Spanish Meristation(Translated):
After a somewhat fateful start in what is now the current generation of consoles, the last two deliveries of Pro Evolution Soccer grasses were the criticism, both by the press and the public to see a stagnation in all sections. Konami has decided to remove this espinita and returned to crown his saga in the genre, once lost in his own right.
PES fans led, since 2006, hoping to reach the final version of the simulator of the sport to new king of gaming platforms, a well-founded hope if we continue the series since the Pro made its first appearance on the consoles PlayStation (which was actually the fifth installment of the series, originally known in Japan as Winning Eleven), PES2 assuming a negligible change in its PS2 version, it was only in the third when the saga was reinforced as the absolute king of football virtual hegemony of experiencing a period of four years with their reviews.
Xbox 360 was the first of the Next-Gen to get a delivery of the game being a port of the PS2 version. Confident that it was the generational transition of PES, came after two deliveries showed that the use of the same graphics engine and advanced in years, constant recycling of animations, convoluted ways online, and fierce competition that overshadowed the work of the guys from Konami. After recently being invited to a beta test to 50% of their development, impressions with Pro Evolution Soccer 2010 can not be more positive, and the feeling to find something new, fresh and current, is evident from the kick-off.
This year it
A phrase such as football headed this paragraph, repeated ad nauseam by Culès in Gaspart era and today by the Merengues Madrid has all the papers to become a reality, according to what we saw at first hand with the new Pro, both for modeling, lighting effects, animation and behavior of the players, the ball physics or recreation work, such as simulation, team tactics and individual condition zagueros central, front and goalkeepers, with achieve a sensible exercise itself after the coach of the highest honors, a recreational sport that gets a king extremely realistic simulation, and responds perfectly to the tactics employed.
Regarding the technical point, one only need look at the pictures that accompany these prints to see the significant developments that have experienced this issue in the series, players with a reputation as the boy Torres, Messi, Gerrard and Xavi, and as all those players or teams UEFA seem faithful to reality thanks to a high degree of detail. Pause the game and bring the camera to one of them allowed us to verify from the pores of the shirts, even the hair of the arms, freckles and other characteristics of each player. The animations have multiplied exponentially, and now seamlessly link to each other without the occurrence of such an unnatural occurring once.
The lighting has also undergone a substantial improvement, the light hits well in the foreign players without glare, projecting their shadows on themselves and other players, as well as careful against the effects when the angle of vision allows the duplication, despite It still postprocessing effects to add even more to enhance the natural light, but were not implemented in the version we had access to. Finally there is a behavior of the ball to your tuning, reacting much better in pots or the ground, and when players interact with him in the chest with air control, passing, shooting a door or several regates.
As far as tactics team, all those fans who enjoy taking their time in reviewing the training strategy and before each game are in luck. On one hand we have the so-called "sliders" that allow from something as basic as adjusted to the millimeter lines on the defensive alignment, to mark the distance to which the defense carried the ball from their peers to avoid gaps. It is amazing how we can sort of folds in counter attack, or get into the rival camp indicating how and how our team will react in the middle or the bands, this is the option of setting the strategy, which can each move in a regular scale of zero to one hundred in the previous game or during it.
Regarding the treatment for each individual player, we can give them some cards that enhance certain qualities with the values we want, since defining the offensive and defensive attitudes, hanging ball into the area, placed on it to receive the ball, look to the draft far from doors, cutting passes, libero exercise, finding the best position, and so that together with the tactical team will have complete control of our eleven wins. Have to turn allocation combining RB command buttons along the front to allow actions such as an opening from the center against the gangs, which players we want to raise individual or markings, where to send the defenses we need to to mark a dangerous striker.
Finish the game, artificial intelligence is the result of the attention of thousands of suggestions Komami amateur in Europe (something we are the cradle of football) as a comprehensive study of how to play teams from UEFA as both teams . In this way, we are controlling Liverpool was extremely difficult to retrieve the ball in midfield, with an FC Barcelona triangulate passes and creating a dangerous game we are forced to withdraw before the defense constantly repeated attacks. Distinguish precisely away from the camera to play Messi, Iniesta and Eto'o just with their movements in the field is simply worthy of admiration.
Conclusions
We find a beta, although we have some things to polish (a goal to get colarle Valdés racing after it himself and lost the ball after a transfer), point to very good form and the feeling of being at project worked well, especially when compared with its previous versions. We decided to turn to inquire about new licenses, but Konami decided not to answer our questions, but not drop we can expect surprises.
The fight for the crown of the football simulator will be more at odds than ever next season, Hatsumi Naoya and his team are sweating for the jersey for Pro Evolution Soccer 2010 should become the benchmark of the genre. By the time the prints are excellent, the weights were behind the previous generation, and now the saga looks to the future with our heads held high, to the delight of every fan with a pad in hand enjoying the football from the hall house.
WIllGames:
First impressions of PES 2010
Finally ending the embargo and you can count on everything we know about PES 2010, which is not little.
The game is undergoing a drastic change in many of its sections, changes that have taken place because of complaints and recommendations for people specialized in the game, that is, their fans, being disseminated in community forums over the years PES .
After the jump, the first impressions of PES 2010.
TOTAL CHANGE IN THE ASPECT OF THE POSSIBILITIES AND TACTICS MENUS
The first dramatic change affecting the game is the menu system, then change them again by a completely new system. The style of this menu is more modern, finished with darker colors with shades of gray, black, etc ...
Despite radical changes in aesthetics, mechanics will be similar to the menus, while maintaining the effectiveness and speed with which we can move them both in choices as to making any changes to alignments.
Great news is on the menu before the games, because now we can change many aspects tactical alignment of our team.
For example, we may edit such things as the amount of pressure that makes our team, the area where the field is done, if the team is expanded or contracted, if attacked by gangs or by the center, etc ...
All this is possible thanks to new artificial intelligence engine that has the game and each of these areas is regulated by a bar with a percentage from 0 to 100, always showing us how each change affects.
Furthermore, a change of the above will impact directly on others, because if we choose the unit is made, it will be difficult to attack by both sides.
Thus, by default, each team will play exactly the same as the way to play the team that emulates real, something that KONAMI will be updated constantly as the way to play real team throughout the season.
As a major development strategy also underlines the possibility to create custom game of strategy, in which we can choose the behavior that should have each of the players involved in the play, but not so deep as the editor of Golf Strategy FIFA 10.
Another novelty is the most important tactics can tell each one of our players the way they have to play the games, ie, every one of our players will have special characteristics and are separated by a distinct system of letters can turn off and on before each game.
For example, Fernando Torres is uncheck the feature, also has the feature play area or back to attract defense to make easy passes, among others.
Thus, if the rival team's core are very fast, nothing will provide a good un, so turn the letter un-active and let the letter back to the play area or defenses to attract colleagues to pass easily.
This represents a new standard in tactical football games, because it could alter the position and the area where the player would move along the game, but never the behavior and how that would play in the field.
Graphically
Graphic and technical changes have focused on very specific aspects.
The first is the light, now will be entirely in real time and are working so that the game is as photorealistic as possible, so that a player, in addition to shadow on the pitch, it will also run on other elements party such as other players, the ball, the goal and even carry their own hair shadow on his face.
Are also working hard models of the players and focused on the shirts and pants, because when we run these wrinkle quite naturally.
This section also should note two things, the faces, which are spectacular and very similar to the real, reaching more photorealistic end we have ever seen on a football game and the animations of the players, because we are more naturally like their real counterparts most famous footballers.
Playability
Finally, focusing more on gameplay, the new engine include animations that are working and that was 50 per cent of development.
Now, having traded between an animation and not suffer these cuts in the animation so brazen faced by previous deliveries, now changing direction or sense, the player's foot nailed to the floor and made the turn.
This gives a new twist to the gameplay, as when turning, and performing other maneuvers regates, the player is done more slowly, closer to the simulation and be harder to haggle your defense to what easy it was to do a turn too fast and true as it was before.
Have also added new animations in the passes, head shots, Chutes and stops goalkeepers. Now they are more agile and quick, recalling much of the quality achieved with the gatekeepers of Pro Evolution Soccer 3 for PS2. Noted for example by launching corners, because we will automatically search for the ball and more often and correctly.
The Chutes are different now, because physics has been improved and the situations when to score a goal vary widely. Now it is more difficult to steer the ball on goal and the goalkeeper to stop a few more. Little more can be said of Chutes door, you have to test them further in order to see to what extent have eliminated the "tricks" to get easy goals.
Something that has also been eliminated are the moments when the game did not respond to our orders, as the high passes in depth with the resulting "click" of our central or inaccurate passes that made the game without any sense.
Also noteworthy is now the game physical, because we noticed more than ever, the physical capabilities to win when a disputed ball.
Something that has worked well is the strength of the defenses, because now if you guess the intentions you snatch the ball with ease, making it more difficult to reach with a clear goal scoring.
ABSTRACT PES 2010 FIRST IMPRESSIONS
In short, KONAMI is finally fulfilling the promise made in recent years and is developing a PES in order to match the new generation and also the height of the name it bears.
It should be stressed that the beta we tested was 50-60 percent in developing and videos displayed in the presentation were Betas to 70 percent with highly visible graphics changes, so the game can be 100 to 100 so what all fans of the saga were waiting.
We shall see in Autumn 2009, until then, we can only sigh to be back to try and encourage you to realicéis questions like, will be answered as soon as possible.
3D Juegos:
romising additions and energetic changes, ESP renews its football success.
Pro Evolution Soccer needed a change, a new course that would meet himself, and thus has a gaming experience designed from scratch as risky as innovative. A complete football simulator where the show makes sense from outside and from within, a wide range of new opportunities for play with only one goal: champions.
Konami knew. They were aware that they had to make a change in its football series. Their simulator sports successful in the past, has lost the kingdom in the present generation, both by the success of FIFA demerits for not knowing how to adapt themselves to new requirements. The 2009 edition is now part of the past and has been subject to clean crumbling foundations prior to entry to new sap. PES 2010 comes packed with a new work from scratch to submit PES as a few had imagined before.
He had wanted to see something more of the new PES and particularly to play a deep title that promises much, but that very little had been seen. Konami invited us to have a beta of 65% of their development under a Xbox 360, done enough to check that things have taken a new direction: it seems that its creators have been taken very seriously in order to bring his simulator to the top.
As people with their EA FIFA Japanese study has enabled a special forum to listen to their users, to learn from them and create a football game in the image of millions of fans who were demanding changes, some changes that have introduced in this new release to bring a football promises to be a explosva of surprises.
Remaking the way
To begin the graphics engine has been created from scratch. There was a desire to recycle that engine for years and accused its serious limitations. In PES 2010 has opted for a sickening realism, so real that we can see the players sweat, her beautiful face in less visible places such as arms or legs, and faces about the same as real as can be seen in images broadcast on Torres and Messi. That is, among other things, a draft for texturing a game level. The modeling of the players seem much more compact, a factor which, combined with the new concept in the new animations made, will ensure a major spectacle, offering a very natural and realistic animations. Special mention to the reflection of light on the models, reaching surprising if one looks in motion.
Also the sound is enhanced section with more active participation of the public in the circumstances of the match, varying its behavior depending on whether animate a computer or other, and with a higher number of actual recordings. For their part, the commentators now more closely follow the moves, this time we have in the story of Carlos Martinez de Canal +, which fortunately replaces Juan Carlos Rivero, and again in July Maldonado "Maldini" in the analysis.
But the most dramatic change comes from the strategic affects greatly to the gameplay. The tactics can be customized so terribly deep compared with previous versions, focusing on the individuality of each player to give personality to the set. Each player has some special skills that can be activated and modified, and then adjust the eleven, as they tend to create images of its stars. That makes two teams almost never be equal, and that the customization is nearly endless.
Custom tactics, players only
All this rests on the so-called Card System, which is a kind of special abilities that have a number of players, and that at any moment can be activated or deactivated. This system aims to give a greater freshness and reflect on our ideas about the game.
Leaving aside the tactics individual PES 2010 features a team called "sliders", some general parameters that can adjust to define the overall characteristics of the equipment. Frequency of pass defense in the opening bands, the style of play, attack, or the pressure on lines, some of these are cited parameters. In the menu on the tactics we can see a preview of the changes, to change tactics in real time by relying on the cross of command.
The game, on the other hand, is a much more leisurely pace, and therefore more in line with reality, sometimes followed by a more comprehensive attack, ignoring the nature of "the street" that much has been criticized in the past. For the sake of accuracy is no longer as easy to overcome the defensive line of the opposite, and the anarchy of the defenses had been removed at a stroke.
Moreover, although we were only able to contest friendly matches, we gave more details on the Master League, including the Champions League and UEFA Europe League. The transfer system now is more related to factors such as the classification of the latest equipment, or its role in international competitions, because the real stars will appreciate very much the path of a team. The game will have a wide range of officially licensed major league and also with other smaller draft but leaving a landscape that in the most dignified thing rudimentary supplies last. It has also changed slightly the concept of the maximum penalties, the player with higher and more balanced situation.
The feeling after disputing several items to the game that is more positive, with a renewed commitment very seriously. The matches are more balanced and deep, and tactical changes are reflected in a higher than as expected. See how a team is in the image and likeness of the user along with the number of parameters to vary, which makes the guide wire of a club gain respect. With the prospect of game can be read the provision of equipment varies with the course of the meeting.
Part of the lost legacy of PES of old have been found with a coup bid and next-gen, no risk-free decisions, but it seems that after playing and seems to find himself.
Pro Evolution Soccer 2010 will completely renovated this fall on Xbox 360, PS3, Wii, PC, PSP and PS2 show to bring football and graphical tactical. A risky but necessary gamble.
Promising additions and energetic changes, ESP renews its football success.
RegionPS3:
Both wait time and not to write ...
As we discussed at the first comments I made about the game, stayed in a hotel in Madrid to test the game of football excellence (after soccer and sensitive kick off).
Waiting in the lobby was really long and just wait a few minutes, but we were eager to see how the game had improved.
When we enter into a welcoming lounge, very futuristic and logos of PES 2010, and invite us to sit at the monitors began to see more logos of PES 2010 and a picture of Leo Messi.
After an introduction in which we ask from where to play PES (since that was my first response I've even imported from Asia Winning Eleven), we have the game and click on the video monitors on which the producer of the game seabass us into the studio work of the game, told us that the video has just arrived from Japan, so unfortunately this in English and I personally I can not continue the talks, which I do not mind when I begin to see the game graphics . Also in the video network can see colors in a game, which surprised me because it was something quite requested by users of the game. When the video we talked about the issue of the letters, which will have the opportunity to use during testing.
Before the game to comment on what was said on the comment line and it's absolutely true that is working on PES 6, as Konami is one of the most stable, so hopefully it is, even the ability to listen a 7vs7, but was being tested. So far the issue online.
Say about the game I tested was a beta of 50%, which was the first codes of the game and the first feeling I had was looking at the logo and thought it was a test of 2010 Fifa PES instead of always Fifa's followers have said that their game is not new and PES. Well this is a complete gentlemen.
We started playing 1vs1 games and certainly in that moment you realize that the game has changed a lot, as called for PES 2009 "correcaminos? another myth that will undoubtedly end in 2010, the game is much more leisurely note, and is much more difficult to dribble the opponents, the physics of the ball is another of the strong points of the game as you watch the ball and it behaves as it would in real life. Another thing that we call attention is that Messi returns to take out the shirt, which had been asked several times in previous deliveries of the game had been lost.
Another thing that makes this more real to 2010 are the movements of the players, either at the time of shoot on goal as the ball without moving, the goalkeepers have been improved and now will be more difficult to get a goal.
When you get goal and can see the repetition is there and when you supply the complete game, the grass is real, the people in your 3D and the player is, we got the player, you will view Remiro and you realize that you note to the pores of the skin, as well as one arm one leg passes the sun, you're shadow, but not in soil but that shadow on the same player, a real pass.
We continued playing and now playing against the AI, playing an average notice how the AI also improved, because as well as the current match. They earn because they have no problem to get to play the ball in the middle of the field waiting for your pressure, but if the opposite party is zero to zero and want to go to the party who they will be going press. We understand that this tournament is important for two dual match with goals away from home.
Playing a bit in the menus of the game at last we find the famous "letters" that have certain special abilities that players and no doubt will as often as possible, these skills can be enabled or disabled, according to the way you play or when the match. And this year more than ever to bet on PES strategies, and also to customize and edit from scratch how to control your computer.
This year we can use game tested, some are predetermined and the other you can edit to your liking, this will benefit the most strategic.
Sensations end, truly changed the game for me this is the first PES 2010 PES next-generation 100x100, both graphically and playable, the amines, the environment, the sound all together makes this game this year for a fixed and it was only a BETA, what awaits us this fall?
Without a doubt this year more than ever, will not disappoint any of his fans and it is very possible that those who went to the dark side, come back to enjoy the best football. So here we are in REGIONPS3 playing online tournaments.
Enjoy. All of them are Translated.