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Screenshots, Videos, & Much More!!! - Part 1

El_Pupi

Registered User
the rainbow flick IS actually part of the problem, it's the little things that affect the overall gameplay, just imagine someone doing this trick time after time how it would affect your gameplay. bigtime!

too much of something, even is it's good its always bad, and too much 'freedom' can cause a huge problem with the game, i don't complaint for the 'freedom' in every case, but i don't want ta have to deal with this rainbow flick nonsense or messi dribbling pass all of my defenders.

also is it me or is it easier to score long rangers in pes2011? i see alot of videos on youtube of people scoring from outside the box, and the shot seems to start slow and then pick up speed in mid air and the keepers react too late to these shots too.
 

DIECI

Registered User
^Yes I am still unsure about the defending, however it still looked better to defend than pes 08, 09 and 10. Though I've seen some awesome defending from some gamescom videos. But then again, I've seen bad defending from other videos. I believe that the demo will answer this because there are too many variables to call it in right now. I have to eliminate those variables and the only way I can do that, is to learn how to play the demo and then I'll be able to answer the defending question. It's the safest approach.



the defending worries me! I love playing defense in PES but what I've read about the new tackling system worries me for fast players like Messi or CR9. It could be a huge problem/issue if they didn't get the tackling system right and its broken.
 

goalgerd

Registered User
the defending worries me! I love playing defense in PES but what I've read about the new tackling system worries me for fast players like Messi or CR9. It could be a huge problem/issue if they didn't get the tackling system right and its broken.

dont worry about the defending,the beta we have doesnt have the new defending system added
 

Amateur

Registered User
Thats the stupidest thing I've ever seen in a PES game! WTF seriously!! That looks like it could be exploited by the online cheesers. Imagine Messi doing that all the way down the sideline? WOW! They better fix this mess asap!

Really appreciate the video clip that goalgerd produced; some people talk and talk but this video clip really says it all, words will never be as accurate nor as objective.

-------------------------------------------
http://www.youtube.com/watch?v=Xo-xc12DkUU
-------------------------------------------

I do not want to see a couple of "purists" playing against each other and making the game look better than it actually is. For instance, if I posted a video clip of myself playing PES 2010, the video game would look a lot better than it actually is...

I wanted to see someone breaking the game, which goalgerd did, and now I know more or less just how much of an improvement PES 2011 is.

To resume, I am shocked at how rubbish the trick system is, I can only hope the DRIBBLING system is very different and much more precise and manual and unpredictable and organic.

Though, judging by the video clips, DRIBBLING is still more or less the same old automatic procedure where the player with the ball at his feet starts running with the ball AUTOMATICALLY: what can you do when you are STATIONARY?

Can you dribble on the spot or is it still necessary to RUN in order to DRIBBLE?

I would appreciate if goalgerd could make a video clip displaying the limitations or improvements when you play at walking pace or when in a stationary stance.

Though again, judging by the PES11 and FIFA11 video clips, it looks like the level of physicality/animations that I want and expect is still not possible... and perhaps it will never be possible for as long as the video game revolves around the established ping pong concept.

On a side note,

This is what happens when you take an art such as dribbling and you turn it into an easy and insubstantial feature which only requires a simple flick on the right analogue stick.

That's not freedom, if it's going to be that easy to exploit, then this is not freedom at all... this is actually more restrictive in terms of dribbling.

Did PES really needed to be even more ARCADE and repetitive than it currently is?

Not even Leo Messi nor Cristiano Ronaldo attempt to do the rainbow flick in real life, which shows how flashy and ineffective the Rainbow Flick is in real life; yet in PES the unfinished version, you can make repetitive use of the rainbow flick and you can basically rainbow-flick the length of the pitch and ultimately send the dangerous cross into the penalty area.

It's disappointing to see how a beautiful game like Football is turned into a dribbling trick frenzy.

The only individual whom I have seen doing such a thing is Ronaldinho, and only handful of times; when the average footballer can pull off these tricks 10 times per game... in my opinion it breaks the game. If it was broken before, we now have a new tool to break it even further.

But then again, that's the ping pong formula: a video game not defined by any ground rules, a video game defined by the lack of ground rules and substance, where the skill of the user revolves around how good he is at breaking a very breakable game.

PES 2011 is the same old ping pong game, with a few new details attached to it, but the same old ping pong game at its core... as can be appreciated in all the video-clips.

Most fans still cannot see that both PES and FIFA are stuck in the past. Both PES and FIFA are very restrictive because of the overall design of the game, everything is essentially SCRIPTED.

A bit more freedom when dribbling, man-marking, passing, and shooting the ball; just a few attachments to the same old ping pong formula... the off the ball movement and concept of the video game is still COM dictated aka SCRIPTED.

In other words, the difference between image ("fluidity and freedom") and reality ("scripted and insubstantial and restrictive video game") is abysmal.

They asked for FIFA-like dribbling tricks, well, there you have it... This is a Simulation Video Game which is played from a Wide View Perspective,

Fans need to understand that just because any player playing La Liga Football can theoretically perform the Rainbow Flick; this does not means that it should be possible to do in a video game...

Because video games have limitations, and when you add an insubstantial and superficial and yet effective feature such as the rainbow flick: people will take that Rainbow Flick and will break the game with it.

FIFA is having a hard time improving because EA Sports just wants to tweak the 15 year old ping pong formula as opposed to actually replacing the outdated foundation.

And PES... I don't know what Seabass and Co want to do, I need to play the finished product to see if Konami is heading in a new direction or if it's the same old thing with a few new attachments to it.

All things considered, I have NEVER seen a footballer performing 3 to 4 Rainbow Flicks successfully in top flight football leagues.

Why bother with build-up play when you can easily rainbow-flick your way into the penalty area?

Why even waste money on a PS4 console when the PS4 comes out? It's clear that money dictates how good a video game is, the capacity of the console has little to do with it, that's the impression I get after all these years of Football Gaming.

If football fans have an outdated ideology; the video game will revolve around an outdated ideology... it's cheap and it is convenient for the franchise or company.

And fortunately for Konami and EA Sports, most fans still cannot see why FIFA and PES are so outdated at this stage. Most fans are still complaining about lack of fluidity, lack of advantage rule, lack of a forward run like FIFA where you can trigger forward runs without the necessity of passing the ball, lack of proper penalties, lack of net editor, and all sorts of details which will not change what needs to change.

The most frustrating thing about it is that even in PES10 you can see certain things that if Konami worked on them would take the game to the next level.

The L2 Strategies, why has this feature not improved after so many years?

Include a strategy for "support" similar to the CB Overlap and as responsive as the R2 pass and move play: the selected individual will offer support to the player in possession of the ball (ball carrier).

If the L2 "support" strategy is used for long spells of time, that is, if you do not turn it off after using it ONCE: the selected individual will CONTINUE running after the position or trajectory of the ball, offering support to whomever has the ball at his feet or to whomever is about to have the ball at his feet.

Thus, by holding the L2 button + tapping the (o) button: the selected individual will offer close-nit support to the ball carrier.

So if you have the ball with a CB and you want to start an attack from the back, you could use the "support" strategy so that Xavi Hernandez or Andrea Pirlo go to ask for the ball.

This would be a much needed strategical variety to the monotonous R2 forwards run which is a one-way ticket, always forwards, always vertical, always 2D; on the other hand, the L2 "support" strategy that I'd like to see in the game would offer a semi-manual 3D strategical run which would be very useful.

By 3D I mean: backwards movement, diagonal, horizontal, vertical movements, etc, thus creating different type of passing angles and opportunities without the necessity of running forwards with the ball all the time.

It would be realistic if only players with a good footballing brain can execute the "support" strategy: Xavi Hernandez, Andrea Pirlo, Cesc Fabregas, etc.

The L2 Strategies of PES10, if you play around with the Custom Settings A and Custom Settings B and the CB Overlap; you will realize that this is the future of football gaming.

The simple "support" L2 feature that I briefly discussed would be a simple and yet SMALL REVOLUTION which would not go unnoticed by genuine football fans.

It CAN be easily done as it does not requires any great deal of changes to the core values of the game, I know this for a FACT as it is already possible to a certain extent with PES10, though not nearly as 3D nor as responsive as I want it to be.

I reiterate the point: the most frustrating thing about the PES series is that even in PES10 you can see certain things that if Konami worked on them would take the game to the next level.

Yet every year it is more or less the same, we have seen improvement since PES08 but not nearly enough of an improvement... proof of this is the fact that many fans still play PES5 and PES6, which says a lot.

Konami must make improvements were it counts; all this rubbish about impossible rainbow flicks, added to the pumpkin heads, it's just really disappointing.
 

DIECI

Registered User
dont worry about the defending,the beta we have doesnt have the new defending system added

I thought there was a new tacking system. What I read somewhere is that X will not (auto tackle) and take the ball from the offensive player when you get close and run side by side, now that will only cause you to run next to the player with the ball and you need to use the (right stick) to try to take the ball and tackle the player. Is this not correct?
 

Nemisiskidd

Registered User
Really appreciate the video clip that goalgerd produced; some people talk and talk but this video clip really says it all, words will never be as accurate nor as objective.

-------------------------------------------
http://www.youtube.com/watch?v=Xo-xc12DkUU
-------------------------------------------

I do not want to see a couple of "purists" playing against each other and making the game look better than it actually is. For instance, if I posted a video clip of myself playing PES 2010, the video game would look a lot better than it actually is...

I wanted to see someone breaking the game, which goalgerd did, and now I know more or less just how much of an improvement PES 2011 is.

To resume, I am shocked at how rubbish the trick system is, I can only hope the DRIBBLING system is very different and much more precise and manual and unpredictable and organic.

Though, judging by the video clips, DRIBBLING is still more or less the same old automatic procedure where the player with the ball at his feet starts running with the ball AUTOMATICALLY: what can you do when you are STATIONARY?

Can you dribble on the spot or is it still necessary to RUN in order to DRIBBLE?

I would appreciate if goalgerd could make a video clip displaying the limitations or improvements when you play at walking pace or when in a stationary stance.

Though again, judging by the PES11 and FIFA11 video clips, it looks like the level of physicality/animations that I want and expect is still not possible... and perhaps it will never be possible for as long as the video game revolves around the established ping pong concept.

On a side note,

This is what happens when you take an art such as dribbling and you turn it into an easy and insubstantial feature which only requires a simple flick on the right analogue stick.

That's not freedom, if it's going to be that easy to exploit, then this is not freedom at all... this is actually more restrictive in terms of dribbling.

Did PES really needed to be even more ARCADE and repetitive than it currently is?

Not even Leo Messi nor Cristiano Ronaldo attempt to do the rainbow flick in real life, which shows how flashy and ineffective the Rainbow Flick is in real life; yet in PES the unfinished version, you can make repetitive use of the rainbow flick and you can basically rainbow-flick the length of the pitch and ultimately send the dangerous cross into the penalty area.

It's disappointing to see how a beautiful game like Football is turned into a dribbling trick frenzy.

The only individual whom I have seen doing such a thing is Ronaldinho, and only handful of times; when the average footballer can pull off these tricks 10 times per game... in my opinion it breaks the game. If it was broken before, we now have a new tool to break it even further.

But then again, that's the ping pong formula: a video game not defined by any ground rules, a video game defined by the lack of ground rules and substance, where the skill of the user revolves around how good he is at breaking a very breakable game.

PES 2011 is the same old ping pong game, with a few new details attached to it, but the same old ping pong game at its core... as can be appreciated in all the video-clips.

Most fans still cannot see that both PES and FIFA are stuck in the past. Both PES and FIFA are very restrictive because of the overall design of the game, everything is essentially SCRIPTED.

A bit more freedom when dribbling, man-marking, passing, and shooting the ball; just a few attachments to the same old ping pong formula... the off the ball movement and concept of the video game is still COM dictated aka SCRIPTED.

In other words, the difference between image ("fluidity and freedom") and reality ("scripted and insubstantial and restrictive video game") is abysmal.

They asked for FIFA-like dribbling tricks, well, there you have it... This is a Simulation Video Game which is played from a Wide View Perspective,

Fans need to understand that just because any player playing La Liga Football can theoretically perform the Rainbow Flick; this does not means that it should be possible to do in a video game...

Because video games have limitations, and when you add an insubstantial and superficial and yet effective feature such as the rainbow flick: people will take that Rainbow Flick and will break the game with it.

FIFA is having a hard time improving because EA Sports just wants to tweak the 15 year old ping pong formula as opposed to actually replacing the outdated foundation.

And PES... I don't know what Seabass and Co want to do, I need to play the finished product to see if Konami is heading in a new direction or if it's the same old thing with a few new attachments to it.

All things considered, I have NEVER seen a footballer performing 3 to 4 Rainbow Flicks successfully in top flight football leagues.

Why bother with build-up play when you can easily rainbow-flick your way into the penalty area?

Why even waste money on a PS4 console when the PS4 comes out? It's clear that money dictates how good a video game is, the capacity of the console has little to do with it, that's the impression I get after all these years of Football Gaming.

If football fans have an outdated ideology; the video game will revolve around an outdated ideology... it's cheap and it is convenient for the franchise or company.

And fortunately for Konami and EA Sports, most fans still cannot see why FIFA and PES are so outdated at this stage. Most fans are still complaining about lack of fluidity, lack of advantage rule, lack of proper penalties, lack of net editor, and all sorts of details which will not change what needs to change.

The most frustrating thing about it is that even in PES10 you can see certain things that if Konami worked on them would take the game to the next level.

The L2 Strategies, why has this feature not improved after so many years?

Include a strategy for "support" similar to the CB Overlap and as responsive as the R2 pass and move play: the selected individual will offer support to the player in possession of the ball (ball carrier).

If the L2 "support" strategy is used for long spells of time, that is, if you do not turn it off after using it ONCE: the selected individual will CONTINUE running after the position or trajectory of the ball, offering support to whomever has the ball at his feet or to whomever is about to have the ball at his feet.

Thus, by holding the L2 button + tapping the (o) button: the selected individual will offer close-nit support to the ball carrier.

So if you have the ball with a CB and you want to start an attack from the back, you could use the "support" strategy so that Xavi Hernandez or Andrea Pirlo go to ask for the ball.

This would be a much needed strategical variety to the monotonous R2 forwards run which is a one-way ticket, always forwards, always vertical, always 2D; on the other hand, the L2 "support" strategy that I'd like to see in the game would offer a semi-manual 3D strategical run which would be very useful.

By 3D I mean: backwards movement, diagonal, horizontal, vertical movements, etc, thus creating different type of passing angles and opportunities without the necessity of running forwards with the ball all the time.

It would be realistic if only players with a good footballing brain can execute the "support" strategy: Xavi Hernandez, Andrea Pirlo, Cesc Fabregas, etc.

The L2 Strategies of PES10, if you play around with the Custom Settings A and Custom Settings B and the CB Overlap; you will realize that this is the future of football gaming.

The simple "support" L2 feature that I briefly discussed would be a simple and yet SMALL REVOLUTION which would not go unnoticed by genuine football fans.

It CAN be easily done as it does not requires any great deal of changes to the core values of the game, I know this for a FACT as it is already possible to a certain extent with PES10, though not nearly as 3D nor as responsive as I want it to be.

I reiterate the point: the most frustrating thing about the PES series is that even in PES10 you can see certain things that if Konami worked on them would take the game to the next level.

Yet every year it is more or less the same, we have seen improvement since PES08 but not nearly enough of an improvement... proof of this is the fact that many fans still play PES5 and PES6, which says a lot.

Konami must make improvements were it counts; all this rubbish about impossible rainbow flicks, added to the pumpkin heads, it's just really disappointing.

i c wat u mean about the continuos rainbow flicks which is absolute stupid being able 2 do rainbow flick after rainbow flick without the ball touching the floor and this shud b removed only allowing 1 rainbow flick at a tym and even with that makin it harder 2 pull of with the right stick and restricting it 2 high skilled players ( as i saw a vid were a goalkeeper-romero- was able 2 pull of rainbow flicks)...but pes 2011 does hav the sense of freedom as it allows u 2 mk a choice of using rainbow flicks and using pumpkin heads, wat konami hav don is 2 fairly allow wat som ppl want and on the other hand allowin ppl 2 mk a choice whether 2 use them or not
 

Amateur

Registered User
i c wat u mean about the continuos rainbow flicks which is absolute stupid being able 2 do rainbow flick after rainbow flick without the ball touching the floor and this shud b removed only allowing 1 rainbow flick at a tym and even with that makin it harder 2 pull of with the right stick and restricting it 2 high skilled players ( as i saw a vid were a goalkeeper-romero- was able 2 pull of rainbow flicks)...but pes 2011 does hav the sense of freedom as it allows u 2 mk a choice of using rainbow flicks and using pumpkin heads, wat konami hav don is 2 fairly allow wat som ppl want and on the other hand allowin ppl 2 mk a choice whether 2 use them or not

I do understand that there is a sense of freedom in terms of to do or not to do, because it is your choice; however, the thing that disappoints me are the contradictions and the lies...

Konmai have reiterated the point that PES 2011 is aimed at their hardcore fan base, yet, do you know of any hardcore fan who actually wanted to have this Rainbow Flick nonsense where even the GK can pull it off?

The Rainbow Flick is the most anti-hardcore gimmick that I have ever seen in a football simulation.

Freedom is what the game needs, but when you have the freedom to break the game... it's just a contradiction, because breaking the game does not allows room for freedom due to obvious reasons.

Thus making the ''engineered for freedom'' claim a big contradiction or lie... The difference between image and reality is abysmal.

And unfortunately, most fans cannot imagine a football simulation that revolves around proper and unbreakable ground rules and thus revolving around REAL FREEDOM; they are brainwashed, they can only imagine a video game similar to PES or FIFA, where the video game is defined by the lack of ground rules and by the lack of substance.

The Rainbow Flick which has been exposed by goalgerd, it has nothing to do with Football... how many times have you seen rainbow flicks in real life football?

Yet something that almost never happens in real life football, like the rainbow flick, it happens all the time in PES... And Konami says that the game is ''engineered for freedom'' and ''aimed at the hardcore fan base'' -- that's a big fat LIE,

The game is aimed at everyone, aimed at making money and appealing to both casual fans and hardcore fans; thus giving you the freedom to break the game or to be a ''purist'' who doesn't break the game,

However, the FACT of the matter still is, that when a video game is broken from the ground up... as a consequence, freedom is only an illusion, an illusion that you can break whenever you feel like cheating. The difference between image and reality is abysmal.

Trying to appeal to both casual fans and hardcore fans, it is limiting the evolution of the football genre.

Why do we not have SERIOUS features that actually affect the game in FOOTBALLING terms without breaking the game?

Like the L2 ''support'' feature that I discussed, now that would affect how you play the game in a way that FIFA has never tried, it is very easy to do and if Konami actually knew anything about Football we would be seeing better and more relevant improvements,

But unfortunately, Konami are not doing anything original, they are just copying FIFA and adding a bit of player individuality into the mix... but it is more or less the same ping pong game that FIFA is.

It's just disappointing,
 

Nemisiskidd

Registered User
I do understand that there is a sense of freedom in terms of to do or not to do, because it is your choice; however, the thing that disappoints me are the contradictions and the lies...

Konmai have reiterated the point that PES 2011 is aimed at their hardcore fan base, yet, do you know of any hardcore fan who actually wanted to have this Rainbow Flick nonsense where even the GK can pull it off?

The Rainbow Flick is the most anti-hardcore gimmick that I have ever seen in a football simulation.

Freedom is what the game needs, but when you have the freedom to break the game... it's just a contradiction, because breaking the game does not allows room for freedom due to obvious reasons.

Why do we not have SERIOUS features that actually affect the game in FOOTBALLING terms without breaking the game?

Like the L2 ''support'' feature that I discussed, now that would affect how you play the game in a way that FIFA has never tried, it is very easy to do and if Konami actually knew anything about Football we would be seeing better and more relevant improvements; but unfortunately, Konami are not doing anything original, they are just copying FIFA and adding a bit of player individuality into the mix... but it is more or less the same ping pong game that FIFA is.

It's just disappointing,

yes i agree this will b fine on offline modes but will break the enjoyment of online modes if u r continously facing ppl pulling of these fancy tricks but wat konami shud of don is mk the defensive system 2 have a feature were u cn defend these tricks and will lead 2 less ppl using these tricks online and giv a more solid realistic game
 

john4

Registered User
instead of putting this crap in they should have put in a "make player run for through pass" button like LB does in FIFA. Im sick of my strikers never making forward runs behind the back line
 

Amateur

Registered User
yes i agree this will b fine on offline modes but will break the enjoyment of online modes if u r continously facing ppl pulling of these fancy tricks but wat konami shud of don is mk the defensive system 2 have a feature were u cn defend these tricks and will lead 2 less ppl using these tricks online and giv a more solid realistic game

In my opinion, having these type of tricks is not fine neither in offline nor online; it simply never happens in real life football... So why would you include such a game-breaker into a video game?

Video games have clear limitations, I fail to see the point of ignoring the basic and simple mechanics of real life football, and yet, spending all this time on details that never happen in real life football.

It just fails to capture the essence of real life football, the beautiful game is replaced by a ping pong game where you can literally rainbow-flick the length of the football pitch.

I fail to see the point of making PS3 video games aimed at 10 year olds, 10 year olds do not really appreciate graphics as much as grown-ups, 10 year olds do not appreciate the intricacies of football as much as grown-ups, etc; it's just not simple nor substantial enough.

Why bother spending all that money on a PS3 console when the video game made for the PS3 console requires the intellect of a 10 year old? It just beats the purpose of owning a powerful console such as the PS3,

The improved graphics and animations are not worth the money because the game still is the same old ping pong procedure at its core.

The bottom line is very simple: it is not necessary to have game-breakers like the rainbow flick... If the one-versus-one element was better and more realistic, there would be no need for stupid shit like the rainbow flick.

I reiterate my point once again, why do we still not have an L2 Strategy similar to the ''support'' strategy that I discussed a while ago?

It can be done very easily, it would be a SMALL REVOLUTION, and yet, we still don't get this type of improvement...

In PES10, if you hold the L1 button and R1 button at the same time: the player pushes the ball away from his body, creating a bit of space to pass the ball.

The L1 + R1 feature is completely automatic but it looks so cool, a small and subtle touch on the ball which actually affects the game without breaking the game.

So in PES10 you can shield the ball from the opponent by releasing the left analogue stick and releasing the sprint button, and subsequently, you can use the L1 + R1 feature in order to create a bit of space between the body of the ball carrier and the ball, and then you can pass the ball forwards even though the ball carrier is positioned backwards (looking at his own GK).

The L1 + R1 feature is one of the subtle thing that I really like about PES10, but unfortunately, it can only be done when STATIONARY and it is completely AUTOMATIC because it does not requires left analogue stick directions...

Also, the SHIELDING feature is also completely AUTOMATIC because it does not requires any left analogue stick directions...

So, why do we still not have MANUAL SHIELDING and MANUAL DRIBBLING?

Why do we not have the subtle touch of the L1 + R1 feature attached to the more precise and multi-directional left analogue stick?

So instead of all these non-manual and unrealistic dribbling tricks like the rainbow flick; why is it still impossible to MANUALLY SHIELD the ball? why is it still impossible to MANUALLY DRIBBLE with the ball without the necessity of RUNNING?

The things that can affect the game positively and realistically, without breaking the game, this type of thing never improves.
 

unclefredo

Registered User
Interesting points Amateur.

A man after my own heart in terms of football games, as opposed to the prison kind of way.

There's no doubt that the next gen has failed to embrace the technology available to it. I honestly believe that they would make a better series if they stuck with PES6 and skinned it to look really nice, maybe with a few tweaks.

However, that's beside the point. PES has become what FIFA was in the late 90s - a pointless, annual release with basically the same engine, re-branded with a £40 price tag. I said it last year and this year, if Konami were really concerned with "freedom", why not take the time to create something new. For all their promise, for me PES 2011 looks and feels very similar to the other series and there is no way they have actually rehauled the engine. I'm sure it will be better. Will it break new ground? No. Will it revitalise the series? No.
 

DIECI

Registered User
Interesting points Amateur.

A man after my own heart in terms of football games, as opposed to the prison kind of way.

There's no doubt that the next gen has failed to embrace the technology available to it. I honestly believe that they would make a better series if they stuck with PES6 and skinned it to look really nice, maybe with a few tweaks.

However, that's beside the point. PES has become what FIFA was in the late 90s - a pointless, annual release with basically the same engine, re-branded with a £40 price tag. I said it last year and this year, if Konami were really concerned with "freedom", why not take the time to create something new. For all their promise, for me PES 2011 looks and feels very similar to the other series and there is no way they have actually rehauled the engine. I'm sure it will be better. Will it break new ground? No. Will it revitalise the series? No.



If they start a new game from scratch with a completely different engine it wouldn't be PES anymore. IMO they need to take the positive points of the PES series and build on them, add new features and go from there.
 

James_dean

Registered User
Interesting points Amateur.

A man after my own heart in terms of football games, as opposed to the prison kind of way.

There's no doubt that the next gen has failed to embrace the technology available to it. I honestly believe that they would make a better series if they stuck with PES6 and skinned it to look really nice, maybe with a few tweaks.

However, that's beside the point. PES has become what FIFA was in the late 90s - a pointless, annual release with basically the same engine, re-branded with a £40 price tag. I said it last year and this year, if Konami were really concerned with "freedom", why not take the time to create something new. For all their promise, for me PES 2011 looks and feels very similar to the other series and there is no way they have actually rehauled the engine. I'm sure it will be better. Will it break new ground? No. Will it revitalise the series? No.

I don´t agree with you Uncle.
Will it break new ground? Maybe. Who knows?
Will it revitalise the series? Maybe. Who knows?

And Pes 6?? You seriously think Konami should release that game again with better graphics and a few tweaks? The only few things good about Pes 6 was the challenge but overall a very unrealistic game and very arcade but it was good when it came out though.
It takes time to make a video game. To make a big game from scratch as you are asking Konami to do with the Pes series takes 3+ years with all the money it takes to make it. We all agree that Pes 2011 will not be the "Perfect" game but Pes 2014 might be closer to it.
From what I´v seen from the gamescon the videos are very positive, great graphics, nice new camera, new animations, slower play, manual passing, new defensive system and much more. I really cant ask for more this year as I know how much work, manpower and intelligence it takes to make just one computer game.

I´m confident that Pes 2011 will be a great game.
 

Amateur

Registered User
Interesting points Amateur.

A man after my own heart in terms of football games, as opposed to the prison kind of way.

There's no doubt that the next gen has failed to embrace the technology available to it. I honestly believe that they would make a better series if they stuck with PES6 and skinned it to look really nice, maybe with a few tweaks.

However, that's beside the point. PES has become what FIFA was in the late 90s - a pointless, annual release with basically the same engine, re-branded with a £40 price tag. I said it last year and this year, if Konami were really concerned with "freedom", why not take the time to create something new. For all their promise, for me PES 2011 looks and feels very similar to the other series and there is no way they have actually rehauled the engine. I'm sure it will be better. Will it break new ground? No. Will it revitalise the series? No.

I agree with you about: '' if Konami were really concerned with "freedom", why not take the time to create something new''

I fully agree with that, Konami is not really doing anything new or original, they are basically copying some of the FIFA gimmicks and adding their own player individuality and feel to it.

That said, I disagree about PES6. I think PES6 was very good when it came out, prove of it is that some people still play it today; however, after playing PES10 and FIFA10, I find PES6 very arcade and outdated and one-dimensional.

The strategies need to improve, and on the spot dribbling should be possible at this stage. I have not seen anything truly original nor revolutionary about PES 2011.

They need to take subtle things that we already have in PES10, like the L1 + R1 forwards touch, and they need to attach them to the left analogue stick.

The L2 Strategies also need critical improvement, the L2 ''support'' feature that I discussed a while ago would be a subtle and yet REVOLUTIONARY feature which would not break the game.

Konami needs to build on things that can actually REVOLUTIONIZE the Football Genre, actually build on them and produce something new and original, instead of lying year after year about ''this is a great foundation for the future'' and then 5 years later the game is still identical.
 

sgmullins

Registered User
I doubt this rainbow flick thing will pose to much of a problem really, if we can still get say two players closing down , i reckon that little problem will be sorted. I myself love pes2010, yes it's got it's faults but you just have to learn to live with them and get on with it.

The two things that bothered me most in pes 2010 were the damn keepers and the awful pens. I hate how one match the keepers will parry everything to an oncoming striker and the next match be in complete awe at how brilliant they performed making save after save. I am disappointed the penalties are the same in 2011 i must say.

I have nearly got through a year of being frustrated as hell , and also of absolute joy and satisfaction while playing pes2010. Pes 2011 promises to be even better, a fresh start. We learned to live with the flaws in pes 2010 and we will do the same with pes2011 (hopefully not many).

Some of the video's i have watched just look amazing
 

unclefredo

Registered User
Firstly, it was slightly tongue-in-cheek about re-skinning PES6. However, I really don't feel the game has moved on greatly since that release. Not in terms of how the game is played anyway.

Sorry, but those who think PES2011 will be a great game and sadly mistaken. Granted it will be good, but great? What is so great about it? All these new features have been done before in previous versions. The N64 had an amazing dribbling system and manual passing. How they can not fix the penalties is beyond me - that is a shocking oversight and if that's not fixed, I really will question other areas of the game. I don't know anybody that likes it. I've watched most of the videos and the graphics look great, but they don't look fluid at all. That is a restriction of the engine.

We know Konami can make GREAT games - like MGS. It takes time though, and real investment in terms of capital and creativity. At the moment, Konami are just adding and adding to a defunkt engine and product. I hope I'm wrong, but year upon year these same gripes are being voiced even before the game is fixed. Crap keeping, reffing, bad animations... it's the same every year, and every year we're getting promised it's gonna be fixed "in the final release". My opinion is, without delaying the release significantly, Konami can't do anything about these due to limitations in the basic engine of the game. That said, they seem to be doing as best they can within a year of time but we're just going to get minimal improvement. Can anyone honestly say they see a vastly different game to 2010? Its just all very much a case of the same thing over and over again.

I love the series, so I hope I'm really wrong about this but I can't see it. Bring back something new Konami - you used to be the best at this. Next year, create a new series of game and re-brand it. Release it when it's a great game, not in October when 'its time'. Re-haul the engine specifically for the PS3/XBOX 360 and see what you can do!
 

James_dean

Registered User
Firstly, it was slightly tongue-in-cheek about re-skinning PES6. However, I really don't feel the game has moved on greatly since that release. Not in terms of how the game is played anyway.

Sorry, but those who think PES2011 will be a great game and sadly mistaken. Granted it will be good, but great? What is so great about it? All these new features have been done before in previous versions. The N64 had an amazing dribbling system and manual passing. How they can not fix the penalties is beyond me - that is a shocking oversight and if that's not fixed, I really will question other areas of the game. I don't know anybody that likes it. I've watched most of the videos and the graphics look great, but they don't look fluid at all. That is a restriction of the engine.

We know Konami can make GREAT games - like MGS. It takes time though, and real investment in terms of capital and creativity. At the moment, Konami are just adding and adding to a defunkt engine and product. I hope I'm wrong, but year upon year these same gripes are being voiced even before the game is fixed. Crap keeping, reffing, bad animations... it's the same every year, and every year we're getting promised it's gonna be fixed "in the final release". My opinion is, without delaying the release significantly, Konami can't do anything about these due to limitations in the basic engine of the game. That said, they seem to be doing as best they can within a year of time but we're just going to get minimal improvement. Can anyone honestly say they see a vastly different game to 2010? Its just all very much a case of the same thing over and over again.

I love the series, so I hope I'm really wrong about this but I can't see it. Bring back something new Konami - you used to be the best at this. Next year, create a new series of game and re-brand it. Release it when it's a great game, not in October when 'its time'. Re-haul the engine specifically for the PS3/XBOX 360 and see what you can do!

I completely understand what your saying. We´v all been burned by Konami for the past 3 years. Though I fully, and I really mean it :) fully support Konami to build on the old gameplay engine, simply because it´s special. When you have something special you just don´t throw it away, it needs great handling from those you work and program it. Sadly Pes 08 and 09 suffered alot because Konami took the game in a wrong and more arcade direction. Let´s not forget that Pes 2010 was a big step forward from 09, it had it´s bugs but was overall a good game (to easy), not great though. Now Pes 2011 is coming out I´m very impressed with the amount of work they have put in the game, it clearly shows on the gameplay videos, and lets not forget that these videos from gamecon are played on regular level.
I enjoy playing Pes 6 simply because it´s a challenge. It´s always hard to play on Top player and if Pes 2011 doesn´t have that challange it´s a gamebreaker for me. But from what I´v heard the AI is much better this year and hard to brake down.
 

OCKRASS

Registered User
I completely understand what your saying. We´v all been burned by Konami for the past 3 years. Though I fully, and I really mean it :) fully support Konami to build on the old gameplay engine, simply because it´s special. When you have something special you just don´t throw it away, it needs great handling from those you work and program it. Sadly Pes 08 and 09 suffered alot because Konami took the game in a wrong and more arcade direction. Let´s not forget that Pes 2010 was a big step forward from 09, it had it´s bugs but was overall a good game (to easy), not great though. Now Pes 2011 is coming out I´m very impressed with the amount of work they have put in the game, it clearly shows on the gameplay videos, and lets not forget that these videos from gamecon are played on regular level.
I enjoy playing Pes 6 simply because it´s a challenge. It´s always hard to play on Top player and if Pes 2011 doesn´t have that challange it´s a gamebreaker for me. But from what I´v heard the AI is much better this year and hard to brake down.

Sup James Dean,

I disagree to the point you made that PES 2010 was "..big step forward". I know that PES 2010 was the worst title to date and the reason why so many are frustrated. I will agree that the graphics was improved a lot but gameplay suffered immensely. We have never seen lag on passing in any other title.

Konami/Seabass seem to have their own agenda. I am not sure why so many are enthused about this release because they have shown very little improvements in this title. Freedom of passing should not be a selling point for a footie game....that should be basic. All the stuff they promise each year diminishes near release date. MLO has reported a 80% success rate. This to me is a disaster. It should have reported 100%.

When fans are requesting a revamp of PES06 for 2011 ....on a next gen system......this clearly indicates failure.
 

James_dean

Registered User
Sup James Dean,

I disagree to the point you made that PES 2010 was "..big step forward". I know that PES 2010 was the worst title to date and the reason why so many are frustrated. I will agree that the graphics was improved a lot but gameplay suffered immensely. We have never seen lag on passing in any other title.

Konami/Seabass seem to have their own agenda. I am not sure why so many are enthused about this release because they have shown very little improvements in this title. Freedom of passing should not be a selling point for a footie game....that should be basic. All the stuff they promise each year diminishes near release date. MLO has reported a 80% success rate. This to me is a disaster. It should have reported 100%.

When fans are requesting a revamp of PES06 for 2011 ....on a next gen system......this clearly indicates failure.

Sups OCKRASS
It was a big step forward from Pes 09 at least a fairly big step in my opinion :)
80% success rate? if you mean the 80% of the people who played the "old" code are happy then it should be a big success. The beta was to test the lag.
Off the record I´m suprised there´s only two soccer games on the marked! We only have Pes and we have Fifa. Pes is the only option for me as Fifa is a total noob game in my opinion, it´s mainly for people who want a quick game or who have never played soccer with their real feet.
 

shaun7

Registered User
Sup James Dean,

I disagree to the point you made that PES 2010 was "..big step forward". I know that PES 2010 was the worst title to date and the reason why so many are frustrated. I will agree that the graphics was improved a lot but gameplay suffered immensely. We have never seen lag on passing in any other title.

Konami/Seabass seem to have their own agenda. I am not sure why so many are enthused about this release because they have shown very little improvements in this title. Freedom of passing should not be a selling point for a footie game....that should be basic. All the stuff they promise each year diminishes near release date. MLO has reported a 80% success rate. This to me is a disaster. It should have reported 100%.

When fans are requesting a revamp of PES06 for 2011 ....on a next gen system......this clearly indicates failure.

Pes 10 did make a step forward after pes 09, though not that huge. But CLEARLY pes 08 was the worst not pes 10. In pes 08, the speed was so fast, and the defending was really bad that you could basically dribble the whole pitch. At least pes 10 reduced that. Even though it created other problems.

And also they have shown little improvement?
By adding the freedom of pass, and after reading that there truly is freedom FROM THOSE WHO ACTUALLY PLAYED IT, I think that the improvement is not little like it was with pes 09. Also NO GAME CAN BE REPORTED 100% AT THIS STAGE. Now I am not saying it'll be great as there are other issues to solve like defending and goalkeepers. But to say that it has improved little WITHOUT EVEN PLAYING IT is just stupid.
BTW I can say the same for FIFA. Their selling point this year is INDIVIDUALITY? Isn't that suppose to be BASIC ?as all players in the world are different. So trying to imitate a game without making different players is just skipping the basics of seperating teams.

And also, I think Pes 6 was better than pes 08, 09 and 10, However pes 5 was better than 6 in many aspects. Pes 6 wasn't the game that everyone thinks it was. Pes 5 was just better.

As for pes 11. HOW CAN ANYONE JUDGE BEFORE THEY HAVE PLAYED IT? For anyone who read previews, they will know that it was really positive (well I still won't take notice of previews, I need to make up my opinion about the game).
Again I am not saying it'll be great, but at least WAIT, PLAY AND THEN JUDGE.
 
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