

Registered User
Quick question: Nobody's know if in Master League, does the CPU can makes transfers taking players in AFC or not?

If not, it's fine... But if it's the case, so there's an issue with J-league players which are both on AFC and PAS League imports....

If the CPU can't make transfers from AFC database it's fine for me (by not making transfers with AFC players btw)
 

john tsios

Registered User
Hello everybody.....One question....Are there any kits or other images after the v4.2 Christiano's update that the option file doesn't use????i read somewhere that there are some images(kits) without name in the game that aren't useful and we can delete them...is it right or not???Please help!!!
 

john tsios

Registered User
Hello everybody.....One question....Are there any kits or other images after the v4.2 Christiano's update that the option file doesn't use????i read somewhere that there are some images(kits) without name in the game that aren't useful and we can delete them...is it right or not???Please help!!!

sorry....i searched in the game and there are not any images with no name.....so i change the question......how many kits (S) can we import in the game?????sorry for your time!!!!!
 

valencia5

Registered User
It would be very helpful for all if you upload all your fixed files without duplicates, because we do not know if we get fixes from the original creators. Many thanks.

Again I would love to, and my satisfaction is greatest helping people have as much fun as they can.

However, like I said, I'm only issuing packs for "other teams" and some created player fixes for random stuff....

I truly don't mind sharing anything, but like I've stated. I have the utmost respect for Cristiano, R8cha, Doruamgesu, Erzo, Finkinsieper, and the guys from the shared teams thread.....as well as respecting their time, effort, and work they put into their projects.

I will leave those types of fixes to them for their own files. I don't want to take any, traffic, downloads, or credit away from anything they've done.

I don't want to be the person who takes someone else's body of work, makes a few small fixes, and then distributes my "fixed" version of their work.

They have my thanks and respect. And you all have my thanks for understanding.

Cheers brother..
 
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