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Gran Turismo 5 [PS3]

Nifty1Pound50

Insert user title here
Edit: I see I have some work to do yet Nifty... :hmm:

I'm trying to work out if I can export my ghost replay for you to race against. It might give you an indication as to whether there's a possibility of keeping in touch with it or if the speed is simply the issue.

Not sure if possible, though.
 

Sminky

Registered User
Taxi for Sminky...


I like the Number plate :laugh:
 

Nifty1Pound50

Insert user title here
Just went quicker again.

1:35.184.

Just for those who are wondering - we're time trialling on Laguna Seca Raceway.

Your car of choice can be whatever you want, as long as you are running nothing better than Racing (Hard) tyres and operating at no more than 450PP.

Now it is actually bedtime.
 

Viperized

Registered User
I want a motor I can gently hand brake round corners with - its a bad habit, I do it all the time on games like GTA and SR where obviously the physics aren't quite as 'realistic'.
This is Gran Turismo brah, not Need For Speed.

The Civic is a car which handles extremely well though. FF cars are extremely very easily to drive. Next up would be 4WD.

The faster FR and MR cars is where handling tends to get more difficult. The key to staying on the track is gentle control of the gas/brake. You wouldn't instantly ram the gas pedal in a car in real life just out of a corner on a 500hp car with no traction control, else you'll spin and end up in a wall.

It's been almost a year since I have played the game. I used to have the Driving Force GT wheel. Only cost me £38 brand new. Fantastic wheel. I sold it though, alongside the game. I'm not a very good driver - I would consider myself average in the game. But the wheel was incredibly fun to use.

They really need to develop a wireless wheel though. There is too many fucking wires with a steering wheel. There should simply be one - the power connector, and that's it.

I hope GT6 is a launch title on the PS4. I want a new GT with all premium cars + improved graphics! PS3/360 graphics are looking completely dated to me now, with the exception of very few games e.g. Killzone or Uncharted.
 

IronCity

Banned
This is Gran Turismo brah, not Need For Speed.

The Civic is a car which handles extremely well though. FF cars are very easily to drive.

The faster FR cars is where handling tends to get more difficult. The key to staying on the track is gentle control of the gas/brake. You wouldn't instantly ram the gas pedal in a car in real life just out of a corner on a 500hp car with no traction control, else you'll spin and end up in a wall.

that's my problem, no touch. I have a week to learn some touch.
 

Nifty1Pound50

Insert user title here
that's my problem, no touch. I have a week to learn some touch.

Just out of interest, could you hear me speaking to you during our little bout of follow-the-leader last night?

When we were racing on the Monza circuit, in the SuperLeggera cars. The track with the chicanes at the end of the long straights.

I was dishing out advice and general banter but it may have not been getting through.
 

Viperized

Registered User
I would change accelerate and brake to R2 and L2 respectively. This gives you more fine control, instead of using the gas and brake as 'on' and 'off' switch with X and square.

To be honest, it isn't really that hard. The hard part is being good enough to be a blistering quick around the tracks :p

Turning is where things tend to go 'wrong'. What you want is:
Slow entry into a corner. Turn, progressively apply gas, then hit it hard on the exit.

Do you use the driving line? I think that'll probably help you.
 

IronCity

Banned
Just out of interest, could you hear me speaking to you during our little bout of follow-the-leader last night?

When we were racing on the Monza circuit, in the SuperLeggera cars. The track with the chicanes at the end of the long straights.

I was dishing out advice and general banter but it may have not been getting through.

I did hear you at the beginning but I lost a good bit of your voice during the follow and lead. Maybe you clammed up after a short while. when in the main menu you came in pretty good - some in and out but generally good.

were you talking at all during the race when dale joined in? I didn't hear you at all other than when dale hit start the race instead of drive.

I would change accelerate and brake to R2 and L2 respectively. This gives you more fine control, instead of using the gas and brake as 'on' and 'off' switch with X and square.

To be honest, it isn't really that hard. The hard part is being good enough to be a blistering quick around the tracks :p

Turning is where things tend to go 'wrong'. What you want is:
Slow entry into a corner. Turn, progressively apply gas, then hit it hard on the exit.

Do you use the driving line? I think that'll probably help you.

we weren't using the driving line last night but I admit I was previously spoiled by it and last night was the first races I haven't used it.

I like your idea of L2+R2. My thumb had had it with the x and square at the end of our session.

all and all, nifty may be the king here - we will see if someone can knock him off.
 

Nifty1Pound50

Insert user title here
I would change accelerate and brake to R2 and L2 respectively. This gives you more fine control, instead of using the gas and brake as 'on' and 'off' switch with X and square.

To be honest, it isn't really that hard. The hard part is being good enough to be a blistering quick around the tracks :p

Turning is where things tend to go 'wrong'. What you want is:
Slow entry into a corner. Turn, progressively apply gas, then hit it hard on the exit.

Do you use the driving line? I think that'll probably help you.

I'd go one step further than recommending the shoulder buttons if 'touch' is the problem.

I would use the right analogue stick for accelerate/brake. Effectively, you are then using both analogue sticks for racing.

That being said, when doing it, it is quite often easy to not 'put your foot down' on the straights and accidentally ease up on the accelerator.

I was considering turning the racing line on for IronCity and abu97 last night, as they seemed to be going into corners way too hot.

That being said, it was probably also their first time without traction control being used.

I would definitely drop traction control but then use the driving line, at first. Once you're comfortable with how the car moves, then get rid of the driving line as you'll find it only slows you down.

IronCity said:
all and all, nifty may be the king here - we will see if someone can knock him off.

I doubt it. I am actually reasonable at the game, but I'm not superstar.

I think, however, I'm the only one who - before the last few days - had played the game for months, by the sounds of it.

Before we joined together online last night, I did a couple of short races and followed that up with a 90-lap endurance race. If I was rusty before that, I was in the groove by the end of it, that's for sure!

Give it a few days of practice and you'll probably find you're matching mine and Fick's times around Laguna Seca, the lot of you.
 

Viperized

Registered User
If you aren't playing without the driving line, the game still tells you when to brake.

When the gear change indicator comes up as red, it means you should get ready to brake. When it flashes red, then you brake.

This is pretty much what I do, instead of trying to 'learn' every corner of every track.
 

fick

Registered User
If you aren't playing without the driving line, the game still tells you when to brake.

When the gear change indicator comes up as red, it means you should get ready to brake. When it flashes red, then you brake.

This is pretty much what I do, instead of trying to 'learn' every corner of every track.

I'm sure the indicator is flashing to tell you the ideal gear (and that you are late selecting it). It's a safe measure, but not wholly accurate.

Regardless, the only true way to be fast on a circuit is to learn it. I have driven more laps on various iterations of Laguna than I care to remember, so have a pretty good idea of the track, but every game is different and it takes a while to re-lean for the individual title.
 

Dale C.

Registered User
Well I certainly was rusty, that's for sure. I need to get back into the swing of things. Get my gear ratios sorted, instead of jumping into my Nissan Micra Cup Car onto tracks with HUGE straights :lol: That car murders on tiny tracks, and that must have been what I was using it for when I stopped playing ages ago.

Also, I found that I don't really have enough cars in my garage man. Especially not enough to choose certain BHP as a restrictor in the races. I need to get money through racing and build up a repertoire of cars that i'm comfortable jumping into. As of now i've probably only got one car that i'm comfortable racing in, and that's my sexy Plymouth Cuda. Damn I love that car. Proper pimp slap the shit outta' you, kinda car. If you seen it you'd understand :lol:
 

IronCity

Banned
I bet that cuda rides like a sled. I bought the 70 Merc Cougar (w/ gold exterior) and proceeded to slide all over the track.

In real life, my friend used to have a 73 Cuda back when I was in high school - I think it had a 340 six pack. we used to raise hell with that thing. I had a 73 Olds Cutlass with a rocket 350 as my first car (complete with rusted fenders/holes in the floor, etc). We used drag race but it couldn't keep up with that cuda. I used to be one of those people that would buy a shit muscle car thinking I would fix the body and paint it to make it a dream but ended up just beating it with tiger hair all over the body exterior


edit: had to add this picture because it brought back such memories - this was the typical first step for every one of those old muscle cars I owned; the ol wheel well rust support.

 

fick

Registered User
Serious envy going on here :folarm:

I love muscle cars, but don't live in the right place to have one (only have room for 2 cars - no space for a third :no:). My dream one would be a 67 GTO (not the shitty fastback, but the saloon), or failing that, a Chevelle from the same period. As it is I have to live the dream vicariously through games.

Back to the challenge... I've had another tinker with my Civic & can get no lower than 1:36.323. Tried with a 320i Touring car, 1:36.219, but losing so much HP to meet the 450pp limit.

Temped to try tuning a road car as dumbing down tourers is no fun... :hmm:
 

Makavelian

Registered User
I've just got a playstation so I'll be joining in the fun soon.
Not for a couple of weeks though because I'm moving house on Thursday and sky said it's going to take 2 weeks to get the broadband setup:[.
I'm pretty good at racing games because I play sim bin racing games on the pc so hopefully I can compete with the best of you guys.


I've got a question for you guys, what control setup do you use?
I dont think I can go back to using x for accelerate and square for breaking again.
Being so used to using the 360 controller triggers for forza and pc games it's going to be shit using the ancient control scheme again.
I've seen they sell triggers for the r2/l2 shoulder buttons . Does this give the ability to control breaking and acceleration more like the 360 triggers, or are the ps3 r2/L2 buttons 'not pressure sensitive?
 

fick

Registered User
I've got a question for you guys, what control setup do you use?
I dont think I can go back to using x for accelerate and square for breaking again.
Being so used to using the 360 controller triggers for forza and pc games it's going to be shit using the ancient control scheme again.
I've seen they sell triggers for the r2/l2 shoulder buttons . Does this give the ability to control breaking and acceleration more like the 360 triggers, or are the ps3 r2/L2 buttons 'not pressure sensitive?

Look forward to you getting involved - the more the merrier ;)

the triggers (L1 & L2) behave exactly the same as the 360 controller, so you can have a identical set-up to Forza. The triggers have more 'spring' so you can actually get a better throttle/brake feel than on the 360 controller. The sticks are crap in comparison though and will take you a wee while to get used to.
 

IronCity

Banned
I was all "geared" up to chance my accel and break to the shoulder buttons but never booted up the game last night. I think anything would be better than x and square that I am using now. Nifty mentions using the right analog for accel (forward) and brake (back). this sounds interesting.

I am also thinking of R2 accel, R1 break so I don't have to manipulate my forefinger on my steering hand. I think this may give a better sim feel of driving with one foot. see you soon Mak.
 
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