tremolo arm
Registered User
Visually the demo looks fantastic and it really gives you the feeling of freedom. For the best part it plays fairly well, but there are some unforgivable little things that I cannot believe have not passed a basic quality check.
The AI suffers from some basic faults.
For example, there is total lack of player runs. On numerous occasion I am attacking on the wing and there are three of my players who congregate in the same spot. None of them makes a run (in any direction) - they just stand there, all together like lemons. I change the tactics to super offensive. Hell, they still stand there and noone makes a run even if their lives depended on it. What's that all about? Players just seem to congregate in specific spot as if there are out on a pic nic.
ANother example of the questionable AI is the way players let the ball sail by them and noone seems to notice. I mean players standing 2 feet from the ball don't seem to register the ball is there. This is especially evident during a pass. A ball will travel a good 30-40 feet literally going through players feet but somehow that ball seems to be destined towards a receiver no matter what.
Also, why are players stuck like transfixed during goalies goal kicks instead of jostling for position to head the ball?
But what is really irritating is the ref's whistle. Not only he is the most whistle happy chap on the planet, but he also seems to whistle before the ball has actually crossed the line (either for a goal or goal kick). You can actually hear the whistle a second before the ball has gone out (or in). Sloppy things like that really ruin the game.
Somebody please confirm that the demo is not the final built and these things have been addressed.
The AI suffers from some basic faults.
For example, there is total lack of player runs. On numerous occasion I am attacking on the wing and there are three of my players who congregate in the same spot. None of them makes a run (in any direction) - they just stand there, all together like lemons. I change the tactics to super offensive. Hell, they still stand there and noone makes a run even if their lives depended on it. What's that all about? Players just seem to congregate in specific spot as if there are out on a pic nic.
ANother example of the questionable AI is the way players let the ball sail by them and noone seems to notice. I mean players standing 2 feet from the ball don't seem to register the ball is there. This is especially evident during a pass. A ball will travel a good 30-40 feet literally going through players feet but somehow that ball seems to be destined towards a receiver no matter what.
Also, why are players stuck like transfixed during goalies goal kicks instead of jostling for position to head the ball?
But what is really irritating is the ref's whistle. Not only he is the most whistle happy chap on the planet, but he also seems to whistle before the ball has actually crossed the line (either for a goal or goal kick). You can actually hear the whistle a second before the ball has gone out (or in). Sloppy things like that really ruin the game.
Somebody please confirm that the demo is not the final built and these things have been addressed.