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I don’t mean to sound rude, but how can it be luck if the league is clearly dominated by him? Playoffs almost always have the same teams too.
I do believe skill plays a major part. Hooligans won his first championship with a clearly inferior team also.
Thanks Amateur, that explanation makes it clearer for me.
Not that I agree with your degree of exaggeration, but at least I understand now exactly what's being said. Sure, I agree, it could/should be better, but in my experience the momentum shifts are there, but they're far from making the game unplayable... In fact, I've found that the more you actually play the game the less you notice it, because you get better at beating the com and eventually their momentum doesn't mean a sniff. In fact, you welcome it. Whenever the momentum shifts in the com's favor - the timing of which I wouldn't expect to have control over anyway - all I say to myself is "bring it on b#@ches!!!"![]()
I don’t mean to sound rude, but how can it be luck if the league is clearly dominated by him? Playoffs almost always have the same teams too.
I do believe skill plays a major part. Hooligans won his first championship with a clearly inferior team also.
No disrespect intended but I do believe we have different opinions on where luck stands.[/QUOTE]
Maybe so.
But I am talking from personal experience. Also when I went to my cousin (he has the european version), we played online against a friend and he was really lucky. Guess what. He won.:no: He doesn't even know how to play the game. He always expoits the MAN utd glitch or what ever it is (he keeps crossing from the wings and it's really hard to catch them) and crosses the ball. That's only what he can do.
Now, ofcourse, you must have skill to play the game, but LUCK will always decides the win. At least that's how I see it.![]()
I don’t mean to sound rude, but how can it be luck if the league is clearly dominated by him? Playoffs almost always have the same teams too.
I do believe skill plays a major part. Hooligans won his first championship with a clearly inferior team also.
No disrespect intended but I do believe we have different opinions on where luck stands.
It's like MatTheCat explained; 'exploiting the AI' is a very different thing from 'playing the game'.
You can choose to exploit all the flaws in the game, in which case you'll win almost every match. Or you can chose to actually "play" the game like it was intended to be played.
In terms of exploiting flaws within the game, that requires skills... But the issue that I have with it is that I find it extremely boring. I'm very good at exploiting all the flaws, but it's just boring and unrealistic.
And this is why IMO the game is more about Luck, and less about Skills. Because when you play the game properly, Luck haves more weight than actual Skills.
I think that if we could manipulate How the Momentum Flows throughout a game... I think that would add a whole new level of depth into the gameplay. Because "off-the-ball" movement is directly linked with the "momentum shifts".
Problem is that (currently) we have no control over the "momentum shifts" -and- then all of a sudden, our Team's off-the-ball movement turns to shit for no particular reason.
And off-the-ball movement is Key in Football, without it we cannot do anything. Sure we always get to 'manually' control One player... but what determines How the other 9 players move off-the-ball??
I think we need Off-the-Ball Stats or in other words Tactical Stats... to fix some long-standing flaws. It isn't fair nor realistic that Messi haves the same "Defensive Awareness" as Claude Makelele.
And alongside the New Tactical Stats, Konami should also develop a New Concept for the "momentum shifts".
If we could manipulate the "momentum shifts" throughout the game, I think that would prevent players from exploiting the flaws within the game. Which would make for a much better/realistic challenge.
I think "momentum shifts" should be The Top Priority for Konami, they must/should give us more control over it. And also over the Tactical game, which is something that Konami already mentioned in their press release.
Plus the obvious improvements; Animations and Movements, Passing, Graphics, etc, etc...
I barely mention anything about Fifa, but based on the title of this thread, I thought this was worth mentioning. I was trying out this ultimate team feature that my brother had started, and I was winning 2-0. As I scored my third goal, you would not believe what happened. They counted it as an own goal. I've never experienced a glitch as bad as that before. I'm just thankful that PES does not cheat enough to the point where the computer starts depicting the outcome of a game.
There should be no scripting whatsoever in PES2010. Period.
I have only glanced over the points on this thread so forgive me if I go over points already raised. I understand about the AI cheating but am wondering whether it would be possible to have a game of football in a video game without some element of the so called "scripting?"
I am playing PES 6 at the moment and well when comparing the scripting in it with pes 09, it feels so much more natural. Seabass admitted that there is an element of scripting in PES 6 but I do not notice much and I think it helps to keep the game challenging and fresh!
Obviously given the poor AI in PES 09 scripting is even more noticeable and thus well lets hope that Seabass and his team can sort it out in PES 2010.
I agree. As Amateur stated in the early pages, that system would work much better and actually define next-gen football. Fifa has a decent system, you score, you can get a quick second if you play your cards right due to morale, but they flaw in the play good get momentum aspect, you could have a near goal line scrap for a goal, and it doesn't seem to motivate them one bit.
In real football, that bit motivation can easily help secure a goal or doom you to conceding another, trying to find that balance would be interesting in both online and offline play.
Also, I'm peeved about what just happened, last-minute equaliser, concede a last-second winner soon after. Just urked me because it seemed the defenders just decided to stop marking (especially the side-backs, my god they suck on this game when it counts). It was my ML team that I've been playing as for what was the hird game, so they sucked basically, and I played a beautiful posession game, and if it was real life, I would have had all the momentum, but I simply didn't due to the system in place.