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Why I Think PES 2013 should Be built from Demo #1

abu97

Registered User
Demo 1 was way too much responsive which was toned down so demo 1 was quite floaty because of that and so was demo 2. The final version made it less responsiveness and smooth which is why the gameplay feels different
 

Amateur

Registered User
I just don't understand- why do people want the game to be more heavy than responsive?
Pes 6 was responsiveness so why do people complain pes 2011 was better than 12?

Because PES6 was released like five years ago? Some people want a heavier game because the game being heavy should not necessarily mean that it should be less responsive; that is why, movement within the space, is so important, because it means that responsiveness is independent from the feel of the game, because the responsiveness of movement is determined by one button and the direction of movement is determined by another button (the very same way that the direction of passing is determined by one button, yet the power of passing is determined by another button: same principle applied to movement itself).

On the other hand, without movement within the space, the responsiveness of the game and the feel of the game are one thing, because the responsiveness of movement and the direction of movement are determined by the very same button; ask yourself, how would passing work if the same button was used in order to determine the direction of the pass + also determine the weight/responsiveness/timing of the pass?

Of course, the problem with such an outdated system, is that it cannot improve past a certain point, because the buttons are not capable of anything more. It just reaches the point where a new button is needed in order to implement new things, but instead, what Konami is doing is implementing more and more things into a button that does not have space for anything more.

In conclusion, you are stuck in the PES6 days, thinking that a responsive D-PAD video game will be good enough in year 2012; you are thinking about how the D-PAD was responsive, yet you are ignoring how the ANALOG could be just as responsive; different buttons require different concepts, the game simply doesn't feel as fresh as PES6 did in its day, because Konami and EA Sports are using the analog stick as if it was the d-pad.
 

Olly_G

Registered User
the guy saying that fifa 12 is perfect is mistaken as ive completed to the bare bones and it frustrates me more than any other pes game!

it randomly passes to people you didnt even they were there and everyone online is fags and kids who cant play football but just wana cause mayhem!

Pes has amazing single playability but just needs to fix dodgy deflections and goalkeeping which is easly fixed just have a dificulty setting for gks! sorted! level 1 is default level 5 is OMG HOW THE F DID HE SAVE THAT Aka MR FANTASTIC/elasta girl!!! that way you can have a serious game and not have the keeper ruin it and make your goals look all shity cuz he has the reflexs of a large old fat man with no arms or legs or brain....etc etc
 
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