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Demo gameplay First Impressions

playerito

Registered User
i like it, good job konami. pretty difficult to defend now can't bomb defenders.

my only major gripe is... you shoot and your own players don't try to duck or jump over your shots, the ball just deflects off them, hope they fix that.

still kinda sucks the offside rules gets called even when the player has no real chance of getting the ball, cuz the player goes for the ball automatically :/, but oh well. oh and where's the advantage rule?
 

Kefir

Registered User
i like it, good job konami. pretty difficult to defend now can't bomb defenders.

my only major gripe is... you shoot and your own players don't try to duck or jump over your shots, the ball just deflects off them, hope they fix that.

still kinda sucks the offside rules gets called even when the player has no real chance of getting the ball, cuz the player goes for the ball automatically :/, but oh well. oh and where's the advantage rule?
Im not sure i would call it an advantage rule but from a youtube clip i saw the linesman raises the flag for an offside but the play continues and the ref is clearly stretching his arms to show the advantage.
 

MysteryMan

Registered User
They need to tone down this damn close control and one touch from players ffs Vidic and Ferdinand have the same ball control as Messi should , look at this game I played on top player, look how easy it is to keep posession because of it and against Barca aswell



2nd thing that bothers me is that they YET again have not replicated posession football, as a matter of fact I don't see any difference between AI teams that use long ball tactic, quick counter or posession... I really don't.

For example all I see from Barca is PASS FORWARD, DRIBBLE PLAYER, PASS FORWARD , PASS FORWARD , DRIBBLE PLAYER, SHOOT, repeat..

There is no posession control, no passing around the pitch at all, thats rly disapointing.
 

bApTizE

Registered User
Sorry but this argument is dumb. It's not about making a game more difficult, I was talking about individuality of the player you're controlling, not your skill.

The game can be as challenging as in full manual, with non manual controls.

The difficulty fifa 11 offers in manual is because it's manual, but that completely destroy the player individuality I was talking about AND PEOPLE ARE FORGETTING THIS MAJOR ISSUE, because they're busy thinking they're THE BEST just because they play manual.

BTW, I do not mean to start a fight, just pointing out a fact that people who play fifa in manual forget. :)

No man, I don't think of myself the best just because I play on manual, in fact I lost many matches or tie. The reason I play on manual because:
1.I play real soccer.
2.Sense of accomplishment when you get the ball manually to your opponent side and finally score a goal.
3.It feels more realistic when passing the ball as you have to be very precise with your passing.

People also think they are the best because they know how to perform a trick or two while letting the CPU doing all the work for them.

I haven't noticed individuality changes when on manual in FIFA, I still couldn't score with a defense player or players with low score.
 

Das:Fohlen

Registered User
i like it, good job konami. pretty difficult to defend now can't bomb defenders.

my only major gripe is... you shoot and your own players don't try to duck or jump over your shots, the ball just deflects off them, hope they fix that.

still kinda sucks the offside rules gets called even when the player has no real chance of getting the ball, cuz the player goes for the ball automatically :/, but oh well. oh and where's the advantage rule?

I played 10 games (6/2/2) and i really like it. Some minor things to fix but its very promising. I had a few situations where the ref used the advantage rule perfectly. I have scored some amazing goals and even scored the only penalty i received.
 

futsal4lyfe

Registered User
Sorry but this argument is dumb. It's not about making a game more difficult, I was talking about individuality of the player you're controlling, not your skill.

The game can be as challenging as in full manual, with non manual controls.

The difficulty fifa 11 offers in manual is because it's manual, but that completely destroy the player individuality I was talking about AND PEOPLE ARE FORGETTING THIS MAJOR ISSUE, because they're busy thinking they're THE BEST just because they play manual.

BTW, I do not mean to start a fight, just pointing out a fact that people who play fifa in manual forget. :)

I am under the impression that the player skill levels (passing, etc.) influence how accurately their actions conform to your manual commands. Or at least, that's how it should be

I agree that fifa needs some more player individuality though, PES had that nailed in the past.
 

LuKaKu_TT

Registered User
I thought honestly it is a brilliant Demo, and also you can check out the details of those teams faces on the Avatar bit in Personal settings. Hamsik looks incredible and so does Rooney, Hernandez finally has a preset face which is great. The gameplay i feel is very realistic with 360 Dribbling and players awareness of what space to run into i think FIFA have really got to produce a fabulous game this year to beat PES 2012 i think FIFA have been dwelling on improving the game and changing minor factors as they never thought that PES would be able to ever be as good as them. With the new Football Life mode it will be very intresting to test that out but on first view it seems really good. Brilliant Demo, can't wait for the Next Demo in September, and then finally THE finished product :)
 

Desijut

Registered User
The most satisfying thing in this demo is winning AND keeping a clean sheet, a 1-0 win is so hard to come by whereas 2-1 and 3-2 can occur. Ive also realized that when i cant be bothered (two games) i get hammered because the defending requires a lot of concentration, i lost 5-0 to Napoli and 3-0 to Santos, but ive also beaten Napoli 3-0. Football is a funny old game lol
 

shaun7

Registered User
No man, I don't think of myself the best just because I play on manual, in fact I lost many matches or tie. The reason I play on manual because:
1.I play real soccer.
2.Sense of accomplishment when you get the ball manually to your opponent side and finally score a goal.
3.It feels more realistic when passing the ball as you have to be very precise with your passing.

People also think they are the best because they know how to perform a trick or two while letting the CPU doing all the work for them.

I haven't noticed individuality changes when on manual in FIFA, I still couldn't score with a defense player or players with low score.

If you play real soccer than you should know that Essien shouldn't pass the ball like xavi . In fifa 11 he can especially on manual.

I agree on the sense of accomplishment though BUT THAT SHOULDN'T BE MISTAKEN with player individuality. Fifa is already pretty bad in player individuality, BUT MANUAL MAKES IT WORSE as every player passes the same because it depends on the gamer 100%.

Pes needs more freedom and more user input, YES. But not to ffia's level where every player becomes the same.

And dribbling in Pes isn't directed by the CPU you know ;) Passes, shooting and some movement is but not dribbling. Dribbling is good in pes because you feel a big difference between messi and villa.
 

MysteryMan

Registered User
And dribbling in Pes isn't directed by the CPU you know ;) Passes, shooting and some movement is but not dribbling. Dribbling is good in pes because you feel a big difference between messi and villa.


Your talking about PES 2011 right? Cuz in the demo I barely see a difference between Vidic and Messi, srsly KONAMI rly needs to fix this I can pretty much hold posession non stop with Napoli if I want no matter who I play.
 

jedifunk

Registered User
these threads can be so funny... one user says it sucks, another says its the second coming of PES6.

me? well, i just got it and have only played once. impressions... definitely a different game that 2011.

likes:
- space given to player on the ball. finally some time to think and make a good pass.
- off the ball abilities (free kicks, throw ins). finally, some control on these things
- player strength while dribbling. seems like you don't get knocked off the ball as easily, which was one of my biggest frustrations with 2011, especially the "stumble" animation where you had absolutely no control over your player.

dislikes
- speed of movement. players, balls, passes all seem really slow.
- reaction of game after button press. seems slower than last year, which isn't a good thing. it also still has the "memory" issue where it will remember a button press for like 30 seconds.
- through balls on the ground seem a little off. lofted ones too, but i only attempted one or two.

overall, i like it. i definitely need to take some time to unlearn 2011 so that i can play 2012. all the new stuff will take some time getting used to in order to full appreciate them. i didn't really see any players making the diagonal runs or off the ball movement as advertised, but did see a lot more "helpful assistance" from AI players in the form of pointing to where they want the ball or where to pass it, which i really liked.

can't wait to spend the entire night playing it! and can't wait for the next demo, to see how far konami has taken it
 

playerito

Registered User
Im not sure i would call it an advantage rule but from a youtube clip i saw the linesman raises the flag for an offside but the play continues and the ref is clearly stretching his arms to show the advantage.

i've yet to see that, interesting


how did you get barca on the demo? am i missing something lol or is that some pc mod

I played 10 games (6/2/2) and i really like it. Some minor things to fix but its very promising. I had a few situations where the ref used the advantage rule perfectly. I have scored some amazing goals and even scored the only penalty i received.

i guess just like in real life, no ref ever gives me the advantage rule :crymore:
 

Ali

It is happening again
Played it more today, like it even less now. I'm already noticing some pretty obvious scripting, which isn't a good sign.

I REALLY want to like it. It pains me to say that I don't like it. The 2nd demo will probably be an improvement, but people are delusional if they think it will be massively different.
 

Zorac1979

Registered User
Played it more today, like it even less now. I'm already noticing some pretty obvious scripting, which isn't a good sign.

I REALLY want to like it. It pains me to say that I don't like it. The 2nd demo will probably be an improvement, but people are delusional if they think it will be massively different.

Agreed. There a lot of creases to iron out maybe too many, lets hope not. Possession play is decent but no more than that, I don't feel I have full control of my passes, shooting seems like a dice roll, you could take the same type of shot in the same position, 1 will be a low drive and the next a shot that skies over the bar. Defending seems unfinished atm, or it better be as it's extremely poor in my opinion.

Keepers are made out of rubber as everything bounces off them and crosses are overpowered once again.

Things will be better in the next Demo, I don't doubt that, but there is a lot of work that need to be done if they want to get some gamers back from Fifa or even keep some of them they still have.
 

Ali

It is happening again
I'm not gonna switch to Fifa, that's for sure. If I still don't like the next demo, I may just give football games a miss for the year. I would say that's very unlikely though, there will be part of me that does want to buy PES no matter how bad I think the demos are.
 

Sminky

Registered User
I tried FIFA and it was utter garbage I must say, I honestly can't see the attraction the gameplay is woeful.
 

Amateur

Registered User
They need to tone down this damn close control and one touch from players ffs Vidic and Ferdinand have the same ball control as Messi should , look at this game I played on top player, look how easy it is to keep posession because of it and against Barca aswell



2nd thing that bothers me is that they YET again have not replicated posession football, as a matter of fact I don't see any difference between AI teams that use long ball tactic, quick counter or posession... I really don't.

For example all I see from Barca is PASS FORWARD, DRIBBLE PLAYER, PASS FORWARD , PASS FORWARD , DRIBBLE PLAYER, SHOOT, repeat..

There is no posession control, no passing around the pitch at all, thats rly disapointing.

That will always be the case for as long as preset scripts are not used, the only way you can have realistic football is with preset scripts, and both Konami and EA Sports are not interested in preset scripts; both companies are offering the same type of game, automatic everything so that you don't have to think about anything, this makes it redundant to try to play realistic football, because at the end of the day if you pay the video game the way it was designed to be played -- pass forwards, dribble, pass forward, dribble, pass forward, shot -- you will score more goals.

Again, and I have been saying for at least one year now, the only way a video game can offer a realistic football simulation is if the video game revolves around preset scripts. As a result, a team like Barcelona would have players like Xavi Hernandez who would have the special ability of having more sequences per preset script, whereas the average would have a much more limited preset script.

For example, Xavi Hernandez can handle a preset script composed by 7 sequences, on the other hand, the average player can handle at the most a preset script composed by just 3 sequences. As a result, the preset script composed by 7 sequences, would allow teams like Barcelona to have most of the possession, simply because of the player individuality.

As a result, as well, the passing system would need to be different, in order to complement with the preset script system. But in the end, you would have a footy simulation that would offer realistic build up play, as opposed to a pinball arcade game.

I agree on the sense of accomplishment though BUT THAT SHOULDN'T BE MISTAKEN with player individuality. Fifa is already pretty bad in player individuality, BUT MANUAL MAKES IT WORSE as every player passes the same because it depends on the gamer 100%.

FIFA does not offer any freedom, FIFA is just incredibly restrictive, I find it ridiculous that so many people confuse restrictiveness with freedom. FIFA does not offer any movement within the space, does not offer any off the ball freedom, does not offer any type of actual freedom.

The only thing that FIFA offers is the so called "manual" setting, which in reality does not make the game any better because the game still is utter shit. FIFA gives the impression of having many dribbling animations, but if all players feel the same, then it means that FIFA does not have enough fundamental or practical variety in terms of dribbling style.

The so called "freedom" that FIFA offers is as simple as this: direct the left analog stick with or without the assistance of any other button, and you simultaneously determine the direction of passing and the direction of movement..... How can anyone describe such a restrictive system where it is impossible to determine the direction of passing or the direction of movement independently, as "freedom"??

It makes no sense, it's a restrictive PS2 era arcade game on the inside with nice graphics and animations on the outside, outdated and restrictive, and you can hardly call it "manual" when you cannot even determine movement within the space (which would actually be manual).

Played it more today, like it even less now. I'm already noticing some pretty obvious scripting, which isn't a good sign.

I REALLY want to like it. It pains me to say that I don't like it. The 2nd demo will probably be an improvement, but people are delusional if they think it will be massively different.

That's a very bad sign, I was sure that you would like PES12, but the fact that you don't, as well as Mak, indicates that PES12 is not what the WENB guys have been promising.

My two cents is, not having played the actual video game but having seen quite a few videos, PES12 is a remake of PES6, it is the type of video game that I would have enjoyed three years ago, but it's just too simplistic and outdated for year 2012.

The Football Simulation Genre really needs a third party, I'm tired of watching Konami and EA Sports fighting over the same type of casual "pick up and play" fans who just want a video game that plays itself.

By the way, SCRIPTING will never be fixed WITHOUT the use of preset scripts, as simple as that.

I tried FIFA and it was utter garbage I must say, I honestly can't see the attraction the gameplay is woeful.

The attraction is that it requires absolutely no thinking at all, a seven year old can beat the shit out of the most experienced football fan, because the game has absolutely nothing in common with real football.

To be honest, I think that PES11 is the same thing as FIFA11, and apparently, according to some people, PES12 is even more similar to FIFA than PES11 was, which certainly isn't a good thing.
 

shaun7

Registered User
Your talking about PES 2011 right? Cuz in the demo I barely see a difference between Vidic and Messi, srsly KONAMI rly needs to fix this I can pretty much hold posession non stop with Napoli if I want no matter who I play.

There is a difference, but they need to make it more obvious. But I can see a clear difference between Robinho and Cassano to players like Gattuso.

And no the demo is not bad at all. It has it's problems, but overall it's good. If they tone down the close control a bit, and make standing tackles better, then it would be awesome.
 

udin23

Registered User
Just got my hand on the DEMO today..im playing around with the off ball teammate control..still hard to cope with it tho..need more practice
 
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