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Bought the game at midnight, returning it tomorrow!

Gun_Runner

100Gunz-100Clipz
I wanted to love PES this year but Seabass and Co. prevented it again. Now I'm stuck with another copy of PES which I doubt I'll ever play again. I've made this decision after patching the PES with all the real kits, names, grounds etc and after a week of forcing myself to try and love it like I used to once upon a time. Please don't quote my post and tell me I don't know what I'm talking about or that I haven't given it a fair chance because I so bloody well did.

Moving forward...

I sold out and got Fifa11. Enough was enough as far as I was concerned and for the last 2 instalments people were saying the fifa shooting was fixed and didn't feel as repetitive, another thing I was promised (from a mate who was always a fifa fanboy :>) was that the floating around animations were fixed and that the game played like PES used to. When he told me all this my blood started to boil because I had this chip from way back where I didn't even entertain people who spoke about Fifa in general, we were all there once upon a time, when PES was king and more seen as the underground football game that proper gamers played. When you met someone that said they played PES you smiled and he became your brother.

Anyways to cut a long story short Fifa11 "IMO" is a way more complete game than PES2011 and is by a great distance more satisfying to play, whereas PES is just too frustrating with them silly blaster shots sailing in all the time. So really the big edge Fifa11 has over PES2011 the goalkeepers who unlike PES have character, but more so don't ruin the gaming experience with stupid mistakes and decisions. PES just reminds me of a loved animal in pain and it tears me up to see it suffer like this.

God help my soul.

I felt exactly the same at one point. The first PES that was released for 'next gen consoles' was the last one I bought and enjoyed - after that I felt I had to buy FIFA because PES could no longer cut it & I'd heard that each year FIFA had been drastically improving. FIFA 09 was the point where I realized it was a far better game than PES now.

It's a sad thing because I'd loved PES since it was ISS 98 with Ince & Ravanelli on the cover!
 

Sminky

Registered User
For me its either get FIFA or play PES2008 ... to be honest to myself though, I said if PES2011 didn't step up to the mark I'd turn my back on the series. I hated PES2009 and PES2010 just was too frustrating. I don't find the same fun in PES as I did 5/6 years ago. The 'magic' is gone. Its a game with neat ideas but poor execution.

Another thing, why are so many gimps in these forums incapable of stringing together cogent sentences? I speak of the young chumps that type their feeble insults because someone has the audacity to endorse FIFA on this website - or dare to state how poor we think PES is ... If you want a debate and to exchange some well crafted banter then learn to converse correctly in your native language. That way I can understand what rubbish you are trying to convey, if not shove off back to BEBO.
 

MathisBorgen

Registered User
I'm tired of this constant FIFA vs PES debate... Can't people start playing the game they prefer and stop arguing over witch one's best..? You're not getting anywhere with it anyway... :p Maybe time to start dividing the PES 2011 board into sub categories, so that I don't have to read through lists of topics about "FIFA/PES is better" or "I need to rant about how poor FIFA/PES is", when I'm looking for a topic about help/tips for BAL or Master League... :p
 

Sminky

Registered User
I'm tired of this constant FIFA vs PES debate... Can't people start playing the game they prefer and stop arguing over witch one's best..? You're not getting anywhere with it anyway... :p Maybe time to start dividing the PES 2011 board into sub categories, so that I don't have to read through lists of topics about "FIFA/PES is better" or "I need to rant about how poor FIFA/PES is", when I'm looking for a topic about help/tips for BAL or Master League... :p

Thats not how it is, there are some of us who are either torn between playing PES or FIFA because they love PES but hate whats happened to it.

We are though all PES fans but we feel let down.

There's nothing wrong with ranting though and the thread title does indicate that this isn't going to be a PES lovers association.
 

Res 4

Registered User
Thats not how it is, there are some of us who are either torn between playing PES or FIFA because they love PES but hate whats happened to it.

We are though all PES fans but we feel let down.

There's nothing wrong with ranting though and the thread title does indicate that this isn't going to be a PES lovers association.

Well i don't feel let down, each version of Pes every year will divide folk. Yes i think most would love for Pes to bring its A game, but no game will ever be liked by everyone. Take your view on Pes 2008 which i think is the worse Pes ever. It was ok on the PS2 version but overall it the game which started the downfall over the last three years in my view, but glad you like it.
 

Sminky

Registered User
Well i don't feel let down, each version of Pes every year will divide folk. Yes i think most would love for Pes to bring its A game, but no game will ever be liked by everyone. Take your view on Pes 2008 which i think is the worse Pes ever. It was ok on the PS2 version but overall it the game which started the downfall over the last three years in my view, but glad you like it.

I'm sure given time Konami will come up the PS2 equivalent PES5 (which everyone acknowledged as being probably the best version - I know alot of people love PES3 however) for the PS3. I just hope I dont have to wait for PES2015 before it gets there.
 

unclefredo

Registered User
I'm sure given time Konami will come up the PS2 equivalent PES5 (which everyone acknowledged as being probably the best version - I know alot of people love PES3 however) for the PS3. I just hope I dont have to wait for PES2015 before it gets there.

I, like you, hope they release a version of the PS2 generation, souped up graphically and squads updated. I still play PES6 as I have a backwards compatible PS3 - and I think it's FAR superior to anything the next-gen has to offer. Can't see it happening though. From what I've seen over the past few years, Konami are as detached from what made the game great as they have ever been. I've also turned to FIFA, which although doesn't give me the feel that PES used to, I feel is far better than what PES currently offers.
 

Gun_Runner

100Gunz-100Clipz
I, like you, hope they release a version of the PS2 generation, souped up graphically and squads updated. I still play PES6 as I have a backwards compatible PS3 - and I think it's FAR superior to anything the next-gen has to offer. Can't see it happening though. From what I've seen over the past few years, Konami are as detached from what made the game great as they have ever been. I've also turned to FIFA, which although doesn't give me the feel that PES used to, I feel is far better than what PES currently offers.

This is probably the best way to sum up exactly how I feel.
 

Stormrider

Registered User
For me its either get FIFA or play PES2008 ... to be honest to myself though, I said if PES2011 didn't step up to the mark I'd turn my back on the series. I hated PES2009 and PES2010 just was too frustrating. I don't find the same fun in PES as I did 5/6 years ago. The 'magic' is gone. Its a game with neat ideas but poor execution.

Another thing, why are so many gimps in these forums incapable of stringing together cogent sentences? I speak of the young chumps that type their feeble insults because someone has the audacity to endorse FIFA on this website - or dare to state how poor we think PES is ... If you want a debate and to exchange some well crafted banter then learn to converse correctly in your native language. That way I can understand what rubbish you are trying to convey, if not shove off back to BEBO.

Pes 2008 on the ps2 or 360/ps3/pc? On the ps2 it was actually pretty good but it was terribad on any of the other platforms and it just boggles my mind how anyone would prefer it to any other Pes game. That game was like arcade to the max and at times I thought I was actually playing an ice hockey title because the ball would zip around as fast as a puck would on ice lol.
 

Amateur

Registered User
I, like you, hope they release a version of the PS2 generation, souped up graphically and squads updated. I still play PES6 as I have a backwards compatible PS3 - and I think it's FAR superior to anything the next-gen has to offer. Can't see it happening though. From what I've seen over the past few years, Konami are as detached from what made the game great as they have ever been. I've also turned to FIFA, which although doesn't give me the feel that PES used to, I feel is far better than what PES currently offers.

A lot of people feel that way,

In my opinion, I think it all boils down to the simple fact: have we ever seen a game with good graphics and motion capture animations, with the same feel and responsiveness as PES5 or PES6?

I am not saying it is impossible, but to date, we have not seen anything like that.

And then, you could always argue that PES5 had response issues: human beings moving and reacting like super-humans IS and always was a response issue... But it fitted in perfectly with the 8-axis passing and the overall arcade and responsive feel of the game.

With PES and FIFA on current gen consoles, I feel the passing is pretty well done, but the dribbling and man-marking does NOT fit in with the new 360-axis passing.

So for me, it's not about going back to PES5, because going back to PES5 might be impossible to do with modern graphics and modern animations; and also, PES5 was 8-axis running and 8-axis passing.

If you try to do the same thing with 360-axis running and 360-axis passing, it will be a frantic, even faster, ping pong game than PES6 was. It will lead to ever faster and faster.... gameplay.

So, again, for me, it all boils down to the simple fact: the left analogue stick, essentially, works the same in PES5 and PES11.

When you improve one area of the game WITHOUT actually replacing the core concept, the core issues will move around from one area to another: we now have 360-axis passing, this was not an option with PES5, but we also have, static and unresponsive AI off-the-ball movement; on the other hand, PES5 was 8-axis passing, but it had responsive and "smarter" AI to compensate and minimize the mentioned restriction.

The fact that the left analogue stick, essentially, works the same way in PES5 and PES11.... is simply wrong, because it means that the left analogue stick still revolves around the same old Famicom Concept which was used with games like PES5 and PES6 and ISS.

So, again, the question: have we ever seen a game with good graphics and motion capture animations, with the same feel and responsiveness as PES5 or PES6?

Different console, different strengths and different weaknesses, different times or different context, different concepts; by trying to do a PES5 rendition on the PS3, you might well be asking for something impractical in the actual context.

Konami and EA Sports need to find the correct formula for dribbling and man-marking: they need to find something that fits in with the 360-axis passing.

The current dribbling and man-marking system is fast where it shouldn't be, and unresponsive and robotic where it shouldn't be. I think that is a big game breaker, because a lot of people cannot get past the unresponsive and soul-less feel of dribbling and man-marking, despite the improvements in other areas of the game.

And rightly so...

I just think it's a shame a lot of people cannot see past PES5, and have made up their minds about PES11 and FIFA11 for all the wrong reasons.... because probably, PES11 is very different, and PES10 was very different, and the fact that Konami did not wanted to distance themselves from games like PES5 and PES6, might have actually done quite the opposite.

Basically, you are asking a PS3 to do something a PS2 could do, instead of asking the PS3 to do what it was supposed to do. That's the way I see it, and that's what Konami have admitted themselves in more than one occasion; simply put, that is my conclusion after play testing PES for all these years.
 

unclefredo

Registered User
Amateur,

Rather than quote your rather large, and extremely valid post, I'm just gonna say I think you're spot on.

I come on here everyday and moan my backside off - but it is simply for the love of the game. You're absolutely spot on with your analysis of hardware limitations. Konami have been lazy with it's "port" from PS2 to PS3. Look at what happened to the series between SNES and N64. No longer did we have 8 directions, we used Nintendo's analogue functionality to give us full 360 degree control and the game was adapted to fit what the platform and control method allowed.

PES does not offer 360 degree control, it's merely a guise to say it does. The result is it feels unresponsive. I levy this claim at both Konami and EA, but neither are producing a game that the genre deserves. Same old tweaked formula in my opinion and the bit that irks me the most is that there is no recognition from within either camp to say something like

"We've come as far as we can with this engine, we're going to start utilising the hardware available to us and we'll drastically change the whole game from the ground up and create something brand new for you to try"

They seem genuinely happy with what they're achieving. I know alot of you like the game and fair enough but are you honestly saying that they couldn't do better. For instance, I don't think any of you could criticise many aspects of GTA4. It was a landmark game for the next gen and truly put to bed the previous versions. We, as football gaming fans, need a truly original football game that doesn't have these issues and is a genuine innovation, instead of tags such as "Engineered for Freedom" and "Personality +"
 

Tech_Skill

Registered User
I come on here everyday and moan my backside off - but it is simply for the love of the game. You're absolutely spot on with your analysis of hardware limitations. Konami have been lazy with it's "port" from PS2 to PS3. Look at what happened to the series between SNES and N64. No longer did we have 8 directions, we used Nintendo's analogue functionality to give us full 360 degree control and the game was adapted to fit what the platform and control method allowed.

Sorry, but im gonna have to step in here, I had ISS 64 and ISS 2000 on N64 that was NOT full 360 degree control. The players just moved in a curved fashion, watch the ball not the players legs and you can see its not 360, infact looks like standard 8 directions to me, deffo one of the most overrated football games ever made imo, not a fucking patch on ISS Pro evolution 1 on PS1.

http://www.youtube.com/watch?v=Qshp_z7aVbA&translated=1

I see alot of people say this kind of thing and I have to remind them of this because its a misconception in my view.
 

Amateur

Registered User
Amateur,

Rather than quote your rather large, and extremely valid post, I'm just gonna say I think you're spot on.

I come on here everyday and moan my backside off - but it is simply for the love of the game. You're absolutely spot on with your analysis of hardware limitations. Konami have been lazy with it's "port" from PS2 to PS3. Look at what happened to the series between SNES and N64. No longer did we have 8 directions, we used Nintendo's analogue functionality to give us full 360 degree control and the game was adapted to fit what the platform and control method allowed.

PES does not offer 360 degree control, it's merely a guise to say it does. The result is it feels unresponsive. I levy this claim at both Konami and EA, but neither are producing a game that the genre deserves. Same old tweaked formula in my opinion and the bit that irks me the most is that there is no recognition from within either camp to say something like

"We've come as far as we can with this engine, we're going to start utilising the hardware available to us and we'll drastically change the whole game from the ground up and create something brand new for you to try"

They seem genuinely happy with what they're achieving. I know alot of you like the game and fair enough but are you honestly saying that they couldn't do better. For instance, I don't think any of you could criticise many aspects of GTA4. It was a landmark game for the next gen and truly put to bed the previous versions. We, as football gaming fans, need a truly original football game that doesn't have these issues and is a genuine innovation, instead of tags such as "Engineered for Freedom" and "Personality +"

Fully agree with your key argument.

Don't know about ISS on the N64, because Tech_Skill is saying it was not real 360-movement, so I'm assuming he has a point; I cannot judge on that matter, because I've never played ISS on N64, I have only watched video clips of it.

But I fully agree with the more relevant points of your argument, which is, basically, that PES11 and FIFA11 are extensions of the Famicom era.

Konami and EA Sports are adding bells and whistles to the same old Famicom Foundation, with tags such as "Engineered for Freedom" and "Personality+"

Fully agree about that. I will divide my response into two parts, to make it easier to read.




Part I: adding more directions will not fix the core issues.

The problem that PES faces, the dilemma, is that if you add more directions to the same old concept, and you make it truly 360; this could, potentially, minimize the player individuality.

It's kinda like playing "manual" on FIFA. Sure, it feels like you can go in all directions, but you are not actually DRIBBLING in different directions..... you are only RUNNING in different directions.

But of course, EA Sports branded their feature as "360 DRIBBLING" when in fact it is 360 RUNNING: big difference between running and dribbling.

This is why FIFA is kinda boring, because RUNNING in different directions is not really fun nor substantial: it is repetitive and dumb, superficial.

Adding the directions to the same old Famicom Concept without actually replacing the mentioned concept, will never fix the core issues, it will only move the core issues from one area to another.

For instance, by making it 360-RUNNING, you can RUN in all directions, but consequently, your game will loose player individuality and depth.

So you improve one area without replacing the core concept, and consequently, one area of the game improves.... but another area of the game will suffer the negative repercussion.

To date, the left analogue stick determines, WHEN you run with the ball, HOW you run with the ball, and the DISTANCE COVERED with the ball.

These are three entirely different areas, precision, timing, distance covered; three entirely different areas attached to one button.

If you take the Famicom Concept or Famicom Foundation, and you make it 360-axis and make it go in all directions: that will never be enough to fix the core issues that we have with ISS, PES5, PES6, PES11, and FIFA11.

Smart AI or dumb AI is not a game changer, when the foundation on which it stands is dumb and outdated.




Part II: the missing link.

Like I already mentioned, the left analogue stick determines WHEN you run with the ball, HOW you run with the ball, and the DISTANCE COVERED with the ball.

Here is one of the problems with the Famicom Concept: you can cover distances of over 50 feet of distance by simply directing the left analogue stick WITHOUT the assistance of a SPRINT button.

In other words, you can run WITHOUT the assistance of a running button. Can you imagine passing the ball without the assistance of a passing button?

If you invented a d-pad with over 30 directions, it would never be responsive: it would get lost in translation.... in all the different directions that it can now go.

The very evident problem that we have with the FAMICOM RESTRICTION, is that running animations are LINKED with yet more running animations.

In real life football, running animations are LINKED by non-running physics: thus the difference between DRIBBLING with the ball and RUNNING with the ball.

In PES and FIFA, running animations are LINKED by yet more running physics; and like a d-pad with over 30 directions, it would never be responsive: it would get lost in translation.... due to all the running in all the different directions that it can now go.

The LINK between running animations is provided by yet more running animations; running animations are LINKED by yet more running animations.

You direct the left analogue stick ever so slightly... and the next thing you know, you have covered a space of over 15 feet of distance... when all you wanted was a subtle and effective and responsive LINK: a LINK that does not requires you to run 5 yards with the ball, subtle, effective, responsive.

Because the LINK gets lost in translation, the LINK is not responsive, and consequently, the LINK between running animations, feels like a heavy car with a really heavy and unresponsive steering wheel.

What PES and FIFA need, is a NON-RUNNING AND RESPONSIVE LINK to link one type of running animation with another type of running animation; and thus, we would have a concrete difference between RUNNING and DRIBBLING.

But in order to have that responsive LINK, the left analogue stick CANNOT determine WHEN you run with the ball, HOW you run with the ball, and the DISTANCE COVERED with the ball.

The left analogue stick should determine HOW you dribble with the ball and WHEN you dribble with the ball, because it has the range of movement and depth to implement/store many different types of animations; but the left analogue stick should NOT determine WHEN you run with the ball, nor the DISTANCE COVERED with the ball.

You need to relieve the left analogue stick from certain responsibilities, in order to create the space required to implement more animations into the left analogue stick.

You need to actually change the way it works, replace the system, replace the foundation, and like you mentioned yourself: you start fresh, from the ground up.

And you need to start by replacing the FAMICOM FOUNDATION with something that makes better use of current gen consoles like the PS3, and then, after successfully replacing the outdated foundation; you add all the bells and whistles.

You replace the dribbling and man-marking system, and after successfully doing that, you change the defensive system and the off-the-ball movement to highlight the strengths of the new dribbling and man-marking system, etc, etc.

With PES11 and FIFA11, Konami and EA Sports are adding bells and whistles to the same old FAMICOM FOUNDATION: at the end of the day, it still is very outdated where it matters the most.
 

Mal0n515

Registered User
I, like you, hope they release a version of the PS2 generation, souped up graphically and squads updated. I still play PES6 as I have a backwards compatible PS3 - and I think it's FAR superior to anything the next-gen has to offer. Can't see it happening though. From what I've seen over the past few years, Konami are as detached from what made the game great as they have ever been. I've also turned to FIFA, which although doesn't give me the feel that PES used to, I feel is far better than what PES currently offers.

See, thats where I think people are kind of naive to think Pes 6 with Pes 2011 graphics would work, it would feel very unrealistic and arcadey for a start, they wouldn't have been able to implememnt anything like the new passing system, animations, or depth. If it was just be pes 6 with updated graphics and squads it would ultimately be a step back, while they use the same formula as Pes 6 at its core as they do in the next gen games, the length that they've come in all other aspects would leave a souped up Pes 6 feeling rather stale, especially for the modern, 'next gen' footy sim.

I think where people miss the point is the STANDARDS. PES 5 or 6 for many people, including myself was probably the pinnacle of PES, but only for its time, the STANDARDS it met and probably exceeded for its time then. Now I personally think 2011 is the best PES yet but thats not to say that the STANDARDS it meets are as high as PES 6 were for it's era. The simple truth is that the system Konami use is becoming more and more outdated that STANDARDS are dropping every year, this year is an exception, as it is in my opinion and i think the majorities, drastically improved upon. Obviously there are still bugs there but these aren't flaws as such, more a hinderence for an outdated formula. The areas in which they have gotten right ie the passing system is where the game triumphs, but when it come to dribbling and defence, they most likely will only ever be able to lessen the flaws in some areas and increase them in others with only slight improvement, that is, UNTIL they do some work from the ground up on the dribbling and previously mentioned areas to go with the much better passing etc. to make for a true "new" game.
 

hello!!

Registered User
i might be wrong, but wasnt iss pro evolution a new distinct series to the already existing ISS international series, both series programmed by completely different developement teams within konami, iss pro evolution aimed more at realism and iss international more arcadish?

i think they were called kcet and kceo, whatever that stands for. i don't know anything about programming, but i wonder if most of the major influences of the first kcet game (?), iss pro evolution 1 and 2 for psx, are still with kcet today? those versions are out-dated now. they clearly couldnt aim at the masses with the serious lack of teams (i dont think there were more tha about 25 club teams.) and fake names, maybe i'm naive, it shouldnt be that way ,but maybe it was better for the absolute focus on game play. they had a much smaller market, fans who could tolerate the lack of licences as long as they were offered something else and refreshing game play wise. i'm probably talking shit, but i could at least do without the annoying cut scenes and long animations of now. that brings me to another point, i think some of the longer animations are a serious problem for the gameplay and the response and precision of what you control. it makes sense to me. i mean you cant control what is happening when a long animation for a turn or movement is running its course, they don't go on for too long, but it's enough time to give me less response of the player turning, and just giving me less control when dribbling. i remember the psx versions had quicker turns when dribbling, which gave great sense of control i dont hadnt experienced in any other game. even if of course the 8 direcational movement and just generally the whole game, is completely out dated now.
 

Rasmus

Registered User
I must say that i don't fully agree in the above tributes to pes 6 for the ps2.

I played it a couple of months ago just for fun, and i think it's waaaaay to easy to pass the ball around without the opponent team pressing. Also i find the distance between the "chains" (defence-midfield-attack) being too far.
 

hello!!

Registered User
I must say that i don't fully agree in the above tributes to pes 6 for the ps2.

I played it a couple of months ago just for fun, and i think it's waaaaay to easy to pass the ball around without the opponent team pressing. Also i find the distance between the "chains" (defence-midfield-attack) being too far.

i cant differentiate the titles well, because i simply don't remember, but if it's the version i'm thinking of as well, i also hated that the attacking midfielder always acted like a support striker instead of a playmaker (even if i remember it correctly, support striker was a possible position in the game as well.) regardless of the player or how you placed him.
 

DIECI

Registered User
I had this chip from way back where I didn't even entertain people who spoke about Fifa in general, we were all there once upon a time, when PES was king and more seen as the underground football game that proper gamers played. When you met someone that said they played PES you smiled and he became your brother.

^^^^^^^^^^^^^^^^ Is 1000000% absolute truth! PES was like an underground game, a game for real hardcore footie players, we didn't care about the damn licenses, hell when I started playing PES/WE no team had a license! HAHA! It was all about the gameplay that the mainstream couldn't understand because they wanted the bells and whistles of FIFA. Eversince PES started this licensing and improving graphics to compete with FIFA is when it all started going down hill! YES YES, PES players were like brothers, you would meet someone and if they played PES you could talk forever about the game! Those were the days when your PS2 would only have PES in it, you put it in once and it would never come out, it was the only game ever played on that console! Late night after a club, all the buddies at home to play PES until the sun came up! Those days are long gone, PES is now a FIFA clone and too mainstream to be a great game again. While still fun its long lost its magic!

POST OF THE YEAR MY PES BROTHER!!!!!!!!
 

shaun7

Registered User
^The thing is that pes ALWAYS HAD BETTER GRAPHICS. I DON'T get it why people say fifa had better graphics. It didn't. Maybe on the ps1, but from ps2 onwards, pes was miles better even in graphics. Fifa only had better stadiums than pes, but overall pes' graphics were always better from ps2.
 
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