zim_zimmer said:
and set the opacity to 0% then drag the kit back to its original position. Is this right??
Nope. Not really.
Opacity is the opposite of transparency. So, you shouldn't set it to 0% you should set it to 100%, right?
It seems that you have to hit "Apply" for the changes to take effect but that wasn't the case with me (it didn't seem to function or I didn't know how to separate transparent from the rest of the colors after opening a BMP). So here's what to do to insert a kit without the collar problem.
1. Go to menu "Options" and choose "Settings..." (the only choice)
OR
1. Press F10
2. Go to the first tab ("Color Options").
3. Click the first checkbox ("When opening BMP's turn all colors opaque except default transparent color") so that it is
checked.
4. Press "OK"
5. Open a new Windows Explorer and browse to the kit you want to insert. Open it and make sure that the transparent color is the same as the one you have chosen as default in the same tab as above.
6. Right-click on the right section of the programme below a label that reads "Bitmap Info" when you first open WE PES Graphics Studio.
7. From the pop-up menu choose "Open..." and browse to the kit you want to insert.
8. Notice that Opacity (on the right) has a value of 100%.
That should do it. That 's how it worked for me, anyway.
I am not very experienced myself. Follow these steps carefully and if you still have problems post your question, but please read carefully first.
zim_zimmer said:
I know I have done something wrong as the kits now won't load up in the in game editor where they would before. Is it because I only did the bigger kit of the two? Is my DATA_E.afs file now too corrupt to try and rectify by the method explained above???
If you leave all settings (apart from the above explained) as they are by default, the programme makes the necessary changes to the size of the bitmap and replaces the small one as well. If the BMP does not fit, colors are reduced so that it does. So if you haven't messed up the settings I don't think you 've done something wrong. If your data_e.afs is corrupted (I don't know if inserting kits can corrupt it, but I don't think so) just extract it again from the ISO file. And make sure you make copies next time.
